Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
MELIODASHU
Baba Yaga
Level 24
God Stats
4W - 3L
1,596 SR
Queue Stats
35W - 46L
1,449 Elo+
Party 1
Bakasura
Bakasura
meekmilly45
Bakasura
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,189 Elo+
Solo
Cernunnos
Cernunnos
striker3010
Cernunnos
Level 146
God Stats
20W - 19L
1,588 SR
Queue Stats
688W - 673L
1,504 Elo+
Party 3
Team Averages
Level 86
1,537 SR
1,428 Elo+

VS

Team Averages
Level 94
1,495 SR
1,486 Elo+
Chiron
Chiron
AkiShin001
Chiron
Level 44
God Stats
0W - 8L
992 SR
Queue Stats
17W - 40L
1,324 Elo+
Solo
Cabrakan
Cabrakan
DoctorLapp
Cabrakan
Level 138
God Stats
15W - 8L
1,712 SR
Queue Stats
489W - 451L
1,559 Elo+
Party 2
Nu Wa
Nu Wa
Johnori21
Nu Wa
Level 104
God Stats
115W - 64L
1,630 SR
Queue Stats
614W - 616L
1,483 Elo+
Solo
Horus
Horus
LipppM
Horus
Level 75
God Stats
9W - 5L
1,500 SR
Queue Stats
360W - 357L
1,531 Elo+
Party 2
Arachne
Arachne
Olvys
Arachne
Level 108
God Stats
110W - 66L
1,644 SR
Queue Stats
490W - 451L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 5 / 0
8,132
581
11,079
19,962
12,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
 
Hachiman
13
1 / 2 / 3
7,157
511
3,336
8,519
2,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Baba Yaga
MELIODASHU
Baba Yaga
14
1 / 1 / 2
7,769
555
4,693
6,806
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
meekmilly45
Bakasura
14
4 / 4 / 1
7,678
548
5,875
15,315
4,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Cernunnos
striker3010
Cernunnos
14
3 / 0 / 1
8,083
577
8,536
7,768
4,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AkiShin001
Chiron
12
1 / 0 / 1
6,914
494
4,306
7,635
1,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
DoctorLapp
Cabrakan
14
5 / 2 / 4
7,932
567
11,868
13,224
9,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
Johnori21
Nu Wa
13
2 / 4 / 3
7,662
547
7,307
8,060
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Horus
LipppM
Horus
14
4 / 1 / 2
8,406
600
12,587
15,969
11,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Arachne
Olvys
Arachne
6
0 / 4 / 2
5,237
374
869
4,851
2,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
11
Kills
12
12
Deaths
11
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
5
0
0.4
W
Hachiman
 
Hachiman
1
2
3
1.25
L
Chiron
AkiShin001
Chiron
1
0
1
1.5
L
Cabrakan
DoctorLapp
Cabrakan
5
2
4
3.5
L
Nu Wa
Johnori21
Nu Wa
2
4
3
0.88
L
Horus
LipppM
Horus
4
1
2
5
W
Baba Yaga
MELIODASHU
Baba Yaga
1
1
2
2
L
Arachne
Olvys
Arachne
0
4
2
0.25
W
Bakasura
meekmilly45
Bakasura
4
4
1
1.13
W
Cernunnos
striker3010
Cernunnos
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,519
Damage
36,937
58,370
Taken
49,739
25,875
Mitigated
27,815
18,458
Healing
14,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
11,079
2,086
0
4,447
19,962
12,288
0
4,909
15,053
0
55,652
W
Hachiman
 
Hachiman
3,336
1,045
0
4,095
8,519
2,048
0
2,303
6,216
0
42,716
L
Chiron
AkiShin001
Chiron
4,306
766
240
3,334
7,635
1,940
0
301
6,929
0
48,037
L
Cabrakan
DoctorLapp
Cabrakan
11,868
1,854
0
4,760
13,224
9,130
0
386
12,664
60,956
844
L
Nu Wa
Johnori21
Nu Wa
7,307
2,503
0
875
8,060
2,310
249
4,006
3,474
44,659
826
L
Horus
LipppM
Horus
12,587
5,611
280
3,940
15,969
11,572
0
0
15,405
334
56,483
W
Baba Yaga
MELIODASHU
Baba Yaga
4,693
98
0
1,486
6,806
2,529
0
3,594
3,212
55,292
0
L
Arachne
Olvys
Arachne
869
869
0
581
4,851
2,863
0
0
4,494
0
5,195
W
Bakasura
meekmilly45
Bakasura
5,875
3,617
0
5,136
15,315
4,989
0
5,824
9,491
0
41,272
W
Cernunnos
striker3010
Cernunnos
8,536
3,038
0
3,294
7,768
4,021
2,633
2,536
5,232
0
63,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,819
Gold Earned
36,151
457
Minions Killed
352
0
Camps Cleared
0
1,402,907
Distance Traveled
1,206,725
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,132
581
90
6
0
250,632
3
W
Hachiman
7,157
511
84
6
0
284,469
1
L
Chiron
6,914
494
90
6
0
272,446
4
L
Cabrakan
7,932
567
92
7
0
274,355
0
L
Nu Wa
7,662
547
80
6
0
247,179
0
L
Horus
8,406
600
82
6
0
286,346
0
W
Baba Yaga
7,769
555
90
6
0
277,544
0
L
Arachne
5,237
374
8
1
0
126,399
1
W
Bakasura
7,678
548
87
6
0
293,529
0
W
Cernunnos
8,083
577
106
8
0
296,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role