Player Matchup

Chronos
Chronos
 
Chronos
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
xavuzis
King Arthur
Level 27
God Stats
4W - 2L
1,856 SR
Queue Stats
7W - 10L
1,289 Elo+
Party 1
Nut
Nut
zduhn
Nut
Level 18
God Stats
0W - 1L
1,315 SR
Queue Stats
0W - 2L
1,203 Elo+
Party 1
Team Averages
Level 29
1,557 SR
1,331 Elo+

VS

Team Averages
Level 121
1,484 SR
1,397 Elo+
Poseidon
Poseidon
Solvvx
Poseidon
Level 120
God Stats
32W - 24L
1,552 SR
Queue Stats
105W - 108L
1,429 Elo+
Solo
Da Ji
Da Ji
THORN OF BLOOD
Da Ji
Level 157
God Stats
1W - 3L
1,400 SR
Queue Stats
80W - 78L
1,407 Elo+
Solo
Atlas
Atlas
blackMK23
Atlas
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 68L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
1 / 1 / 0
9,089
757
4,642
8,236
3,374
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
xavuzis
King Arthur
14
0 / 3 / 1
7,955
663
4,764
11,642
5,650
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nut
zduhn
Nut
12
0 / 5 / 1
7,912
659
1,889
7,869
2,434
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Solvvx
Poseidon
17
5 / 0 / 3
10,172
848
4,652
2,373
721
Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 1 / 6
10,461
872
11,830
9,280
4,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Atlas
blackMK23
Atlas
16
1 / 0 / 6
9,239
770
3,610
5,592
2,262
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
9
9
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
1
0
1
W
Poseidon
Solvvx
Poseidon
5
0
3
6.5
W
3
1
6
6
W
Atlas
blackMK23
Atlas
1
0
6
4
L
King Arthur
xavuzis
King Arthur
0
3
1
0.17
L
Nut
zduhn
Nut
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,295
Damage
20,092
27,747
Taken
17,245
11,458
Mitigated
7,232
1,548
Healing
5,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,642
1,069
0
403
8,236
3,374
0
1,931
6,279
37,928
921
W
Poseidon
Solvvx
Poseidon
4,652
837
0
0
2,373
721
200
374
1,999
43,306
25
W
11,830
2,974
0
3,248
9,280
4,249
0
2,564
6,716
0
43,218
W
Atlas
blackMK23
Atlas
3,610
1,110
0
1,831
5,592
2,262
41
1,581
4,011
14,373
390
L
King Arthur
xavuzis
King Arthur
4,764
238
0
430
11,642
5,650
0
3,299
8,294
0
16,803
L
Nut
zduhn
Nut
1,889
953
0
715
7,869
2,434
0
2,921
4,912
0
11,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,956
Gold Earned
29,872
131
Minions Killed
177
0
Camps Cleared
0
643,874
Distance Traveled
689,942
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,089
757
88
7
0
245,254
0
W
Poseidon
10,172
848
79
7
0
230,544
0
W
Da Ji
10,461
872
75
6
0
222,092
0
W
Atlas
9,239
770
23
2
0
237,306
0
L
King Arthur
7,955
663
14
1
0
230,645
0
L
Nut
7,912
659
29
2
0
167,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role