Player Matchup

Cupid
Cupid
RaroPT
Cupid
Level 35
God Stats
1W - 1L
1,571 SR
Queue Stats
32W - 39L
1,441 Elo+
Party 1
Yemoja
Yemoja
RasecLegend
Yemoja
Level 21
God Stats
1W - 2L
1,562 SR
Queue Stats
5W - 14L
1,310 Elo+
Party 1
Janus
Janus
Speed_Hunter347
Janus
Level 86
God Stats
11W - 11L
1,437 SR
Queue Stats
155W - 160L
1,390 Elo+
Solo
Set
Set
WinstonLegend
Set
Level 54
God Stats
0W - 1L
1,309 SR
Queue Stats
32W - 39L
1,441 Elo+
Party 1
Hades
Hades
ziL 3 T H 4 Liz
Hades
Level 122
God Stats
6W - 11L
1,365 SR
Queue Stats
491W - 500L
1,410 Elo+
Solo
Team Averages
Level 64
1,449 SR
1,398 Elo+

VS

Team Averages
Level 111
1,569 SR
1,446 Elo+
Artemis
Artemis
Buttman31
Artemis
Level 70
God Stats
3W - 4L
1,374 SR
Queue Stats
209W - 188L
1,481 Elo+
Solo
Cthulhu
Cthulhu
Danilo6944
Cthulhu
Level 161
God Stats
29W - 22L
1,586 SR
Queue Stats
116W - 119L
1,438 Elo+
Party 2
Chronos
Chronos
IsmailMozip
Chronos
Level 139
God Stats
55W - 57L
1,576 SR
Queue Stats
502W - 480L
1,486 Elo+
Solo
Thor
Thor
P0is0ns0ulsXx
Thor
Level 56
God Stats
2W - 6L
1,498 SR
Queue Stats
55W - 61L
1,416 Elo+
Solo
Chang'e
Chang'e
iReeed
Chang'e
Level 128
God Stats
5W - 2L
1,811 SR
Queue Stats
92W - 105L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
RaroPT
Cupid
10
0 / 4 / 1
5,153
429
2,477
9,649
2,939
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
9
0 / 2 / 2
5,569
464
2,513
8,063
4,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 3 / 0
5,981
498
1,598
7,523
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
3 / 5 / 1
5,824
485
6,078
10,620
4,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 5 / 2
6,898
575
5,576
8,173
3,242
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Buttman31
Artemis
11
3 / 2 / 2
6,548
546
7,672
7,685
2,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Danilo6944
Cthulhu
11
2 / 0 / 6
7,183
599
6,671
7,075
3,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
IsmailMozip
Chronos
13
4 / 3 / 2
8,123
677
5,452
8,465
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
2 / 0 / 2
6,536
545
1,499
9,222
3,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
iReeed
Chang'e
15
8 / 0 / 0
8,432
703
9,157
5,306
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
19
19
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
Buttman31
Artemis
3
2
2
2
W
Cthulhu
Danilo6944
Cthulhu
2
0
6
5
W
Chronos
IsmailMozip
Chronos
4
3
2
1.67
W
2
0
2
3
L
Cupid
RaroPT
Cupid
0
4
1
0.13
L
Yemoja
0
2
2
0.5
L
1
3
0
0.33
L
3
5
1
0.7
W
Chang'e
iReeed
Chang'e
8
0
0
8
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,242
Damage
30,451
44,028
Taken
37,753
16,023
Mitigated
13,760
12,322
Healing
15,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Buttman31
Artemis
7,672
3,263
0
1,894
7,685
2,470
422
1,696
5,989
0
37,828
W
Cthulhu
Danilo6944
Cthulhu
6,671
261
2,157
2,576
7,075
3,811
0
1,032
6,043
26,985
2,225
W
Chronos
IsmailMozip
Chronos
5,452
2,147
0
1,530
8,465
2,618
605
5,037
3,428
50,543
2,381
W
1,499
653
0
4,608
9,222
3,114
0
671
8,511
0
39,418
L
Cupid
RaroPT
Cupid
2,477
769
58
2,347
9,649
2,939
0
2,840
6,809
0
27,027
L
Yemoja
2,513
379
2,417
1,838
8,063
4,339
0
4,056
4,007
15,058
0
L
1,598
0
0
1,000
7,523
1,442
0
5,355
2,168
37,775
0
L
6,078
2,858
0
895
10,620
4,061
0
4,419
6,201
0
25,007
W
Chang'e
iReeed
Chang'e
9,157
397
280
2,879
5,306
1,747
0
1,083
4,099
57,178
2,714
L
5,576
835
230
3,537
8,173
3,242
0
4,313
3,860
45,263
34

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,425
Gold Earned
36,822
267
Minions Killed
396
0
Camps Cleared
0
1,167,950
Distance Traveled
1,207,936
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,548
546
67
6
0
215,908
2
W
Cthulhu
7,183
599
36
3
0
264,267
2
W
Chronos
8,123
677
104
9
0
199,145
0
W
Thor
6,536
545
74
6
0
261,050
5
L
Cupid
5,153
429
40
3
0
223,635
0
L
Yemoja
5,569
464
15
1
0
198,755
0
L
Janus
5,981
498
81
7
0
251,496
0
L
Set
5,824
485
46
4
0
268,255
0
W
Chang'e
8,432
703
115
10
0
267,566
0
L
Hades
6,898
575
85
7
0
225,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role