Player Matchup

Baron Samedi
Baron Samedi
Silver I
BillyTunasBrehh
Baron Samedi
Silver I
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 46L
1,284 MMR
Solo
Erlang Shen
Erlang Shen
Silver V
PRninja1
Erlang Shen
Silver V
Level 144
God Stats
15W - 5L
1,763 SR
Queue Stats
38W - 36L
1,303 MMR
Solo
Mulan
Mulan
Silver I
TeeDuckMan
Mulan
Silver I
Level 120
God Stats
13W - 14L
1,448 SR
Queue Stats
428W - 443L
1,270 MMR
Solo
Chang'e
Chang'e
Silver I
l1 Chris l1
Chang'e
Silver I
Level 104
God Stats
2W - 4L
1,181 SR
Queue Stats
115W - 130L
1,282 MMR
Solo
Nut
Nut
Gold V
oL MuntMaxx
Nut
Gold V
Level 66
God Stats
5W - 0L
1,749 SR
Queue Stats
112W - 130L
1,283 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,528 SR
1,284 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,479 SR
1,273 MMR
Athena
Athena
Silver I
Alvare123
Athena
Silver I
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 144L
1,304 MMR
Solo
Loki
Loki
Silver II
Crackm10
Loki
Silver II
Level 77
God Stats
15W - 21L
1,474 SR
Queue Stats
380W - 400L
1,105 MMR
Solo
Izanami
Izanami
Bronze IV
KillerSilviu
Izanami
Bronze IV
Level 123
God Stats
0W - 2L
1,371 SR
Queue Stats
7W - 12L
1,305 MMR
Solo
Set
Set
Gold IV
P0ATAN
Set
Gold IV
Level 103
God Stats
48W - 46L
1,552 SR
Queue Stats
460W - 462L
1,325 MMR
Solo
Raijin
Raijin
Silver I
Zerlang07
Raijin
Silver I
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 191L
1,326 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BillyTunasBrehh
Baron Samedi
15
1 / 4 / 3
9,694
485
3,499
10,066
7,299
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
PRninja1
Erlang Shen
16
8 / 2 / 6
11,734
587
12,250
17,750
10,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mulan
18
7 / 4 / 4
12,106
605
16,861
17,852
13,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
l1 Chris l1
Chang'e
17
6 / 1 / 2
11,015
551
17,319
15,410
4,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 4 / 1
11,224
561
8,131
13,163
4,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
KuzenboMedusaBastetSun Wukong

VS

Bans
Nu WaSkadiArachneBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Alvare123
Athena
6
1 / 2 / 1
6,704
335
1,448
4,336
1,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
16
3 / 4 / 4
9,500
475
8,084
16,985
4,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
KillerSilviu
Izanami
15
0 / 10 / 5
9,648
482
3,250
14,426
3,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Set
P0ATAN
Set
18
6 / 3 / 1
11,829
591
15,864
22,166
16,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Raijin
Zerlang07
Raijin
16
5 / 8 / 1
10,446
522
10,043
16,556
4,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
27
Kills
15
15
Deaths
27
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Athena
Alvare123
Athena
1
2
1
0.75
W
Baron Samedi
BillyTunasBrehh
Baron Samedi
1
4
3
0.63
L
Loki
3
4
4
1.25
L
Izanami
KillerSilviu
Izanami
0
10
5
0.25
L
Set
P0ATAN
Set
6
3
1
2.17
W
Erlang Shen
PRninja1
Erlang Shen
8
2
6
5.5
W
Mulan
7
4
4
2.25
L
Raijin
Zerlang07
Raijin
5
8
1
0.69
W
Chang'e
l1 Chris l1
Chang'e
6
1
2
7
W
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,060
Damage
38,689
74,241
Taken
74,469
40,773
Mitigated
31,298
34,483
Healing
18,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Alvare123
Athena
1,448
429
0
983
4,336
1,984
0
0
4,336
5,615
0
W
Baron Samedi
BillyTunasBrehh
Baron Samedi
3,499
236
637
3,081
10,066
7,299
0
1,566
7,922
37,300
628
L
Loki
8,084
1,846
0
3,983
16,985
4,724
0
3,564
13,220
0
66,860
L
Izanami
KillerSilviu
Izanami
3,250
1,701
0
1,683
14,426
3,915
509
519
13,867
0
59,213
L
Set
P0ATAN
Set
15,864
5,089
0
9,795
22,166
16,575
106
8,082
13,747
0
92,357
W
Erlang Shen
PRninja1
Erlang Shen
12,250
7,113
0
8,673
17,750
10,534
110
1,584
15,875
0
83,397
W
Mulan
16,861
1,061
0
6,176
17,852
13,375
304
2,214
15,297
874
93,326
L
Raijin
Zerlang07
Raijin
10,043
683
0
1,900
16,556
4,100
0
7,811
8,130
67,499
0
W
Chang'e
l1 Chris l1
Chang'e
17,319
625
2,195
7,431
15,410
4,794
748
3,971
10,786
78,557
1,985
W
8,131
4,671
0
6,290
13,163
4,771
755
1,650
11,380
0
90,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,773
Gold Earned
48,127
541
Minions Killed
521
0
Camps Cleared
0
1,916,359
Distance Traveled
1,570,665
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,704
335
14
1
0
84,954
0
W
Baron Samedi
9,694
485
75
4
0
261,481
0
L
Loki
9,500
475
97
5
0
435,502
0
L
Izanami
9,648
482
120
6
0
335,741
0
L
Set
11,829
591
164
8
0
379,460
4
W
Erlang Shen
11,734
587
77
4
0
472,295
2
W
Mulan
12,106
605
135
7
0
375,246
0
L
Raijin
10,446
522
126
6
0
335,008
0
W
Chang'e
11,015
551
113
6
0
445,125
6
W
Nut
11,224
561
141
7
0
362,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role