Player Matchup

Chronos
Chronos
 
Chronos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Domzzyy
Scylla
Level 130
God Stats
7W - 5L
1,781 SR
Queue Stats
294W - 273L
1,590 Elo+
Solo
Charybdis
Charybdis
Jardinero6234
Charybdis
Level 25
God Stats
12W - 9L
1,694 SR
Queue Stats
85W - 79L
1,517 Elo+
Party 1
Nemesis
Nemesis
amt00046000
Nemesis
Level 128
God Stats
2W - 4L
1,366 SR
Queue Stats
123W - 127L
1,445 Elo+
Party 1
Jormungandr
Jormungandr
elsupermaquina
Jormungandr
Level 116
God Stats
4W - 2L
1,724 SR
Queue Stats
26W - 31L
1,417 Elo+
Party 1
Team Averages
Level 94
1,613 SR
1,494 Elo+

VS

Team Averages
Level 100
1,489 SR
1,511 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
B4ast7
Artemis
Level 84
God Stats
6W - 7L
1,492 SR
Queue Stats
83W - 77L
1,492 Elo+
Party 2
Discordia
Discordia
MiissTeacher
Discordia
Level 107
God Stats
30W - 14L
1,649 SR
Queue Stats
382W - 380L
1,530 Elo+
Solo
Thanatos
Thanatos
gfdsda
Thanatos
Level 121
God Stats
0W - 3L
1,151 SR
Queue Stats
404W - 365L
1,549 Elo+
Solo
Sylvanus
Sylvanus
ogNeith
Sylvanus
Level 48
God Stats
6W - 4L
1,651 SR
Queue Stats
14W - 16L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
8
1 / 0 / 0
4,494
642
2,903
6,034
2,204
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
Domzzyy
Scylla
9
2 / 1 / 1
5,239
748
2,127
2,561
454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Jardinero6234
Charybdis
8
2 / 1 / 0
4,310
616
2,194
3,899
1,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
amt00046000
Nemesis
8
1 / 1 / 3
4,502
643
1,429
5,065
1,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Jormungandr
elsupermaquina
Jormungandr
8
0 / 2 / 0
4,426
632
1,571
3,751
2,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
6
0 / 1 / 1
3,905
558
1,442
4,190
2,361
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
B4ast7
Artemis
6
1 / 2 / 0
3,776
539
3,289
3,322
877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
MiissTeacher
Discordia
3
0 / 1 / 0
3,047
435
131
856
197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
gfdsda
Thanatos
9
2 / 2 / 0
4,495
642
3,303
5,530
1,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
ogNeith
Sylvanus
9
2 / 0 / 0
4,912
702
1,878
4,028
1,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
6
Kills
5
5
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
0
0
1
L
Erlang Shen
 
Erlang Shen
0
1
1
0.5
L
Artemis
B4ast7
Artemis
1
2
0
0.5
W
Scylla
Domzzyy
Scylla
2
1
1
2.5
W
Charybdis
Jardinero6234
Charybdis
2
1
0
2
L
Discordia
MiissTeacher
Discordia
0
1
0
0
W
Nemesis
amt00046000
Nemesis
1
1
3
2.5
W
Jormungandr
elsupermaquina
Jormungandr
0
2
0
0
L
Thanatos
gfdsda
Thanatos
2
2
0
1
L
Sylvanus
ogNeith
Sylvanus
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,224
Damage
10,043
21,310
Taken
17,926
7,426
Mitigated
6,864
7,474
Healing
7,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
2,903
915
0
2,650
6,034
2,204
20
0
6,034
13,951
0
L
Erlang Shen
 
Erlang Shen
1,442
457
0
1,492
4,190
2,361
0
1,073
3,117
0
6,136
L
Artemis
B4ast7
Artemis
3,289
1,702
0
977
3,322
877
0
1,658
1,664
0
19,937
W
Scylla
Domzzyy
Scylla
2,127
765
0
750
2,561
454
0
91
2,430
28,711
0
W
Charybdis
Jardinero6234
Charybdis
2,194
997
0
1,864
3,899
1,103
0
0
3,899
0
27,223
L
Discordia
MiissTeacher
Discordia
131
0
0
250
856
197
0
578
278
2,550
0
W
Nemesis
amt00046000
Nemesis
1,429
469
0
1,437
5,065
1,523
0
0
5,065
0
29,450
W
Jormungandr
elsupermaquina
Jormungandr
1,571
514
0
773
3,751
2,142
0
1,719
2,032
25,358
2,112
L
Thanatos
gfdsda
Thanatos
3,303
1,377
0
3,176
5,530
1,790
0
1,721
3,809
0
24,863
L
Sylvanus
ogNeith
Sylvanus
1,878
977
0
1,966
4,028
1,639
0
1,456
2,572
23,406
6,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,971
Gold Earned
20,135
223
Minions Killed
176
0
Camps Cleared
0
704,183
Distance Traveled
569,301
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
4,494
642
18
3
0
139,460
0
L
Erlang Shen
3,905
558
4
1
0
145,302
3
L
Artemis
3,776
539
44
6
0
121,259
0
W
Scylla
5,239
748
54
8
0
130,589
2
W
Charybdis
4,310
616
42
6
0
128,979
2
L
Discordia
3,047
435
9
1
0
28,780
0
W
Nemesis
4,502
643
60
9
0
175,546
0
W
Jormungandr
4,426
632
49
7
0
129,609
0
L
Thanatos
4,495
642
49
7
0
159,857
0
L
Sylvanus
4,912
702
70
10
0
114,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role