Player Matchup

Khepri
Khepri
AbstractYakII
Khepri
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,817 Elo+
Party 1
Vamana
Vamana
DrnkNick
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,513 Elo+
Party 1
Sol
Sol
HighJinxed
Sol
Level 75
God Stats
8W - 9L
1,598 SR
Queue Stats
20W - 18L
1,498 Elo+
Solo
Da Ji
Da Ji
ToddiusIII
Da Ji
Level 126
God Stats
4W - 8L
1,291 SR
Queue Stats
103W - 93L
1,474 Elo+
Party 1
Kukulkan
Kukulkan
terrup987
Kukulkan
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
406W - 385L
1,513 Elo+
Solo
Team Averages
Level 71
1,478 SR
1,563 Elo+

VS

Team Averages
Level 112
1,659 SR
1,519 Elo+
Jormungandr
Jormungandr
ChiknNuggies216
Jormungandr
Level 127
God Stats
2W - 0L
1,712 SR
Queue Stats
71W - 74L
1,484 Elo+
Solo
Mulan
Mulan
H2o x Squishy
Mulan
Level 69
God Stats
57W - 33L
1,676 SR
Queue Stats
201W - 166L
1,559 Elo+
Party 2
Sol
Sol
HeDownBad4Me
Sol
Level 144
God Stats
6W - 8L
1,574 SR
Queue Stats
472W - 422L
1,521 Elo+
Solo
Pele
Pele
Scruffyx
Pele
Level 64
God Stats
13W - 7L
1,651 SR
Queue Stats
192W - 154L
1,568 Elo+
Party 2
Medusa
Medusa
XKOThievesX
Medusa
Level 154
God Stats
5W - 3L
1,682 SR
Queue Stats
70W - 69L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
4,764
476
2,347
9,671
4,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vamana
DrnkNick
Vamana
9
0 / 3 / 0
5,266
527
2,738
8,039
3,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
2 / 4 / 2
5,599
560
5,880
7,553
1,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Da Ji
11
3 / 3 / 3
5,970
597
7,201
8,994
3,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
terrup987
Kukulkan
9
1 / 3 / 1
5,298
530
2,161
5,269
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChiknNuggies216
Jormungandr
11
1 / 0 / 1
6,621
662
3,997
6,059
4,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 1 / 5
6,120
612
6,760
6,660
3,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
5 / 2 / 2
6,641
664
6,771
6,084
1,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pele
11
4 / 1 / 2
5,917
592
4,837
7,123
2,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
11
3 / 3 / 1
6,047
605
6,930
8,049
2,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
7
Kills
17
17
Deaths
7
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Jormungandr
ChiknNuggies216
Jormungandr
1
0
1
1.5
L
Vamana
DrnkNick
Vamana
0
3
0
0
W
4
1
5
6.5
W
5
2
2
3
L
2
4
2
0.75
W
Pele
4
1
2
5
L
Da Ji
3
3
3
1.5
W
Medusa
3
3
1
1.17
L
Kukulkan
terrup987
Kukulkan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,327
Damage
29,295
39,526
Taken
33,975
14,743
Mitigated
13,601
6,941
Healing
11,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,347
504
0
696
9,671
4,410
0
2,523
7,148
11,114
0
W
Jormungandr
ChiknNuggies216
Jormungandr
3,997
893
0
2,045
6,059
4,028
0
0
6,059
43,110
2,173
L
Vamana
DrnkNick
Vamana
2,738
1,485
0
2,063
8,039
3,247
0
3,294
4,745
0
31,473
W
6,760
862
199
1,538
6,660
3,123
316
3,467
3,193
0
27,178
W
6,771
3,694
0
2,941
6,084
1,831
738
2,983
3,101
41,581
3,183
L
5,880
2,389
0
2,446
7,553
1,927
0
1,966
5,587
33,879
2,373
W
Pele
4,837
1,611
0
2,734
7,123
2,198
0
1,410
5,713
0
39,337
L
Da Ji
7,201
1,873
0
1,141
8,994
3,596
0
1,991
7,003
0
38,790
W
Medusa
6,930
2,685
0
1,910
8,049
2,421
0
2,388
5,661
0
49,726
L
Kukulkan
terrup987
Kukulkan
2,161
486
0
595
5,269
1,563
0
565
4,704
30,049
560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,897
Gold Earned
31,346
271
Minions Killed
340
0
Camps Cleared
0
1,009,889
Distance Traveled
978,911
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,764
476
17
2
0
196,085
1
W
Jormungandr
6,621
662
92
9
0
147,910
0
L
Vamana
5,266
527
75
8
0
191,353
0
W
Mulan
6,120
612
44
4
0
214,143
0
W
Sol
6,641
664
68
7
0
183,573
0
L
Sol
5,599
560
63
6
0
201,409
0
W
Pele
5,917
592
66
7
0
228,380
0
L
Da Ji
5,970
597
71
7
0
238,126
0
W
Medusa
6,047
605
70
7
0
204,905
3
L
Kukulkan
5,298
530
45
5
0
182,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role