Player Matchup

Bacchus
Bacchus
BlingLingRing
Bacchus
Level 24
God Stats
3W - 2L
1,665 SR
Queue Stats
13W - 13L
1,473 Elo+
Party 2
Janus
Janus
ResRose
Janus
Level 123
God Stats
2W - 0L
1,647 SR
Queue Stats
42W - 41L
1,490 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SaShaJinRo
Tsukuyomi
Level 104
God Stats
6W - 3L
1,649 SR
Queue Stats
34W - 32L
1,492 Elo+
Party 2
Neith
Neith
Samsonnetje2000
Neith
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Bake Kujira
Bake Kujira
TNThijs
Bake Kujira
Level 124
God Stats
2W - 0L
1,768 SR
Queue Stats
14W - 21L
1,441 Elo+
Party 2
Team Averages
Level 75
1,646 SR
1,479 Elo+

VS

Team Averages
Level 118
1,486 SR
1,485 Elo+
Artemis
Artemis
Astraeeaaa
Artemis
Level 65
God Stats
9W - 8L
1,686 SR
Queue Stats
157W - 147L
1,514 Elo+
Solo
King Arthur
King Arthur
PurpleTempo
King Arthur
Level 142
God Stats
1W - 6L
1,202 SR
Queue Stats
129W - 119L
1,465 Elo+
Party 1
Ra
Ra
SSLP
Ra
Level 142
God Stats
7W - 5L
1,714 SR
Queue Stats
108W - 119L
1,481 Elo+
Solo
Hun Batz
Hun Batz
VanishGang
Hun Batz
Level 123
God Stats
1W - 2L
1,533 SR
Queue Stats
113W - 101L
1,472 Elo+
Party 1
Anubis
Anubis
flashbang408
Anubis
Level 120
God Stats
0W - 2L
1,295 SR
Queue Stats
55W - 61L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
1 / 1 / 5
5,600
560
3,087
4,914
3,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
ResRose
Janus
11
4 / 2 / 1
6,444
644
3,022
4,420
1,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
SaShaJinRo
Tsukuyomi
11
3 / 0 / 2
6,158
616
4,362
5,667
1,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
2 / 3 / 2
5,497
550
3,504
5,213
902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bake Kujira
TNThijs
Bake Kujira
12
2 / 2 / 1
7,219
722
5,886
6,871
5,906
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Astraeeaaa
Artemis
12
4 / 3 / 0
6,849
685
4,605
7,112
2,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
PurpleTempo
King Arthur
11
0 / 3 / 2
5,833
583
3,546
8,989
4,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ra
SSLP
Ra
10
0 / 1 / 2
5,522
552
1,920
3,863
1,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
VanishGang
Hun Batz
11
2 / 3 / 2
6,052
605
4,013
7,563
2,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
10
2 / 3 / 0
5,804
580
815
4,129
1,628
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
12
Kills
8
8
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
Astraeeaaa
Artemis
4
3
0
1.33
W
Bacchus
1
1
5
3.5
L
King Arthur
PurpleTempo
King Arthur
0
3
2
0.33
W
Janus
ResRose
Janus
4
2
1
2.25
L
Ra
SSLP
Ra
0
1
2
1
W
Tsukuyomi
SaShaJinRo
Tsukuyomi
3
0
2
4
W
2
3
2
1
W
Bake Kujira
TNThijs
Bake Kujira
2
2
1
1.25
L
Hun Batz
VanishGang
Hun Batz
2
3
2
1
L
Anubis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,861
Damage
14,899
27,085
Taken
31,656
13,262
Mitigated
12,495
9,513
Healing
8,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Astraeeaaa
Artemis
4,605
2,347
0
1,894
7,112
2,347
822
916
6,186
0
49,209
W
Bacchus
3,087
302
0
1,788
4,914
3,738
0
841
4,073
9,812
0
L
King Arthur
PurpleTempo
King Arthur
3,546
1,075
0
1,138
8,989
4,807
0
5,467
3,522
0
39,419
W
Janus
ResRose
Janus
3,022
0
0
899
4,420
1,085
0
803
3,617
42,845
0
L
Ra
SSLP
Ra
1,920
181
1,413
1,487
3,863
1,522
0
1,617
2,204
22,744
0
W
Tsukuyomi
SaShaJinRo
Tsukuyomi
4,362
848
0
4,359
5,667
1,631
0
883
4,720
0
38,915
W
3,504
1,690
0
584
5,213
902
0
144
5,069
0
22,771
W
Bake Kujira
TNThijs
Bake Kujira
5,886
2,699
0
1,883
6,871
5,906
0
0
6,871
57,682
2,406
L
Hun Batz
VanishGang
Hun Batz
4,013
1,398
0
1,900
7,563
2,191
0
1,768
5,662
0
42,066
L
Anubis
815
0
0
816
4,129
1,628
0
1,888
2,155
27,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,918
Gold Earned
30,060
315
Minions Killed
348
0
Camps Cleared
0
1,102,975
Distance Traveled
1,012,515
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,849
685
92
9
0
167,513
0
W
Bacchus
5,600
560
11
1
0
230,911
0
L
King Arthur
5,833
583
79
8
0
197,477
0
W
Janus
6,444
644
84
8
0
207,493
0
L
Ra
5,522
552
35
4
0
223,104
0
W
Tsukuyomi
6,158
616
69
7
0
260,622
1
W
Neith
5,497
550
39
4
0
207,399
0
W
Bake Kujira
7,219
722
112
11
0
196,550
0
L
Hun Batz
6,052
605
74
7
0
224,344
0
L
Anubis
5,804
580
68
7
0
200,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role