Player Matchup

Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
JJwiggleIsAsnake
Chiron
Level 153
God Stats
1W - 0L
1,876 SR
Queue Stats
7W - 8L
1,421 Elo+
Solo
Skadi
Skadi
Morituro
Skadi
Level 155
God Stats
12W - 2L
2,040 SR
Queue Stats
96W - 37L
1,755 Elo+
Party 1
Sol
Sol
SleepySnipes
Sol
Level 146
God Stats
4W - 1L
1,500 SR
Queue Stats
103W - 49L
1,732 Elo+
Party 1
Chang'e
Chang'e
WizardOutWest
Chang'e
Level 146
God Stats
11W - 12L
1,596 SR
Queue Stats
214W - 200L
1,501 Elo+
Solo
Team Averages
Level 145
1,702 SR
1,582 Elo+

VS

Team Averages
Level 150
1,602 SR
1,550 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Beastie_H
Yemoja
Level 185
God Stats
1W - 2L
1,498 SR
Queue Stats
332W - 272L
1,597 Elo+
Solo
Jing Wei
Jing Wei
ElfingWhistles
Jing Wei
Level 158
God Stats
2W - 2L
1,653 SR
Queue Stats
240W - 197L
1,587 Elo+
Solo
Ra
Ra
Flavourless
Ra
Level 167
God Stats
64W - 51L
1,581 SR
Queue Stats
157W - 117L
1,572 Elo+
Solo
Horus
Horus
JADED_EXE
Horus
Level 93
God Stats
2W - 3L
1,776 SR
Queue Stats
57W - 65L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 1 / 5
5,891
1,178
2,889
4,271
2,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 1 / 2
5,273
1,055
1,789
2,494
716
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Skadi
Morituro
Skadi
11
1 / 1 / 2
5,800
1,160
5,233
3,569
1,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
3 / 0 / 0
5,914
1,183
2,256
1,513
418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Chang'e
11
3 / 0 / 3
6,082
1,216
4,200
4,369
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
1 / 3 / 1
5,264
1,053
1,994
5,136
1,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Beastie_H
Yemoja
9
1 / 0 / 1
5,092
1,018
880
1,876
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
9
0 / 2 / 0
4,818
964
1,214
5,742
1,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 3 / 0
5,218
1,044
3,984
3,945
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
JADED_EXE
Horus
8
0 / 1 / 1
4,651
930
578
2,554
1,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
9
Kills
3
3
Deaths
9
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
5
4.5
L
Hun Batz
 
Hun Batz
1
3
1
0.5
L
Yemoja
Beastie_H
Yemoja
1
0
1
1.5
L
Jing Wei
0
2
0
0
L
1
3
0
0.33
L
Horus
JADED_EXE
Horus
0
1
1
0.5
W
0
1
2
1
W
Skadi
Morituro
Skadi
1
1
2
2
W
3
0
0
3
W
Chang'e
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,367
Damage
8,650
16,216
Taken
19,253
6,178
Mitigated
6,815
4,920
Healing
2,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,889
119
0
948
4,271
2,352
0
837
3,231
11
10,029
L
Hun Batz
 
Hun Batz
1,994
167
0
760
5,136
1,981
0
472
4,382
0
9,562
L
Yemoja
Beastie_H
Yemoja
880
232
473
390
1,876
1,107
0
324
1,402
2,351
64
L
Jing Wei
1,214
1,022
0
0
5,742
1,474
0
2,170
3,239
0
9,608
L
3,984
40
524
538
3,945
1,122
0
1,818
1,984
14,733
411
L
Horus
JADED_EXE
Horus
578
263
80
195
2,554
1,131
0
979
1,408
0
3,662
W
1,789
565
285
1,066
2,494
716
710
946
1,312
0
13,292
W
Skadi
Morituro
Skadi
5,233
1,192
0
1,060
3,569
1,402
257
364
3,205
0
15,237
W
2,256
838
0
499
1,513
418
3,410
459
1,010
10,349
583
W
Chang'e
4,200
372
320
742
4,369
1,290
0
1,419
2,753
13,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,960
Gold Earned
25,043
124
Minions Killed
79
0
Camps Cleared
0
557,905
Distance Traveled
464,967
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,891
1,178
18
4
0
110,465
0
L
Hun Batz
5,264
1,053
20
4
0
71,278
0
L
Yemoja
5,092
1,018
6
1
0
91,163
0
L
Jing Wei
4,818
964
21
4
0
115,050
0
L
Ra
5,218
1,044
22
4
0
113,494
0
L
Horus
4,651
930
10
2
0
73,982
0
W
Chiron
5,273
1,055
22
4
0
97,358
0
W
Skadi
5,800
1,160
29
6
0
109,826
0
W
Sol
5,914
1,183
23
5
0
120,253
0
W
Chang'e
6,082
1,216
32
6
0
120,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role