Player Matchup

Thoth
Thoth
Currxn2081
Thoth
Level 129
God Stats
5W - 5L
1,594 SR
Queue Stats
291W - 279L
1,619 Elo+
Solo
Pele
Pele
ShackMaster
Pele
Level 144
God Stats
1W - 1L
1,745 SR
Queue Stats
124W - 101L
1,600 Elo+
Party 2
Chiron
Chiron
SlowAndSteady24
Chiron
Level 106
God Stats
0W - 1L
1,357 SR
Queue Stats
77W - 66L
1,537 Elo+
Party 1
Mulan
Mulan
TooCoolFools
Mulan
Level 142
God Stats
0W - 1L
1,798 SR
Queue Stats
62W - 55L
1,554 Elo+
Party 1
Sylvanus
Sylvanus
theREALfatLoki
Sylvanus
Level 152
God Stats
5W - 3L
1,735 SR
Queue Stats
100W - 79L
1,582 Elo+
Party 2
Team Averages
Level 135
1,646 SR
1,578 Elo+

VS

Team Averages
Level 176
1,572 SR
1,539 Elo+
Janus
Janus
AAJLB
Janus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,556 Elo+
Solo
Ullr
Ullr
GerFlakBirt
Ullr
Level 218
God Stats
28W - 18L
1,770 SR
Queue Stats
477W - 396L
1,625 Elo+
Solo
Shiva
Shiva
Princess_Abby05
Shiva
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,450 Elo+
Solo
Danzaburou
Danzaburou
dukeofdan13
Danzaburou
Level 125
God Stats
12W - 12L
1,476 SR
Queue Stats
51W - 57L
1,483 Elo+
Solo
Atlas
Atlas
xAndrew1024x
Atlas
Level 258
God Stats
2W - 0L
1,616 SR
Queue Stats
60W - 43L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
14
1 / 0 / 4
8,027
573
8,559
4,646
1,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
5 / 2 / 1
7,618
544
4,861
10,069
2,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 5 / 0
6,781
484
4,519
10,423
3,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
1 / 4 / 4
6,358
454
6,025
14,370
9,731
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sylvanus
13
0 / 2 / 1
7,752
554
6,605
12,958
8,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AAJLB
Janus
14
3 / 3 / 2
7,883
563
3,071
6,815
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 2 / 5
9,332
667
13,066
9,859
3,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 1
6,208
443
5,795
11,812
8,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
dukeofdan13
Danzaburou
14
4 / 1 / 3
7,654
547
7,282
10,409
3,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
0 / 2 / 1
7,165
512
8,519
12,309
7,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
10
Kills
13
13
Deaths
10
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
AAJLB
Janus
3
3
2
1.33
L
Thoth
1
0
4
3
W
5
2
5
3.75
W
1
2
1
0.75
L
5
2
1
2.75
L
3
5
0
0.6
L
1
4
4
0.75
W
Danzaburou
dukeofdan13
Danzaburou
4
1
3
5.5
L
Sylvanus
0
2
1
0.25
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,569
Damage
37,733
52,466
Taken
51,204
25,547
Mitigated
24,712
13,208
Healing
10,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AAJLB
Janus
3,071
18
0
330
6,815
1,993
0
2,692
3,777
58,876
0
L
Thoth
8,559
408
0
636
4,646
1,179
0
1,179
3,234
63,006
2,440
W
13,066
5,603
0
2,262
9,859
3,538
9
0
9,859
0
82,499
W
5,795
1,191
0
1,663
11,812
8,063
0
3,602
7,830
0
26,598
L
4,861
821
0
3,693
10,069
2,960
0
1,006
8,870
0
50,040
L
4,519
2,633
180
1,934
10,423
3,043
0
512
9,780
0
34,643
L
6,025
604
0
2,103
14,370
9,731
0
1,153
12,762
0
18,731
W
Danzaburou
dukeofdan13
Danzaburou
7,282
3,276
0
4,675
10,409
3,329
0
2,050
8,171
0
58,449
L
Sylvanus
6,605
1,876
0
4,662
12,958
8,634
0
6,154
5,838
44,921
15,798
W
8,519
1,970
0
2,058
12,309
7,789
0
5,315
6,994
44,996
1,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,536
Gold Earned
38,242
415
Minions Killed
471
0
Camps Cleared
0
1,369,781
Distance Traveled
1,390,152
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,883
563
120
9
0
296,807
0
L
Thoth
8,027
573
137
10
0
279,551
0
W
Ullr
9,332
667
135
10
0
277,161
1
W
Shiva
6,208
443
29
2
0
265,509
1
L
Pele
7,618
544
74
5
0
311,310
0
L
Chiron
6,781
484
74
5
0
259,813
0
L
Mulan
6,358
454
27
2
0
271,785
8
W
Danzaburou
7,654
547
101
7
0
301,473
0
L
Sylvanus
7,752
554
103
7
0
247,322
0
W
Atlas
7,165
512
86
6
0
249,202
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role