Player Matchup

Medusa
Medusa
Ahoj Wntd
Medusa
Level 69
God Stats
3W - 0L
1,561 SR
Queue Stats
22W - 18L
1,501 Elo+
Party 3
Athena
Athena
LadyLibella92
Athena
Level 37
God Stats
3W - 4L
1,500 SR
Queue Stats
42W - 39L
1,467 Elo+
Party 1
Chang'e
Chang'e
Mayumie21
Chang'e
Level 113
God Stats
2W - 2L
1,203 SR
Queue Stats
37W - 30L
1,467 Elo+
Party 1
Nemesis
Nemesis
sSwapp
Nemesis
Level 134
God Stats
5W - 4L
1,463 SR
Queue Stats
87W - 80L
1,476 Elo+
Party 3
Bellona
Bellona
vasavoir21
Bellona
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 4L
1,503 Elo+
Party 1
Team Averages
Level 74
1,445 SR
1,483 Elo+

VS

Team Averages
Level 81
1,491 SR
1,556 Elo+
Anubis
Anubis
AkiShin001
Anubis
Level 44
God Stats
3W - 4L
1,524 SR
Queue Stats
17W - 40L
1,315 Elo+
Solo
Arachne
Arachne
OriginalSkipper
Arachne
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 56L
1,688 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Overlordseb
Kumbhakarna
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 28L
1,523 Elo+
Party 2
Amaterasu
Amaterasu
pektaras
Amaterasu
Level 91
God Stats
0W - 1L
1,309 SR
Queue Stats
9W - 9L
1,582 Elo+
Party 2
Ishtar
Ishtar
rattat
Ishtar
Level 85
God Stats
1W - 2L
1,621 SR
Queue Stats
15W - 6L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ahoj Wntd
Medusa
13
1 / 3 / 5
7,606
543
5,802
6,405
2,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 1 / 10
7,874
562
5,081
11,848
12,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Mayumie21
Chang'e
13
2 / 2 / 5
7,720
551
5,913
8,364
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
sSwapp
Nemesis
15
7 / 1 / 5
8,820
630
6,557
10,941
4,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
vasavoir21
Bellona
14
7 / 0 / 4
9,055
647
9,328
8,503
8,568
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AkiShin001
Anubis
13
2 / 3 / 0
7,862
562
5,928
6,345
2,511
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
1 / 4 / 2
6,648
475
4,509
13,181
9,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Overlordseb
Kumbhakarna
10
1 / 3 / 3
6,789
485
3,863
11,610
9,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
pektaras
Amaterasu
9
0 / 5 / 0
5,829
416
2,118
10,893
6,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
rattat
Ishtar
12
3 / 3 / 2
7,025
502
8,369
8,053
2,817
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
18
Kills
7
7
Deaths
18
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
Ahoj Wntd
Medusa
1
3
5
1.17
L
Anubis
AkiShin001
Anubis
2
3
0
0.67
W
1
1
10
6
W
Chang'e
Mayumie21
Chang'e
2
2
5
2.25
L
1
4
2
0.5
L
Kumbhakarna
Overlordseb
Kumbhakarna
1
3
3
0.83
L
Amaterasu
pektaras
Amaterasu
0
5
0
0
L
Ishtar
rattat
Ishtar
3
3
2
1.33
W
Nemesis
sSwapp
Nemesis
7
1
5
9.5
W
Bellona
vasavoir21
Bellona
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,681
Damage
24,787
46,061
Taken
50,082
30,009
Mitigated
30,609
21,066
Healing
14,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Ahoj Wntd
Medusa
5,802
1,514
0
1,665
6,405
2,362
660
1,426
4,979
0
57,748
L
Anubis
AkiShin001
Anubis
5,928
517
0
2,125
6,345
2,511
0
2,845
3,411
49,587
2,781
W
5,081
1,390
0
3,673
11,848
12,370
0
2,581
9,267
24,766
0
W
Chang'e
Mayumie21
Chang'e
5,913
910
2,406
4,219
8,364
2,198
125
3,691
4,673
42,265
0
L
4,509
2,848
0
4,250
13,181
9,253
0
2,627
10,362
0
53,621
L
Kumbhakarna
Overlordseb
Kumbhakarna
3,863
807
332
2,375
11,610
9,750
0
2,656
8,908
20,738
1,447
L
Amaterasu
pektaras
Amaterasu
2,118
872
0
2,968
10,893
6,278
0
695
9,731
0
19,228
L
Ishtar
rattat
Ishtar
8,369
5,061
0
2,824
8,053
2,817
0
2,171
5,837
0
52,115
W
Nemesis
sSwapp
Nemesis
6,557
2,721
0
6,083
10,941
4,511
0
1,240
9,701
0
71,387
W
Bellona
vasavoir21
Bellona
9,328
3,627
0
3,020
8,503
8,568
232
416
8,087
0
47,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,075
Gold Earned
34,153
438
Minions Killed
363
0
Camps Cleared
0
1,488,372
Distance Traveled
1,370,788
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,606
543
103
7
0
290,607
0
L
Anubis
7,862
562
88
6
0
238,516
8
W
Athena
7,874
562
39
3
0
306,930
0
W
Chang'e
7,720
551
89
6
0
269,000
6
L
Arachne
6,648
475
92
7
0
317,708
0
L
Kumbhakarna
6,789
485
43
3
0
304,986
0
L
Amaterasu
5,829
416
44
3
0
250,831
2
L
Ishtar
7,025
502
96
7
0
258,747
0
W
Nemesis
8,820
630
127
9
0
339,137
2
W
Bellona
9,055
647
80
6
0
282,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role