Player Matchup

Hercules
Hercules
SwаnzzyJ
Hercules
Level 42
God Stats
6W - 10L
1,615 SR
Queue Stats
6W - 10L
1,410 Elo+
Party 1
Cthulhu
Cthulhu
airhercules4006
Cthulhu
Level 251
God Stats
3W - 2L
1,225 SR
Queue Stats
312W - 305L
1,501 Elo+
Solo
Hachiman
Hachiman
kinghobbito
Hachiman
Level 103
God Stats
8W - 8L
1,663 SR
Queue Stats
70W - 66L
1,494 Elo+
Party 1
Ravana
Ravana
popesaitama
Ravana
Level 127
God Stats
1W - 1L
1,249 SR
Queue Stats
63W - 45L
1,560 Elo+
Party 1
Ix Chel
Ix Chel
xZailious
Ix Chel
Level 116
God Stats
1W - 0L
1,766 SR
Queue Stats
169W - 141L
1,514 Elo+
Party 1
Team Averages
Level 128
1,504 SR
1,496 Elo+

VS

Team Averages
Level 156
1,655 SR
1,548 Elo+
Aphrodite
Aphrodite
BumpMastaFlex
Aphrodite
Level 157
God Stats
24W - 24L
1,644 SR
Queue Stats
568W - 560L
1,515 Elo+
Solo
Chiron
Chiron
CallMeShu
Chiron
Level 88
God Stats
2W - 2L
1,664 SR
Queue Stats
12W - 14L
1,542 Elo+
Solo
Ao Kuang
Ao Kuang
Nyfin
Ao Kuang
Level 159
God Stats
34W - 27L
1,637 SR
Queue Stats
288W - 276L
1,565 Elo+
Solo
Erlang Shen
Erlang Shen
Sjael
Erlang Shen
Level 164
God Stats
1W - 5L
1,803 SR
Queue Stats
82W - 66L
1,634 Elo+
Solo
Jormungandr
Jormungandr
x OLAK x
Jormungandr
Level 212
God Stats
20W - 21L
1,529 SR
Queue Stats
147W - 156L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SwаnzzyJ
Hercules
10
1 / 1 / 0
5,703
570
937
4,410
2,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 0 / 1
6,897
690
5,151
7,713
5,128
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hachiman
kinghobbito
Hachiman
11
0 / 1 / 1
5,828
583
1,909
5,787
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Ravana
11
2 / 0 / 1
5,610
561
2,928
3,771
1,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
xZailious
Ix Chel
10
1 / 2 / 1
5,641
564
2,285
3,324
946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BumpMastaFlex
Aphrodite
10
0 / 2 / 2
5,396
540
1,719
5,185
1,673
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
CallMeShu
Chiron
10
1 / 1 / 0
5,380
538
1,801
2,896
851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ao Kuang
Nyfin
Ao Kuang
11
2 / 0 / 0
5,412
541
2,775
5,995
1,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
Sjael
Erlang Shen
10
1 / 1 / 1
5,190
519
4,990
7,204
3,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Jormungandr
x OLAK x
Jormungandr
5
0 / 1 / 0
4,159
416
938
3,450
1,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
5
Kills
4
4
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BumpMastaFlex
Aphrodite
0
2
2
0.5
L
Chiron
CallMeShu
Chiron
1
1
0
1
L
Ao Kuang
Nyfin
Ao Kuang
2
0
0
2
L
Erlang Shen
Sjael
Erlang Shen
1
1
1
1.5
W
Hercules
SwаnzzyJ
Hercules
1
1
0
1
W
1
0
1
1.5
W
Hachiman
kinghobbito
Hachiman
0
1
1
0.5
W
Ravana
2
0
1
2.5
L
Jormungandr
x OLAK x
Jormungandr
0
1
0
0
W
Ix Chel
xZailious
Ix Chel
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,210
Damage
12,223
25,005
Taken
24,730
11,158
Mitigated
8,801
11,036
Healing
12,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BumpMastaFlex
Aphrodite
1,719
131
842
3,009
5,185
1,673
0
1,369
3,662
34,555
0
L
Chiron
CallMeShu
Chiron
1,801
263
108
812
2,896
851
0
0
2,896
0
29,738
L
Ao Kuang
Nyfin
Ao Kuang
2,775
636
0
3,985
5,995
1,795
0
1,473
4,434
40,066
1,070
L
Erlang Shen
Sjael
Erlang Shen
4,990
2,731
0
2,823
7,204
3,080
0
1,906
5,288
0
30,080
W
Hercules
SwаnzzyJ
Hercules
937
83
0
1,501
4,410
2,125
0
1,004
3,406
0
13,332
W
5,151
898
0
3,120
7,713
5,128
0
1,592
5,990
46,873
1,734
W
Hachiman
kinghobbito
Hachiman
1,909
609
0
2,988
5,787
1,854
0
41
5,746
0
44,677
W
Ravana
2,928
717
0
2,096
3,771
1,105
0
1,632
2,139
0
32,062
L
Jormungandr
x OLAK x
Jormungandr
938
396
0
1,091
3,450
1,402
0
2,340
1,110
13,482
0
W
Ix Chel
xZailious
Ix Chel
2,285
651
320
1,011
3,324
946
0
1,024
2,300
42,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,679
Gold Earned
25,537
360
Minions Killed
299
0
Camps Cleared
0
1,068,418
Distance Traveled
879,016
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,396
540
69
7
0
188,147
2
L
Chiron
5,380
538
60
6
0
140,061
0
L
Ao Kuang
5,412
541
82
8
0
241,525
5
L
Erlang Shen
5,190
519
57
6
0
231,797
0
W
Hercules
5,703
570
28
3
0
232,496
6
W
Cthulhu
6,897
690
92
9
0
186,799
0
W
Hachiman
5,828
583
82
8
0
185,567
0
W
Ravana
5,610
561
68
7
0
253,089
0
L
Jormungandr
4,159
416
31
3
0
77,486
0
W
Ix Chel
5,641
564
90
9
0
210,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role