Player Matchup

Hercules
Hercules
 
Hercules
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Fnulle
Cerberus
Level 122
God Stats
35W - 17L
1,650 SR
Queue Stats
95W - 100L
1,457 Elo+
Party 1
Persephone
Persephone
Tyrano23
Persephone
Level 104
God Stats
3W - 2L
1,580 SR
Queue Stats
66W - 55L
1,537 Elo+
Solo
Team Averages
Level 141
1,577 SR
1,498 Elo+

VS

Team Averages
Level 54
1,436 SR
1,595 Elo+
Sylvanus
Sylvanus
BigMz98
Sylvanus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,434 Elo+
Solo
Mulan
Mulan
Elnenetegana
Mulan
Level 66
God Stats
0W - 2L
1,307 SR
Queue Stats
9W - 7L
1,699 Elo+
Solo
Scylla
Scylla
RuGbYMaTt
Scylla
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
4 / 1 / 7
8,726
873
9,111
14,447
13,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
Fnulle
Cerberus
14
3 / 1 / 8
8,369
837
5,553
10,772
9,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Persephone
Tyrano23
Persephone
13
4 / 1 / 3
8,700
870
9,184
6,944
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigMz98
Sylvanus
13
1 / 4 / 2
7,344
734
4,040
11,132
7,376
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
0 / 2 / 3
7,661
766
6,548
11,053
8,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
RuGbYMaTt
Scylla
12
1 / 5 / 1
7,345
735
7,319
6,306
2,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
11
Kills
2
3
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
1
7
7.5
L
Sylvanus
BigMz98
Sylvanus
1
4
2
0.5
L
0
2
3
0.75
W
Cerberus
Fnulle
Cerberus
3
1
8
7
L
Scylla
RuGbYMaTt
Scylla
1
5
1
0.3
W
Persephone
Tyrano23
Persephone
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,848
Damage
17,907
32,163
Taken
28,491
25,859
Mitigated
18,027
12,344
Healing
3,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,111
1,659
0
7,416
14,447
13,733
0
5,736
8,418
1,888
17,230
L
Sylvanus
BigMz98
Sylvanus
4,040
696
1,144
1,697
11,132
7,376
0
5,222
5,241
10,263
0
L
6,548
1,153
0
709
11,053
8,342
0
5,810
4,500
0
29,374
W
Cerberus
Fnulle
Cerberus
5,553
177
0
2,819
10,772
9,864
74
3,542
6,966
15,604
0
L
Scylla
RuGbYMaTt
Scylla
7,319
1,153
0
26
6,306
2,309
0
3,830
2,270
23,503
189
W
Persephone
Tyrano23
Persephone
9,184
213
0
2,109
6,944
2,262
483
1,789
4,990
35,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,795
Gold Earned
22,350
119
Minions Killed
97
0
Camps Cleared
0
587,970
Distance Traveled
494,897
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,726
873
30
3
0
211,426
0
L
Sylvanus
7,344
734
14
1
0
159,923
0
L
Mulan
7,661
766
42
4
0
183,310
0
W
Cerberus
8,369
837
30
3
0
194,975
0
L
Scylla
7,345
735
41
4
0
151,664
0
W
Persephone
8,700
870
59
6
0
181,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role