Player Matchup

Mulan
Mulan
Kamui_TSE
Mulan
Level 123
God Stats
3W - 4L
1,500 SR
Queue Stats
129W - 140L
1,437 Elo+
Party 1
Medusa
Medusa
LilBroRulez
Medusa
Level 38
God Stats
1W - 0L
1,427 SR
Queue Stats
4W - 4L
1,410 Elo+
Party 3
Cthulhu
Cthulhu
TasunkoCapa9kata
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,410 Elo+
Party 3
Poseidon
Poseidon
cristianigno
Poseidon
Level 119
God Stats
11W - 2L
1,500 SR
Queue Stats
126W - 132L
1,505 Elo+
Party 1
Loki
Loki
raller123
Loki
Level 69
God Stats
14W - 4L
1,648 SR
Queue Stats
22W - 11L
1,557 Elo+
Solo
Team Averages
Level 73
1,515 SR
1,464 Elo+

VS

Team Averages
Level 102
1,521 SR
1,434 Elo+
Nut
Nut
ElGear117
Nut
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
1,339 Elo+
Party 2
Chaac
Chaac
Gucciki
Chaac
Level 106
God Stats
1W - 1L
1,628 SR
Queue Stats
100W - 88L
1,514 Elo+
Solo
Nemesis
Nemesis
TBS x SwiFTy
Nemesis
Level 123
God Stats
7W - 8L
1,506 SR
Queue Stats
382W - 381L
1,442 Elo+
Solo
Hades
Hades
bob_cifrao
Hades
Level 84
God Stats
44W - 33L
1,515 SR
Queue Stats
136W - 121L
1,495 Elo+
Solo
Hel
Hel
jmerlo10
Hel
Level 88
God Stats
1W - 2L
1,455 SR
Queue Stats
38W - 58L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Kamui_TSE
Mulan
15
5 / 0 / 3
8,993
692
10,561
10,995
10,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
13
9 / 1 / 2
7,971
613
12,428
8,521
2,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 2 / 9
7,614
586
6,460
11,840
7,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
cristianigno
Poseidon
13
7 / 2 / 2
8,042
619
12,012
7,490
2,226
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Loki
13
3 / 2 / 3
7,383
568
3,536
8,411
2,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,046
542
7,197
10,445
3,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Gucciki
Chaac
12
0 / 5 / 1
7,038
541
6,500
14,490
12,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Nemesis
TBS x SwiFTy
Nemesis
14
4 / 3 / 2
7,721
594
8,032
11,531
5,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
11
1 / 7 / 1
7,038
541
5,495
13,273
5,539
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 5 / 3
6,398
492
4,075
11,766
6,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
25
Kills
7
7
Deaths
25
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
Chaac
Gucciki
Chaac
0
5
1
0.1
W
Mulan
Kamui_TSE
Mulan
5
0
3
6.5
W
Medusa
9
1
2
10
L
Nemesis
TBS x SwiFTy
Nemesis
4
3
2
1.67
W
1
2
9
2.75
L
Hades
1
7
1
0.21
W
Poseidon
cristianigno
Poseidon
7
2
2
4
L
0
5
3
0.3
W
Loki
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,997
Damage
31,299
47,257
Taken
61,505
25,439
Mitigated
33,304
13,792
Healing
18,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,197
4,795
0
2,500
10,445
3,237
0
3,303
7,142
0
45,557
L
Chaac
Gucciki
Chaac
6,500
1,042
0
3,040
14,490
12,255
0
1,353
13,137
0
49,337
W
Mulan
Kamui_TSE
Mulan
10,561
2,743
0
2,445
10,995
10,647
0
445
10,550
0
64,626
W
Medusa
12,428
5,526
0
2,079
8,521
2,901
705
1,455
7,066
0
66,304
L
Nemesis
TBS x SwiFTy
Nemesis
8,032
3,240
0
2,288
11,531
5,334
0
2,463
9,068
0
60,763
W
6,460
579
1,878
1,771
11,840
7,243
206
2,336
9,504
21,614
0
L
Hades
5,495
1,007
60
3,681
13,273
5,539
210
8,567
4,706
42,087
336
W
Poseidon
cristianigno
Poseidon
12,012
3,461
0
2,372
7,490
2,226
676
3,018
4,472
47,628
1,076
L
4,075
466
2,257
4,374
11,766
6,939
0
2,537
9,229
19,498
621
W
Loki
3,536
1,125
0
3,247
8,411
2,422
72
2,024
6,387
0
47,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,003
Gold Earned
35,241
365
Minions Killed
376
0
Camps Cleared
0
1,325,990
Distance Traveled
1,256,434
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,046
542
78
6
0
255,773
0
L
Chaac
7,038
541
99
8
0
266,305
0
W
Mulan
8,993
692
115
9
0
243,078
0
W
Medusa
7,971
613
87
7
0
246,642
0
L
Nemesis
7,721
594
91
7
0
288,561
0
W
Cthulhu
7,614
586
33
3
0
276,368
0
L
Hades
7,038
541
81
6
0
201,518
1
W
Poseidon
8,042
619
59
5
0
256,538
2
L
Hel
6,398
492
27
2
0
244,277
0
W
Loki
7,383
568
71
5
0
303,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role