Player Matchup

Cthulhu
Cthulhu
All_Mike935
Cthulhu
Level 140
God Stats
13W - 24L
1,581 SR
Queue Stats
56W - 73L
1,414 Elo+
Party 2
Danzaburou
Danzaburou
Go-Go_Mumbo
Danzaburou
Level 276
God Stats
32W - 42L
1,491 SR
Queue Stats
102W - 120L
1,432 Elo+
Party 2
Thanatos
Thanatos
Jerry3331
Thanatos
Level 101
God Stats
3W - 4L
1,442 SR
Queue Stats
125W - 118L
1,560 Elo+
Party 1
Nu Wa
Nu Wa
Legion Legend91
Nu Wa
Level 137
God Stats
192W - 177L
1,573 SR
Queue Stats
222W - 218L
1,483 Elo+
Solo
Lancelot
Lancelot
TheCitade1
Lancelot
Level 148
God Stats
9W - 10L
1,388 SR
Queue Stats
165W - 148L
1,569 Elo+
Party 1
Team Averages
Level 160
1,495 SR
1,492 Elo+

VS

Team Averages
Level 155
1,582 SR
1,513 Elo+
Chang'e
Chang'e
 
Chang'e
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Airstreamer
Neith
Level 121
God Stats
39W - 36L
1,524 SR
Queue Stats
133W - 133L
1,478 Elo+
Solo
Bakasura
Bakasura
DarkSaiyan70
Bakasura
Level 187
God Stats
19W - 12L
1,723 SR
Queue Stats
210W - 196L
1,515 Elo+
Solo
Persephone
Persephone
a15-04-75
Persephone
Level 157
God Stats
8W - 10L
1,499 SR
Queue Stats
246W - 231L
1,514 Elo+
Solo
Arachne
Arachne
hoboemike25
Arachne
Level 159
God Stats
27W - 20L
1,664 SR
Queue Stats
70W - 72L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
All_Mike935
Cthulhu
14
2 / 2 / 6
7,916
990
6,673
9,429
7,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Go-Go_Mumbo
Danzaburou
12
0 / 4 / 4
7,396
925
4,569
7,648
2,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Jerry3331
Thanatos
13
5 / 2 / 3
8,077
1,010
5,706
6,059
2,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
0 / 0 / 8
7,608
951
6,906
4,998
2,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lancelot
TheCitade1
Lancelot
14
5 / 1 / 7
8,331
1,041
11,190
13,038
10,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 5 / 4
7,106
888
5,030
10,857
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 2
6,741
843
5,056
5,060
1,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
DarkSaiyan70
Bakasura
13
1 / 2 / 5
7,370
921
4,569
8,555
8,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
a15-04-75
Persephone
14
6 / 2 / 1
8,889
1,111
9,062
7,388
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
hoboemike25
Arachne
12
0 / 3 / 6
7,021
878
3,643
7,951
3,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
12
Kills
8
9
Deaths
12
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
5
4
0.4
L
1
0
2
2
W
Cthulhu
All_Mike935
Cthulhu
2
2
6
2.5
L
Bakasura
DarkSaiyan70
Bakasura
1
2
5
1.75
W
Danzaburou
Go-Go_Mumbo
Danzaburou
0
4
4
0.5
W
Thanatos
Jerry3331
Thanatos
5
2
3
3.25
W
0
0
8
4
W
Lancelot
TheCitade1
Lancelot
5
1
7
8.5
L
Persephone
a15-04-75
Persephone
6
2
1
3.25
L
Arachne
hoboemike25
Arachne
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,044
Damage
27,360
41,172
Taken
39,811
24,987
Mitigated
19,040
8,987
Healing
8,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,030
85
777
1,437
10,857
3,478
0
2,712
8,145
19,130
0
L
5,056
1,698
0
1,990
5,060
1,533
0
2,110
2,950
0
9,733
W
Cthulhu
All_Mike935
Cthulhu
6,673
293
414
1,540
9,429
7,556
0
3,869
5,374
21,335
2,442
L
Bakasura
DarkSaiyan70
Bakasura
4,569
2,732
0
963
8,555
8,009
0
2,656
5,899
0
11,244
W
Danzaburou
Go-Go_Mumbo
Danzaburou
4,569
875
0
855
7,648
2,364
1,639
2,529
4,374
0
22,088
W
Thanatos
Jerry3331
Thanatos
5,706
614
0
2,867
6,059
2,594
42
2,203
3,716
0
14,347
W
6,906
1,547
297
1,960
4,998
2,037
1,535
1,716
3,172
26,004
522
W
Lancelot
TheCitade1
Lancelot
11,190
2,071
0
1,054
13,038
10,436
0
3,775
9,043
577
26,622
L
Persephone
a15-04-75
Persephone
9,062
602
0
709
7,388
2,333
0
3,133
4,249
29,650
0
L
Arachne
hoboemike25
Arachne
3,643
1,574
0
2,248
7,951
3,687
0
2,624
5,327
0
10,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,328
Gold Earned
37,127
218
Minions Killed
157
0
Camps Cleared
0
900,869
Distance Traveled
772,002
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,106
888
37
5
0
164,134
0
L
Neith
6,741
843
14
2
0
127,467
0
W
Cthulhu
7,916
990
44
6
0
172,470
2
L
Bakasura
7,370
921
34
4
0
147,619
0
W
Danzaburou
7,396
925
50
6
0
160,485
2
W
Thanatos
8,077
1,010
34
4
0
185,942
0
W
Nu Wa
7,608
951
49
6
0
169,719
0
W
Lancelot
8,331
1,041
41
5
0
212,253
0
L
Persephone
8,889
1,111
52
7
0
157,674
0
L
Arachne
7,021
878
20
3
0
175,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role