Player Matchup

Fafnir
Fafnir
DevastadorDev
Fafnir
Level 121
God Stats
13W - 16L
1,519 SR
Queue Stats
90W - 89L
1,523 Elo+
Solo
Chaac
Chaac
HeroFallX
Chaac
Level 155
God Stats
1W - 1L
1,468 SR
Queue Stats
15W - 17L
1,443 Elo+
Party 1
Xbalanque
Xbalanque
Jíbril
Xbalanque
Level 148
God Stats
0W - 1L
1,316 SR
Queue Stats
15W - 16L
1,459 Elo+
Party 1
Merlin
Merlin
MildlyMadMax
Merlin
Level 169
God Stats
0W - 2L
1,572 SR
Queue Stats
168W - 124L
1,615 Elo+
Solo
Surtr
Surtr
lecutusin
Surtr
Level 167
God Stats
51W - 48L
1,585 SR
Queue Stats
387W - 374L
1,470 Elo+
Party 1
Team Averages
Level 152
1,492 SR
1,502 Elo+

VS

Team Averages
Level 129
1,552 SR
1,543 Elo+
Rama
Rama
Cxkry
Rama
Level 102
God Stats
5W - 4L
1,514 SR
Queue Stats
96W - 77L
1,523 Elo+
Solo
King Arthur
King Arthur
Dugares
King Arthur
Level 161
God Stats
4W - 5L
1,510 SR
Queue Stats
90W - 77L
1,566 Elo+
Solo
Fafnir
Fafnir
JimmytheDog21
Fafnir
Level 121
God Stats
23W - 19L
1,509 SR
Queue Stats
171W - 194L
1,485 Elo+
Solo
Thanatos
Thanatos
SprucePrism
Thanatos
Level 154
God Stats
19W - 9L
1,754 SR
Queue Stats
171W - 158L
1,611 Elo+
Solo
Zhong Kui
Zhong Kui
VICTIMofNSANITY
Zhong Kui
Level 108
God Stats
8W - 10L
1,474 SR
Queue Stats
290W - 277L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,095
510
2,135
6,810
4,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
HeroFallX
Chaac
10
0 / 0 / 1
5,063
506
2,156
8,942
7,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
Jíbril
Xbalanque
9
0 / 2 / 0
4,792
479
4,553
6,541
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
11
2 / 1 / 0
5,942
594
3,802
5,295
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
lecutusin
Surtr
10
1 / 2 / 1
5,454
545
3,150
6,694
2,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Cxkry
Rama
10
5 / 1 / 0
5,841
584
5,446
5,350
1,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

King Arthur
Dugares
King Arthur
11
1 / 0 / 1
6,321
632
6,360
7,253
3,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

10
0 / 0 / 5
5,491
549
1,847
5,849
4,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
SprucePrism
Thanatos
11
2 / 2 / 3
5,834
583
3,313
8,030
2,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
VICTIMofNSANITY
Zhong Kui
11
0 / 0 / 1
5,765
577
2,831
4,230
3,091
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
8
8
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Rama
Cxkry
Rama
5
1
0
5
L
0
3
1
0.17
W
King Arthur
Dugares
King Arthur
1
0
1
1.5
L
Chaac
HeroFallX
Chaac
0
0
1
0.5
W
0
0
5
2.5
L
Xbalanque
Jíbril
Xbalanque
0
2
0
0
L
Merlin
2
1
0
2
W
Thanatos
SprucePrism
Thanatos
2
2
3
1.75
W
Zhong Kui
VICTIMofNSANITY
Zhong Kui
0
0
1
0.5
L
Surtr
lecutusin
Surtr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,796
Damage
19,797
34,282
Taken
30,712
17,483
Mitigated
15,439
13,311
Healing
18,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Cxkry
Rama
5,446
4,272
0
2,506
5,350
1,419
248
800
4,550
0
39,567
L
2,135
657
0
1,918
6,810
4,420
0
911
5,769
8,383
381
W
King Arthur
Dugares
King Arthur
6,360
812
0
1,837
7,253
3,786
0
715
6,146
0
49,172
L
Chaac
HeroFallX
Chaac
2,156
387
0
5,098
8,942
7,268
0
0
8,942
0
29,133
W
1,847
169
0
2,509
5,849
4,696
74
1,076
4,773
13,612
0
L
Xbalanque
Jíbril
Xbalanque
4,553
1,685
0
3,125
6,541
1,520
0
976
5,291
0
36,247
L
Merlin
3,802
477
0
2,100
5,295
1,563
0
1,537
3,758
45,901
0
W
Thanatos
SprucePrism
Thanatos
3,313
936
0
8,127
8,030
2,447
0
1,543
6,422
0
38,598
W
Zhong Kui
VICTIMofNSANITY
Zhong Kui
2,831
122
0
3,370
4,230
3,091
0
2,009
2,187
40,720
793
L
Surtr
lecutusin
Surtr
3,150
1,207
0
1,070
6,694
2,712
0
769
5,885
1,991
38,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,346
Gold Earned
29,252
308
Minions Killed
348
0
Camps Cleared
0
984,245
Distance Traveled
1,039,872
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,841
584
77
8
0
176,841
0
L
Fafnir
5,095
510
11
1
0
207,389
0
W
King Arthur
6,321
632
83
8
0
213,420
0
L
Chaac
5,063
506
56
6
0
185,277
2
W
Fafnir
5,491
549
25
3
0
211,313
1
L
Xbalanque
4,792
479
74
7
0
178,082
2
L
Merlin
5,942
594
99
10
0
201,215
1
W
Thanatos
5,834
583
72
7
0
236,190
0
W
Zhong Kui
5,765
577
91
9
0
202,108
0
L
Surtr
5,454
545
68
7
0
212,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role