Player Matchup

Tiamat
Tiamat
GreatGirthy
Tiamat
Level 104
God Stats
14W - 7L
1,617 SR
Queue Stats
161W - 125L
1,572 Elo+
Party 2
Sylvanus
Sylvanus
MyENCHFireGiant
Sylvanus
Level 148
God Stats
16W - 9L
1,612 SR
Queue Stats
237W - 170L
1,578 Elo+
Party 2
Serqet
Serqet
SirSpamselot
Serqet
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,534 Elo+
Party 2
Bastet
Bastet
XXTwinkyWinkyXX
Bastet
Level 139
God Stats
1W - 0L
1,824 SR
Queue Stats
34W - 29L
1,612 Elo+
Party 2
Mulan
Mulan
iArceus
Mulan
Level 147
God Stats
9W - 9L
1,516 SR
Queue Stats
131W - 128L
1,455 Elo+
Solo
Team Averages
Level 132
1,614 SR
1,550 Elo+

VS

Team Averages
Level 87
1,678 SR
1,537 Elo+
Erlang Shen
Erlang Shen
Duh Boost
Erlang Shen
Level 48
God Stats
1W - 1L
1,777 SR
Queue Stats
69W - 60L
1,528 Elo+
Party 1
Horus
Horus
Neberwerfer
Horus
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 83L
1,627 Elo+
Solo
Freya
Freya
Reddbeardd9463
Freya
Level 55
God Stats
12W - 10L
1,656 SR
Queue Stats
76W - 63L
1,541 Elo+
Party 1
Anubis
Anubis
Slim_Strifer
Anubis
Level 84
God Stats
1W - 2L
1,647 SR
Queue Stats
128W - 116L
1,482 Elo+
Solo
Artio
Artio
air_force_265
Artio
Level 159
God Stats
4W - 2L
1,811 SR
Queue Stats
372W - 356L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 2 / 3
6,024
602
5,334
6,597
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sylvanus
12
5 / 0 / 3
7,419
742
5,810
5,448
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
10
4 / 1 / 3
6,442
644
3,625
5,900
2,267
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 2 / 2
5,933
593
4,024
5,596
1,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mulan
iArceus
Mulan
12
5 / 1 / 4
6,801
680
5,007
8,219
3,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Duh Boost
Erlang Shen
10
1 / 2 / 0
5,541
554
2,177
7,954
3,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

9
2 / 3 / 2
5,542
554
2,971
8,217
5,945
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 0 / 2
5,689
569
3,881
4,982
1,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
9
0 / 6 / 0
4,802
480
2,518
7,711
2,387
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
2 / 4 / 0
6,286
629
4,330
10,520
4,179
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
15
Kills
6
6
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Duh Boost
Erlang Shen
1
2
0
0.5
W
Tiamat
1
2
3
1.25
W
Sylvanus
5
0
3
6.5
L
2
3
2
1
L
1
0
2
2
W
Serqet
4
1
3
5.5
L
Anubis
0
6
0
0
W
0
2
2
0.5
L
2
4
0
0.5
W
Mulan
iArceus
Mulan
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,800
Damage
15,877
31,760
Taken
39,384
11,586
Mitigated
17,547
8,828
Healing
14,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Duh Boost
Erlang Shen
2,177
967
0
2,931
7,954
3,395
0
483
7,422
0
39,580
W
Tiamat
5,334
751
0
1,762
6,597
2,380
0
4,163
2,329
30,691
0
W
Sylvanus
5,810
1,227
604
2,360
5,448
2,158
670
1,818
3,630
40,943
1,408
L
2,971
1,507
620
2,475
8,217
5,945
0
542
7,541
0
13,902
L
3,881
929
0
2,550
4,982
1,641
0
0
4,982
34,468
1,093
W
Serqet
3,625
1,209
0
1,176
5,900
2,267
336
1,376
4,182
0
16,793
L
Anubis
2,518
88
0
1,465
7,711
2,387
0
4,267
2,932
28,280
376
W
4,024
822
0
1,216
5,596
1,432
402
1,589
3,583
0
38,277
L
4,330
249
0
4,430
10,520
4,179
0
5,334
5,186
37,888
1,506
W
Mulan
iArceus
Mulan
5,007
1,284
0
1,710
8,219
3,349
0
836
7,345
0
45,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,619
Gold Earned
27,860
317
Minions Killed
313
0
Camps Cleared
0
1,142,723
Distance Traveled
1,031,704
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,541
554
76
8
0
238,380
0
W
Tiamat
6,024
602
59
6
0
206,842
1
W
Sylvanus
7,419
742
72
7
0
218,191
0
L
Horus
5,542
554
25
3
0
214,430
5
L
Freya
5,689
569
90
9
0
198,631
2
W
Serqet
6,442
644
36
4
0
237,578
4
L
Anubis
4,802
480
48
5
0
185,986
0
W
Bastet
5,933
593
72
7
0
238,198
0
L
Artio
6,286
629
74
7
0
194,277
1
W
Mulan
6,801
680
78
8
0
241,914
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role