Player Matchup

Persephone
Persephone
Silver I
AkiBearBelle
Persephone
Silver I
Level 162
God Stats
8W - 0L
1,536 SR
Queue Stats
12W - 12L
1,546 MMR
Party 1
Izanami
Izanami
Gold IV
Atomicchaos
Izanami
Gold IV
Level 111
God Stats
2W - 2L
1,522 SR
Queue Stats
18W - 18L
1,398 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
JewsyBalls
Kuzenbo
Bronze III
Level 88
God Stats
4W - 3L
1,650 SR
Queue Stats
18W - 19L
1,408 MMR
Solo
Mulan
Mulan
Gold III
TheCODvegas
Mulan
Gold III
Level 100
God Stats
34W - 18L
1,665 SR
Queue Stats
208W - 209L
1,443 MMR
Solo
Chaac
Chaac
Silver III
kovaie
Chaac
Silver III
Level 157
God Stats
1W - 1L
1,174 SR
Queue Stats
30W - 47L
1,261 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,509 SR
1,411 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 93
1,552 SR
1,407 MMR
Eset
Eset
Gold V
ANCIENT_GODZ_
Eset
Gold V
Level 200
God Stats
4W - 4L
1,583 SR
Queue Stats
206W - 220L
1,412 MMR
Solo
Ra
Ra
Silver IV
Alpha42Wolf0
Ra
Silver IV
Level 105
God Stats
2W - 2L
1,490 SR
Queue Stats
16W - 21L
1,415 MMR
Solo
Yemoja
Yemoja
Gold V
HirezCvmDump
Yemoja
Gold V
Level 48
God Stats
0W - 2L
1,607 SR
Queue Stats
26W - 31L
1,418 MMR
Solo
Anhur
Anhur
Gold V
RIPDAC
Anhur
Gold V
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 179L
1,392 MMR
Solo
King Arthur
King Arthur
Bronze III
i_Snipe_u187
King Arthur
Bronze III
Level 48
God Stats
1W - 2L
1,581 SR
Queue Stats
44W - 51L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AkiBearBelle
Persephone
13
2 / 0 / 4
7,702
642
3,566
2,667
769
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Atomicchaos
Izanami
13
8 / 1 / 6
8,067
672
8,138
5,153
1,625
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kuzenbo
JewsyBalls
Kuzenbo
11
2 / 0 / 11
6,433
536
4,886
6,496
6,417
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
8 / 1 / 0
7,561
630
5,995
9,580
3,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
kovaie
Chaac
12
2 / 0 / 1
7,547
629
7,153
8,926
5,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AchillesErlang ShenRavana

VS

Bans
VulcanFreyaArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,554
546
2,496
7,250
4,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 2 / 0
4,942
412
572
3,063
823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
6
0 / 10 / 0
4,548
379
818
12,538
3,539
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
RIPDAC
Anhur
10
1 / 5 / 0
5,572
464
3,310
9,625
3,405
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
i_Snipe_u187
King Arthur
11
0 / 3 / 1
5,819
485
5,775
12,953
9,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
22
Kills
2
2
Deaths
24
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Persephone
AkiBearBelle
Persephone
2
0
4
4
L
0
2
0
0
W
Izanami
Atomicchaos
Izanami
8
1
6
11
L
Yemoja
0
10
0
0
W
Kuzenbo
JewsyBalls
Kuzenbo
2
0
11
7.5
L
Anhur
RIPDAC
Anhur
1
5
0
0.2
W
8
1
0
8
L
King Arthur
i_Snipe_u187
King Arthur
0
3
1
0.17
W
Chaac
kovaie
Chaac
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,738
Damage
12,971
32,822
Taken
45,429
17,817
Mitigated
21,958
10,036
Healing
7,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,496
25
249
1,299
7,250
4,729
0
2,688
4,562
24,687
0
W
Persephone
AkiBearBelle
Persephone
3,566
298
0
909
2,667
769
499
258
2,409
47,923
1,728
L
572
0
81
575
3,063
823
0
477
2,586
15,085
0
W
Izanami
Atomicchaos
Izanami
8,138
5,486
0
1,289
5,153
1,625
2,422
432
4,721
0
59,618
L
Yemoja
818
74
46
986
12,538
3,539
0
2,489
10,049
7,938
168
W
Kuzenbo
JewsyBalls
Kuzenbo
4,886
2,327
0
781
6,496
6,417
354
1,809
4,687
17,495
340
L
Anhur
RIPDAC
Anhur
3,310
967
0
2,545
9,625
3,405
0
1,860
7,765
0
34,656
W
5,995
993
0
3,969
9,580
3,619
341
1,139
8,441
0
51,770
L
King Arthur
i_Snipe_u187
King Arthur
5,775
525
0
1,470
12,953
9,462
0
867
12,086
0
36,326
W
Chaac
kovaie
Chaac
7,153
1,341
0
3,088
8,926
5,387
0
248
8,678
0
48,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,310
Gold Earned
27,435
423
Minions Killed
227
0
Camps Cleared
0
1,129,013
Distance Traveled
1,001,230
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,554
546
45
4
0
215,820
2
W
Persephone
7,702
642
91
8
0
217,476
0
L
Ra
4,942
412
37
3
0
114,417
0
W
Izanami
8,067
672
106
9
0
217,056
0
L
Yemoja
4,548
379
15
1
0
226,969
0
W
Kuzenbo
6,433
536
21
2
0
242,063
0
L
Anhur
5,572
464
63
5
0
212,727
0
W
Mulan
7,561
630
105
9
0
238,956
0
L
King Arthur
5,819
485
67
6
0
231,297
0
W
Chaac
7,547
629
100
8
0
213,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role