Player Matchup

Ix Chel
Ix Chel
Silver II
 
Ix Chel
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Gold IV
SLU-MataPatosHD
Artemis
Gold IV
Level 123
God Stats
3W - 2L
1,656 SR
Queue Stats
191W - 202L
1,316 MMR
Solo
Nu Wa
Nu Wa
Silver II
aikeido
Nu Wa
Silver II
Level 178
God Stats
156W - 196L
1,467 SR
Queue Stats
689W - 722L
1,094 MMR
Party 1
Thanatos
Thanatos
Silver I
bazookabrasi
Thanatos
Silver I
Level 68
God Stats
6W - 4L
1,694 SR
Queue Stats
95W - 108L
1,129 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
xdean-_-40
Kuzenbo
Silver IV
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 144L
1,122 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,563 SR
1,232 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,545 SR
1,159 MMR
Odin
Odin
Silver I
ChEeToCoRn69
Odin
Silver I
Level 207
God Stats
33W - 36L
1,520 SR
Queue Stats
436W - 465L
1,020 MMR
Solo
Cthulhu
Cthulhu
Bronze IV
DrDanGleesak696
Cthulhu
Bronze IV
Level 59
God Stats
0W - 3L
1,311 SR
Queue Stats
5W - 27L
1,033 MMR
Solo
Charybdis
Charybdis
Silver IV
FreeRuntz
Charybdis
Silver IV
Level 61
God Stats
2W - 3L
1,539 SR
Queue Stats
52W - 59L
1,379 MMR
Party 2
Kali
Kali
Silver III
ToSlowBud
Kali
Silver III
Level 62
God Stats
17W - 16L
1,612 SR
Queue Stats
70W - 78L
1,313 MMR
Party 2
Hera
Hera
Silver III
demonicfire4000
Hera
Silver III
Level 132
God Stats
0W - 1L
1,743 SR
Queue Stats
186W - 212L
1,050 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
16
4 / 0 / 2
8,681
620
6,510
5,336
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 1 / 0
7,303
522
6,235
6,853
2,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
aikeido
Nu Wa
14
0 / 0 / 4
7,794
557
6,873
4,593
1,994
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
bazookabrasi
Thanatos
14
6 / 0 / 2
7,853
561
7,118
13,492
7,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
xdean-_-40
Kuzenbo
10
0 / 1 / 5
6,499
464
3,619
7,396
6,573
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
LancelotLokiMedusaKing ArthurChaac

VS

Bans
MulanFreyaChang'eJanusBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
6,933
495
1,717
9,403
4,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 1 / 0
5,931
424
3,959
8,259
2,626
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
FreeRuntz
Charybdis
11
2 / 3 / 0
6,332
452
4,041
7,807
1,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
11
0 / 5 / 1
6,137
438
5,807
11,670
3,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
0 / 4 / 0
6,593
471
3,397
7,650
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
13
Kills
2
2
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
4
0
2
5
L
0
0
0
0
L
0
1
0
0
L
Charybdis
FreeRuntz
Charybdis
2
3
0
0.67
W
3
1
0
3
L
Kali
0
5
1
0.1
W
Nu Wa
aikeido
Nu Wa
0
0
4
2
W
Thanatos
bazookabrasi
Thanatos
6
0
2
7
L
0
4
0
0
W
Kuzenbo
xdean-_-40
Kuzenbo
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,355
Damage
18,921
37,670
Taken
44,789
19,737
Mitigated
13,404
19,278
Healing
7,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
6,510
472
318
2,244
5,336
1,761
154
992
4,158
81,974
787
L
1,717
47
0
1,411
9,403
4,385
0
4,260
5,143
2,006
49,985
L
3,959
148
0
1,650
8,259
2,626
0
1,943
6,316
29,459
478
L
Charybdis
FreeRuntz
Charybdis
4,041
1,492
0
1,140
7,807
1,754
0
3,080
4,653
0
31,782
W
6,235
2,090
0
3,052
6,853
2,131
0
2,155
4,698
0
54,055
L
Kali
5,807
2,889
0
3,188
11,670
3,196
0
3,026
8,550
0
41,856
W
Nu Wa
aikeido
Nu Wa
6,873
1,642
0
2,795
4,593
1,994
36
33
4,560
55,373
2,668
W
Thanatos
bazookabrasi
Thanatos
7,118
2,140
0
8,413
13,492
7,278
0
1,869
11,461
0
59,512
L
3,397
557
0
324
7,650
1,443
0
4,098
3,314
42,544
979
W
Kuzenbo
xdean-_-40
Kuzenbo
3,619
1,380
0
2,456
7,396
6,573
16
1,861
5,446
14,486
652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,130
Gold Earned
31,926
428
Minions Killed
364
0
Camps Cleared
0
1,314,099
Distance Traveled
1,331,493
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,681
620
139
10
0
284,796
1
L
Odin
6,933
495
96
7
0
256,292
3
L
Cthulhu
5,931
424
61
4
0
275,159
5
L
Charybdis
6,332
452
53
4
0
227,248
0
W
Artemis
7,303
522
101
7
0
259,310
2
L
Kali
6,137
438
72
5
0
319,666
1
W
Nu Wa
7,794
557
84
6
0
251,209
0
W
Thanatos
7,853
561
90
6
0
284,395
2
L
Hera
6,593
471
82
6
0
253,128
2
W
Kuzenbo
6,499
464
14
1
0
234,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role