Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 269
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
A Violated Swan
Ganesha
Level 154
God Stats
9W - 10L
1,438 SR
Queue Stats
147W - 172L
1,426 Elo+
Party 1
Mulan
Mulan
D3L3C14
Mulan
Level 141
God Stats
14W - 13L
1,288 SR
Queue Stats
134W - 158L
1,513 Elo+
Party 1
Thor
Thor
DOODAH145
Thor
Level 143
God Stats
4W - 2L
1,743 SR
Queue Stats
242W - 269L
1,494 Elo+
Party 1
Rama
Rama
sDAWGI97I
Rama
Level 156
God Stats
4W - 1L
1,852 SR
Queue Stats
235W - 257L
1,483 Elo+
Party 1
Team Averages
Level 173
1,564 SR
1,483 Elo+

VS

Team Averages
Level 96
1,514 SR
1,511 Elo+
Olorun
Olorun
HarZ_OceanMan
Olorun
Level 86
God Stats
15W - 9L
1,613 SR
Queue Stats
87W - 85L
1,546 Elo+
Party 2
Nu Wa
Nu Wa
Paddi_hsv
Nu Wa
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 104L
1,464 Elo+
Party 2
Kali
Kali
Sakeoe
Kali
Level 88
God Stats
2W - 2L
1,663 SR
Queue Stats
11W - 12L
1,527 Elo+
Party 3
Zeus
Zeus
Verosk
Zeus
Level 27
God Stats
0W - 2L
1,293 SR
Queue Stats
10W - 12L
1,527 Elo+
Party 3
Freya
Freya
Xberger_36
Freya
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 149L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
5 / 2 / 2
7,239
658
4,788
7,508
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 1 / 16
6,796
618
4,172
9,995
7,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mulan
D3L3C14
Mulan
13
4 / 3 / 2
7,785
708
7,686
10,990
5,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
11
4 / 3 / 1
6,284
571
4,803
10,458
3,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
11
8 / 3 / 5
7,287
662
7,917
8,901
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
6,173
561
4,782
7,470
2,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Nu Wa
Paddi_hsv
Nu Wa
11
2 / 3 / 2
6,036
549
5,887
5,234
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
Sakeoe
Kali
12
7 / 4 / 2
7,352
668
8,059
12,409
4,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
Verosk
Zeus
7
0 / 5 / 2
4,656
423
6,248
5,501
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Freya
10
1 / 6 / 2
6,031
548
6,871
10,549
2,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
21
Kills
12
12
Deaths
22
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
5
2
2
3
W
0
1
16
8
W
Mulan
D3L3C14
Mulan
4
3
2
1.67
W
Thor
4
3
1
1.5
L
2
4
2
0.75
L
Nu Wa
Paddi_hsv
Nu Wa
2
3
2
1
L
Kali
Sakeoe
Kali
7
4
2
2
L
Zeus
Verosk
Zeus
0
5
2
0.2
L
Freya
1
6
2
0.33
W
Rama
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,366
Damage
31,847
47,852
Taken
41,163
21,452
Mitigated
12,129
19,111
Healing
10,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,788
644
340
4,575
7,508
2,439
0
2,163
5,094
39,295
1,881
W
4,172
164
0
2,109
9,995
7,579
0
5,924
3,840
18,624
0
W
Mulan
D3L3C14
Mulan
7,686
608
0
3,937
10,990
5,266
0
5,411
4,775
0
52,414
W
Thor
4,803
1,476
0
4,277
10,458
3,258
0
2,458
7,754
0
38,244
L
4,782
2,585
0
2,561
7,470
2,166
0
1,930
5,540
39,374
7,659
L
Nu Wa
Paddi_hsv
Nu Wa
5,887
868
0
592
5,234
1,344
0
2,178
3,056
35,868
0
L
Kali
Sakeoe
Kali
8,059
4,901
0
3,787
12,409
4,670
0
2,245
10,164
0
36,709
L
Zeus
Verosk
Zeus
6,248
1,804
0
611
5,501
1,083
0
2,115
3,386
18,160
0
L
Freya
6,871
2,005
0
2,983
10,549
2,866
0
465
10,084
29,590
1,130
W
Rama
7,917
5,902
0
3,873
8,901
2,910
707
5,257
3,523
0
40,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,391
Gold Earned
30,248
347
Minions Killed
294
0
Camps Cleared
0
1,096,391
Distance Traveled
1,015,531
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,239
658
90
8
0
231,623
2
W
Ganesha
6,796
618
2
0
0
248,355
0
W
Mulan
7,785
708
95
9
0
191,112
0
W
Thor
6,284
571
75
7
0
204,442
0
L
Olorun
6,173
561
73
7
0
204,508
0
L
Nu Wa
6,036
549
62
6
0
201,467
0
L
Kali
7,352
668
51
5
0
242,114
0
L
Zeus
4,656
423
39
4
0
190,623
0
L
Freya
6,031
548
69
6
0
176,819
0
W
Rama
7,287
662
85
8
0
220,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role