Player Matchup

Cliodhna
Cliodhna
Bombboi
Cliodhna
Level 158
God Stats
29W - 12L
1,778 SR
Queue Stats
104W - 94L
1,581 Elo+
Party 2
Cupid
Cupid
Eljimbone
Cupid
Level 158
God Stats
3W - 2L
1,534 SR
Queue Stats
87W - 72L
1,608 Elo+
Party 2
Horus
Horus
IElEI
Horus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 64L
1,593 Elo+
Party 2
Cerberus
Cerberus
LigmaClydoo
Cerberus
Level 86
God Stats
4W - 4L
1,772 SR
Queue Stats
49W - 44L
1,575 Elo+
Party 2
Zeus
Zeus
NoobReportMe
Zeus
Level 288
God Stats
7W - 8L
1,576 SR
Queue Stats
37W - 47L
1,453 Elo+
Solo
Team Averages
Level 164
1,632 SR
1,562 Elo+

VS

Team Averages
Level 174
1,821 SR
1,658 Elo+
Aphrodite
Aphrodite
Geida
Aphrodite
Level 230
God Stats
195W - 54L
1,926 SR
Queue Stats
1,050W - 312L
1,841 Elo+
Party 1
Thor
Thor
Ghostikovsky
Thor
Level 190
God Stats
10W - 10L
1,785 SR
Queue Stats
498W - 166L
1,737 Elo+
Party 3
Xbalanque
Xbalanque
SH4RK
Xbalanque
Level 158
God Stats
4W - 1L
1,907 SR
Queue Stats
114W - 39L
1,688 Elo+
Party 3
Ao Kuang
Ao Kuang
Xaradita
Ao Kuang
Level 170
God Stats
58W - 9L
1,999 SR
Queue Stats
1,912W - 256L
1,909 Elo+
Party 1
Guan Yu
Guan Yu
butterychapo
Guan Yu
Level 123
God Stats
2W - 0L
1,489 SR
Queue Stats
46W - 43L
1,115 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bombboi
Cliodhna
14
0 / 3 / 4
8,262
826
8,009
8,623
2,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Eljimbone
Cupid
14
1 / 6 / 3
8,537
854
8,040
10,845
3,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
IElEI
Horus
14
2 / 4 / 3
9,204
920
7,089
13,847
8,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cerberus
LigmaClydoo
Cerberus
13
1 / 7 / 3
7,906
791
6,670
20,418
16,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
3 / 6 / 3
9,073
907
9,644
9,597
6,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Geida
Aphrodite
15
3 / 2 / 16
9,346
935
10,508
9,121
3,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
4 / 1 / 6
9,484
948
8,015
11,005
9,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Xbalanque
SH4RK
Xbalanque
17
6 / 2 / 4
9,825
983
14,900
12,050
4,287
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ao Kuang
Xaradita
Ao Kuang
17
12 / 2 / 7
10,516
1,052
20,947
16,673
7,319
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
butterychapo
Guan Yu
16
1 / 2 / 13
9,813
981
4,247
13,994
12,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
72
7
Kills
26
26
Deaths
9
16
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Bombboi
Cliodhna
0
3
4
0.67
L
Cupid
Eljimbone
Cupid
1
6
3
0.42
W
Aphrodite
Geida
Aphrodite
3
2
16
5.5
W
4
1
6
7
L
Horus
IElEI
Horus
2
4
3
0.88
L
Cerberus
LigmaClydoo
Cerberus
1
7
3
0.36
L
3
6
3
0.75
W
Xbalanque
SH4RK
Xbalanque
6
2
4
4
W
Ao Kuang
Xaradita
Ao Kuang
12
2
7
7.75
W
Guan Yu
butterychapo
Guan Yu
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,452
Damage
58,617
63,330
Taken
62,843
37,418
Mitigated
37,514
15,959
Healing
28,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Bombboi
Cliodhna
8,009
303
0
1,131
8,623
2,559
0
4,469
4,058
0
18,978
L
Cupid
Eljimbone
Cupid
8,040
4,931
0
2,801
10,845
3,245
0
5,466
5,187
0
24,729
W
Aphrodite
Geida
Aphrodite
10,508
304
5,472
5,076
9,121
3,805
336
3,050
5,918
20,785
0
W
8,015
1,663
0
569
11,005
9,478
134
2,873
7,952
0
33,670
L
Horus
IElEI
Horus
7,089
2,608
560
2,413
13,847
8,820
0
6,717
6,835
473
15,637
L
Cerberus
LigmaClydoo
Cerberus
6,670
169
0
6,723
20,418
16,493
0
9,868
10,207
13,820
0
L
9,644
1,123
0
2,331
9,597
6,301
0
3,754
5,711
30,704
403
W
Xbalanque
SH4RK
Xbalanque
14,900
9,957
0
1,749
12,050
4,287
1,883
3,384
8,405
0
45,556
W
Ao Kuang
Xaradita
Ao Kuang
20,947
3,390
0
4,421
16,673
7,319
1,140
3,569
12,669
32,030
632
W
Guan Yu
butterychapo
Guan Yu
4,247
591
5,294
5,492
13,994
12,625
160
2,967
10,612
0
15,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,982
Gold Earned
48,984
174
Minions Killed
222
0
Camps Cleared
0
943,810
Distance Traveled
1,069,132
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,262
826
27
3
0
229,553
0
L
Cupid
8,537
854
50
5
0
167,407
0
W
Aphrodite
9,346
935
38
4
0
211,900
0
W
Thor
9,484
948
57
6
0
206,623
0
L
Horus
9,204
920
23
2
0
191,647
0
L
Cerberus
7,906
791
22
2
0
186,018
0
L
Zeus
9,073
907
52
5
0
169,185
5
W
Xbalanque
9,825
983
71
7
0
201,749
0
W
Ao Kuang
10,516
1,052
31
3
0
229,414
0
W
Guan Yu
9,813
981
25
3
0
219,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role