Player Matchup

Discordia
Discordia
 
Discordia
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BoilingSiren462
Guan Yu
Level 144
God Stats
2W - 1L
1,502 SR
Queue Stats
538W - 536L
1,475 Elo+
Solo
Chiron
Chiron
Budstache55
Chiron
Level 124
God Stats
11W - 1L
1,865 SR
Queue Stats
343W - 339L
1,370 Elo+
Solo
Team Averages
Level 120
1,574 SR
1,469 Elo+

VS

Team Averages
Level 108
1,518 SR
1,505 Elo+
Izanami
Izanami
DopierThunder46
Izanami
Level 124
God Stats
5W - 4L
1,358 SR
Queue Stats
795W - 812L
1,587 Elo+
Solo
Terra
Terra
JoJoTwilight
Terra
Level 148
God Stats
1W - 1L
1,670 SR
Queue Stats
147W - 158L
1,475 Elo+
Solo
The Morrigan
The Morrigan
MasterOfAir8
The Morrigan
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,444 Elo+
Solo
Kali
Kali
w-al_97
Kali
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 70L
1,488 Elo+
Solo
Agni
Agni
z DreaMs v
Agni
Level 84
God Stats
3W - 3L
1,561 SR
Queue Stats
284W - 273L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
13 / 1 / 11
10,055
1,006
20,294
7,588
3,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
 
Khepri
15
0 / 1 / 20
9,086
909
6,050
13,244
10,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Geb
 
Geb
15
3 / 1 / 16
8,678
868
8,422
17,690
12,796
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
2 / 1 / 14
8,648
865
4,189
14,115
7,992
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chiron
16
7 / 0 / 13
9,317
932
10,449
9,210
4,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
7,040
704
11,599
7,625
3,004
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 3
7,674
767
10,352
15,625
11,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

The Morrigan
MasterOfAir8
The Morrigan
12
0 / 6 / 4
6,825
683
4,556
10,545
4,191
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kali
w-al_97
Kali
12
2 / 4 / 2
7,591
759
5,828
9,972
4,181
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 6 / 1
7,102
710
7,534
8,915
3,362
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
17
25
Kills
4
4
Deaths
25
74
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
13
1
11
18.5
W
Khepri
 
Khepri
0
1
20
10
W
Geb
 
Geb
3
1
16
11
W
2
1
14
9
W
Chiron
7
0
13
13.5
L
1
5
3
0.5
L
1
4
3
0.63
L
The Morrigan
MasterOfAir8
The Morrigan
0
6
4
0.33
L
Kali
w-al_97
Kali
2
4
2
0.75
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,404
Damage
39,869
61,847
Taken
52,682
38,925
Mitigated
25,929
32,816
Healing
15,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
20,294
519
628
1,384
7,588
3,507
1,076
3,254
4,334
35,185
231
W
Khepri
 
Khepri
6,050
391
3,395
3,088
13,244
10,400
238
4,427
8,817
10,089
1,090
W
Geb
 
Geb
8,422
102
1,256
4,915
17,690
12,796
1,082
5,773
11,917
17,736
0
W
4,189
442
8,719
5,684
14,115
7,992
778
3,674
10,441
0
9,762
W
Chiron
10,449
2,419
2,292
1,455
9,210
4,230
2,302
4,675
4,535
0
31,132
L
11,599
5,603
247
85
7,625
3,004
0
5,265
2,360
0
21,790
L
10,352
586
4,273
2,902
15,625
11,191
0
9,533
6,092
17,986
0
L
The Morrigan
MasterOfAir8
The Morrigan
4,556
1,027
503
1,535
10,545
4,191
0
6,462
4,078
13,013
639
L
Kali
w-al_97
Kali
5,828
1,794
430
2,976
9,972
4,181
0
7,323
2,649
0
10,040
L
7,534
56
1,177
1,136
8,915
3,362
0
5,931
2,984
21,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,784
Gold Earned
36,232
115
Minions Killed
104
0
Camps Cleared
0
940,733
Distance Traveled
787,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,055
1,006
35
4
0
201,099
0
W
Khepri
9,086
909
17
2
0
183,675
0
W
Geb
8,678
868
17
2
0
167,975
0
W
Guan Yu
8,648
865
8
1
0
183,534
0
W
Chiron
9,317
932
38
4
0
204,450
0
L
Izanami
7,040
704
23
2
0
149,451
0
L
Terra
7,674
767
23
2
0
164,325
0
L
The Morrigan
6,825
683
16
2
0
139,126
0
L
Kali
7,591
759
14
1
0
160,816
0
L
Agni
7,102
710
28
3
0
173,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role