Player Matchup

Chaac
Chaac
ChubbyObject80
Chaac
Level 27
God Stats
2W - 3L
1,317 SR
Queue Stats
66W - 84L
1,448 Elo+
Party 1
Medusa
Medusa
OSTS Sabre
Medusa
Level 24
God Stats
10W - 19L
1,523 SR
Queue Stats
43W - 59L
1,424 Elo+
Solo
Anhur
Anhur
Wolfyrou
Anhur
Level 159
God Stats
0W - 3L
1,527 SR
Queue Stats
75W - 84L
1,447 Elo+
Party 1
Agni
Agni
Zultan23
Agni
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,694 Elo+
Solo
Bakasura
Bakasura
deadkraft754
Bakasura
Level 48
God Stats
9W - 9L
1,469 SR
Queue Stats
29W - 31L
1,436 Elo+
Solo
Team Averages
Level 56
1,467 SR
1,490 Elo+

VS

Team Averages
Level 35
1,389 SR
1,502 Elo+
Kukulkan
Kukulkan
DanVortex30
Kukulkan
Level 39
God Stats
4W - 6L
1,191 SR
Queue Stats
261W - 225L
1,482 Elo+
Solo
Agni
Agni
IamRecruitWhite
Agni
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Thunk3rino
Kumbhakarna
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 49L
1,325 Elo+
Solo
Thor
Thor
Visiionzz l
Thor
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,703 Elo+
Party 2
Izanami
Izanami
jkkatz1797
Izanami
Level 6
God Stats
1W - 1L
1,252 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 1
8,943
894
4,727
10,164
9,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
OSTS Sabre
Medusa
12
2 / 1 / 1
7,981
798
2,563
3,083
830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anhur
Wolfyrou
Anhur
16
3 / 0 / 2
9,404
940
5,388
10,007
3,738
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
15
1 / 5 / 2
8,789
879
7,923
9,814
3,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bakasura
deadkraft754
Bakasura
13
0 / 3 / 3
8,023
802
4,525
10,889
4,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DanVortex30
Kukulkan
15
2 / 1 / 3
9,224
922
13,020
3,780
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 3 / 6
9,127
913
7,684
5,725
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
Thunk3rino
Kumbhakarna
13
3 / 3 / 4
9,155
916
2,907
10,423
8,277
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

15
3 / 1 / 4
9,053
905
8,770
9,310
7,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
jkkatz1797
Izanami
15
2 / 2 / 1
9,071
907
3,643
6,385
2,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
10
Kills
11
11
Deaths
10
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
2
1
2.25
W
Kukulkan
DanVortex30
Kukulkan
2
1
3
3.5
W
1
3
6
1.33
L
Medusa
OSTS Sabre
Medusa
2
1
1
2.5
W
Kumbhakarna
Thunk3rino
Kumbhakarna
3
3
4
1.67
W
3
1
4
5
L
Anhur
Wolfyrou
Anhur
3
0
2
4
L
Agni
1
5
2
0.4
L
Bakasura
deadkraft754
Bakasura
0
3
3
0.5
W
Izanami
jkkatz1797
Izanami
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,126
Damage
36,024
43,957
Taken
35,623
22,639
Mitigated
21,138
5,988
Healing
4,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,727
215
0
880
10,164
9,620
233
4,872
5,172
0
22,587
W
Kukulkan
DanVortex30
Kukulkan
13,020
1,360
0
0
3,780
1,263
285
822
2,912
40,577
198
W
7,684
638
85
500
5,725
1,672
0
1,916
3,775
36,334
0
L
Medusa
OSTS Sabre
Medusa
2,563
763
0
0
3,083
830
420
613
2,342
0
8,060
W
Kumbhakarna
Thunk3rino
Kumbhakarna
2,907
603
0
1,564
10,423
8,277
0
2,230
8,053
7,102
96
W
8,770
976
0
1,609
9,310
7,899
0
1,063
7,950
0
31,644
L
Anhur
Wolfyrou
Anhur
5,388
3,236
0
1,946
10,007
3,738
0
4,921
4,978
0
31,563
L
Agni
7,923
629
0
135
9,814
3,548
0
6,724
2,960
24,365
906
L
Bakasura
deadkraft754
Bakasura
4,525
2,590
0
3,027
10,889
4,903
0
6,274
4,454
0
8,839
W
Izanami
jkkatz1797
Izanami
3,643
3,080
0
979
6,385
2,027
1,115
1,477
4,717
0
22,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,140
Gold Earned
45,630
200
Minions Killed
232
0
Camps Cleared
0
862,354
Distance Traveled
940,053
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,943
894
38
4
0
196,085
0
W
Kukulkan
9,224
922
73
7
0
205,160
0
W
Agni
9,127
913
64
6
0
203,594
0
L
Medusa
7,981
798
15
2
0
82,787
0
W
Kumbhakarna
9,155
916
6
1
0
159,228
0
W
Thor
9,053
905
42
4
0
185,078
0
L
Anhur
9,404
940
73
7
0
186,847
0
L
Agni
8,789
879
54
5
0
190,051
0
L
Bakasura
8,023
802
20
2
0
206,584
1
W
Izanami
9,071
907
47
5
0
186,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role