Player Matchup

Olorun
Olorun
CrazzyCaustic
Olorun
Level 145
God Stats
7W - 4L
1,711 SR
Queue Stats
266W - 301L
1,484 Elo+
Party 2
King Arthur
King Arthur
NathanRawrXD
King Arthur
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,822 Elo+
Party 3
Xbalanque
Xbalanque
ThatBoy2Dirty
Xbalanque
Level 174
God Stats
1W - 3L
1,781 SR
Queue Stats
216W - 211L
1,544 Elo+
Solo
Kuzenbo
Kuzenbo
WingmanGhost
Kuzenbo
Level 168
God Stats
0W - 1L
1,218 SR
Queue Stats
7W - 10L
1,519 Elo+
Party 3
Bastet
Bastet
bigestFOOT
Bastet
Level 144
God Stats
9W - 5L
1,782 SR
Queue Stats
215W - 250L
1,468 Elo+
Party 2
Team Averages
Level 150
1,598 SR
1,567 Elo+

VS

Team Averages
Level 106
1,526 SR
1,632 Elo+
Merlin
Merlin
Bümi
Merlin
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 42L
1,593 Elo+
Solo
Surtr
Surtr
Catlovefoodyaya
Surtr
Level 110
God Stats
237W - 147L
1,649 SR
Queue Stats
997W - 909L
1,574 Elo+
Solo
Kuzenbo
Kuzenbo
Marinedion1
Kuzenbo
Level 144
God Stats
7W - 5L
1,257 SR
Queue Stats
274W - 255L
1,499 Elo+
Solo
Janus
Janus
Ragemania
Janus
Level 124
God Stats
12W - 4L
1,725 SR
Queue Stats
63W - 32L
1,682 Elo+
Party 1
Danzaburou
Danzaburou
xtremelgbtq
Danzaburou
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 11L
1,810 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,606
475
4,917
11,584
3,816
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

King Arthur
NathanRawrXD
King Arthur
15
6 / 2 / 0
10,043
628
15,692
22,610
18,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
ThatBoy2Dirty
Xbalanque
12
0 / 3 / 1
6,868
429
2,762
7,982
2,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
WingmanGhost
Kuzenbo
12
0 / 0 / 2
7,283
455
5,051
9,226
8,929
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
bigestFOOT
Bastet
12
1 / 4 / 0
7,042
440
3,311
13,520
3,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bümi
Merlin
16
2 / 1 / 1
9,418
589
4,634
6,099
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 5 / 1
9,389
587
11,596
17,518
10,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kuzenbo
Marinedion1
Kuzenbo
11
0 / 0 / 5
8,003
500
4,239
12,367
11,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Janus
Ragemania
Janus
16
5 / 2 / 2
8,966
560
8,338
9,448
3,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
xtremelgbtq
Danzaburou
18
5 / 0 / 1
11,057
691
10,088
11,132
4,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
8
Kills
13
13
Deaths
8
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
Bümi
Merlin
2
1
1
2.5
W
1
5
1
0.3
L
1
4
1
0.38
W
Kuzenbo
Marinedion1
Kuzenbo
0
0
5
2.5
L
King Arthur
NathanRawrXD
King Arthur
6
2
0
3
W
Janus
Ragemania
Janus
5
2
2
3
L
Xbalanque
ThatBoy2Dirty
Xbalanque
0
3
1
0.17
L
Kuzenbo
WingmanGhost
Kuzenbo
0
0
2
1
L
Bastet
bigestFOOT
Bastet
1
4
0
0.25
W
Danzaburou
xtremelgbtq
Danzaburou
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,733
Damage
38,895
64,922
Taken
56,564
37,307
Mitigated
32,059
18,501
Healing
22,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Bümi
Merlin
4,634
370
0
1,215
6,099
1,874
1,356
2,365
3,734
64,063
143
W
11,596
4,234
0
4,405
17,518
10,851
481
439
17,079
3,162
64,787
L
4,917
2,124
140
3,776
11,584
3,816
0
5,792
5,378
62,530
240
W
Kuzenbo
Marinedion1
Kuzenbo
4,239
1,702
2,596
2,838
12,367
11,127
0
5,396
6,971
17,254
1,322
L
King Arthur
NathanRawrXD
King Arthur
15,692
1,205
0
8,451
22,610
18,322
0
4,333
18,277
92
82,823
W
Janus
Ragemania
Janus
8,338
880
0
4,381
9,448
3,474
124
1,641
7,807
73,721
0
L
Xbalanque
ThatBoy2Dirty
Xbalanque
2,762
975
0
1,766
7,982
2,295
0
962
7,020
0
37,019
L
Kuzenbo
WingmanGhost
Kuzenbo
5,051
2,141
0
1,868
9,226
8,929
8
1,989
7,193
25,782
0
L
Bastet
bigestFOOT
Bastet
3,311
940
0
2,500
13,520
3,945
0
4,432
9,006
0
49,898
W
Danzaburou
xtremelgbtq
Danzaburou
10,088
5,124
0
7,442
11,132
4,733
3,958
1,569
9,563
0
115,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,842
Gold Earned
46,833
453
Minions Killed
557
0
Camps Cleared
0
1,530,581
Distance Traveled
1,524,978
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,418
589
126
8
0
288,889
2
W
Surtr
9,389
587
107
7
0
282,840
0
L
Olorun
7,606
475
109
7
0
250,936
0
W
Kuzenbo
8,003
500
29
2
0
319,634
6
L
King Arthur
10,043
628
140
9
0
300,423
0
W
Janus
8,966
560
121
8
0
346,310
0
L
Xbalanque
6,868
429
78
5
0
252,959
0
L
Kuzenbo
7,283
455
35
2
0
349,809
0
L
Bastet
7,042
440
91
6
0
376,454
0
W
Danzaburou
11,057
691
174
11
0
287,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role