Player Matchup

Nike
Nike
Cris_Neizan_05
Nike
Level 137
God Stats
0W - 1L
1,281 SR
Queue Stats
150W - 160L
1,442 Elo+
Party 1
Ra
Ra
EdgrAllanDro
Ra
Level 118
God Stats
36W - 31L
1,557 SR
Queue Stats
86W - 78L
1,482 Elo+
Solo
Bakasura
Bakasura
allstar123hunter
Bakasura
Level 60
God Stats
11W - 7L
1,554 SR
Queue Stats
243W - 240L
1,425 Elo+
Solo
Artemis
Artemis
el_Kalo_g4mer
Artemis
Level 177
God Stats
3W - 4L
1,641 SR
Queue Stats
177W - 183L
1,484 Elo+
Party 1
Horus
Horus
ojines88
Horus
Level 158
God Stats
1W - 2L
1,469 SR
Queue Stats
120W - 144L
1,407 Elo+
Party 1
Team Averages
Level 130
1,500 SR
1,448 Elo+

VS

Team Averages
Level 97
1,498 SR
1,458 Elo+
Chaac
Chaac
MicahA1
Chaac
Level 53
God Stats
1W - 1L
1,244 SR
Queue Stats
41W - 44L
1,437 Elo+
Solo
Skadi
Skadi
Ryujin970ne
Skadi
Level 105
God Stats
9W - 4L
1,612 SR
Queue Stats
38W - 31L
1,498 Elo+
Solo
Kali
Kali
Yas4x__
Kali
Level 106
God Stats
6W - 3L
1,564 SR
Queue Stats
205W - 198L
1,401 Elo+
Solo
Agni
Agni
hustlin
Agni
Level 116
God Stats
5W - 8L
1,412 SR
Queue Stats
117W - 112L
1,494 Elo+
Solo
Ymir
Ymir
thacker92
Ymir
Level 103
God Stats
46W - 35L
1,661 SR
Queue Stats
497W - 484L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
7,546
580
11,983
8,950
5,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 0 / 1
7,346
565
4,839
4,938
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 0
6,051
465
4,062
9,973
3,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Artemis
11
0 / 0 / 1
5,601
431
5,734
7,000
2,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
ojines88
Horus
8
0 / 3 / 0
4,913
378
1,725
9,442
6,840
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MicahA1
Chaac
12
3 / 2 / 1
6,717
517
3,845
13,831
8,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

11
1 / 1 / 1
6,468
498
5,150
6,003
1,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kali
Yas4x__
Kali
11
1 / 2 / 1
5,875
452
5,157
12,521
3,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
hustlin
Agni
12
0 / 0 / 0
6,821
525
4,491
3,911
984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
10
0 / 1 / 3
6,697
515
4,719
9,288
8,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
6
Kills
5
6
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
L
2
0
1
2.5
W
Chaac
MicahA1
Chaac
3
2
1
1.75
W
1
1
1
1.5
W
Kali
Yas4x__
Kali
1
2
1
0.75
L
1
1
0
1
L
Artemis
0
0
1
0.5
W
Agni
hustlin
Agni
0
0
0
0
L
Horus
ojines88
Horus
0
3
0
0
W
Ymir
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,343
Damage
23,362
40,303
Taken
45,554
19,391
Mitigated
22,443
16,853
Healing
14,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,983
1,739
0
2,522
8,950
5,156
0
421
8,529
0
50,933
L
4,839
449
1,599
2,788
4,938
1,689
0
2,071
2,539
61,385
0
W
Chaac
MicahA1
Chaac
3,845
1,026
0
5,831
13,831
8,213
0
0
12,808
0
38,749
W
5,150
1,877
0
1,133
6,003
1,484
340
817
5,011
0
47,912
W
Kali
Yas4x__
Kali
5,157
2,476
0
4,956
12,521
3,425
0
1,696
10,459
0
39,510
L
4,062
2,880
0
3,482
9,973
3,435
0
823
9,076
0
38,972
L
Artemis
5,734
2,239
0
2,718
7,000
2,271
0
1,476
5,510
0
45,458
W
Agni
hustlin
Agni
4,491
48
0
160
3,911
984
371
1,640
2,271
44,287
651
L
Horus
ojines88
Horus
1,725
749
698
3,046
9,442
6,840
0
3,229
6,103
0
10,134
W
Ymir
4,719
764
0
2,310
9,288
8,337
56
659
8,428
27,252
5,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,457
Gold Earned
32,578
372
Minions Killed
358
0
Camps Cleared
0
1,277,820
Distance Traveled
1,242,047
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,546
580
89
7
0
235,748
0
L
Ra
7,346
565
118
9
0
283,976
1
W
Chaac
6,717
517
78
6
0
258,013
0
W
Skadi
6,468
498
89
7
0
230,962
3
W
Kali
5,875
452
63
5
0
280,821
0
L
Bakasura
6,051
465
74
6
0
288,936
0
L
Artemis
5,601
431
74
6
0
224,647
2
W
Agni
6,821
525
95
7
0
244,001
0
L
Horus
4,913
378
17
1
0
244,513
0
W
Ymir
6,697
515
33
3
0
228,250
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role