Player Matchup

Ah Puch
Ah Puch
Silver IV
 
Ah Puch
Silver IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver V
 
Ymir
Silver V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver V
 
Vulcan
Silver V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Silver V
Lnndon
Vamana
Silver V
Level 109
God Stats
9W - 11L
1,472 SR
Queue Stats
59W - 89L
756 MMR
Solo
Hachiman
Hachiman
Silver III
casiomak2
Hachiman
Silver III
Level 139
God Stats
1W - 1L
1,326 SR
Queue Stats
43W - 48L
1,107 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 140
1,460 SR
1,273 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,431 SR
790 MMR
Awilix
Awilix
Silver I
Khalil923
Awilix
Silver I
Level 129
God Stats
8W - 15L
1,357 SR
Queue Stats
182W - 185L
1,108 MMR
Solo
King Arthur
King Arthur
Silver II
MatyCampos10
King Arthur
Silver II
Level 122
God Stats
2W - 6L
1,432 SR
Queue Stats
359W - 387L
1,113 MMR
Solo
Bacchus
Bacchus
Silver V
Third_Theylor
Bacchus
Silver V
Level 121
God Stats
23W - 27L
1,460 SR
Queue Stats
201W - 246L
641 MMR
Solo
Janus
Janus
Bronze I
bluerice14
Janus
Bronze I
Level 109
God Stats
2W - 3L
1,328 SR
Queue Stats
76W - 96L
602 MMR
Solo
Artemis
Artemis
Bronze I
silent790
Artemis
Bronze I
Level 79
God Stats
7W - 2L
1,575 SR
Queue Stats
152W - 195L
487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
1 / 3 / 0
5,339
534
1,320
4,262
1,198
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
 
Ymir
8
0 / 2 / 0
4,899
490
1,312
7,657
3,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
 
Vulcan
8
0 / 2 / 0
4,783
478
1,831
4,328
1,079
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vamana
Lnndon
Vamana
9
0 / 1 / 0
4,988
499
2,213
6,140
4,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
casiomak2
Hachiman
7
0 / 2 / 0
4,358
436
2,791
5,081
1,263
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
Chang'eMedusaErlang ShenZhong Kui

VS

Bans
DanzaburouArachneAo KuangMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Khalil923
Awilix
12
7 / 0 / 2
6,862
686
4,938
5,715
1,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

King Arthur
MatyCampos10
King Arthur
12
1 / 0 / 0
6,667
667
2,623
5,046
2,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bacchus
10
1 / 0 / 0
5,769
577
2,695
7,391
5,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
10
0 / 2 / 4
5,814
581
1,608
3,693
922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
silent790
Artemis
10
1 / 0 / 3
5,636
564
4,830
4,266
1,241
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
10
10
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
3
0
0.33
L
Ymir
 
Ymir
0
2
0
0
L
Vulcan
 
Vulcan
0
2
0
0
W
Awilix
Khalil923
Awilix
7
0
2
8
L
Vamana
Lnndon
Vamana
0
1
0
0
W
King Arthur
MatyCampos10
King Arthur
1
0
0
1
W
Bacchus
1
0
0
1
W
Janus
0
2
4
1
L
Hachiman
casiomak2
Hachiman
0
2
0
0
W
Artemis
silent790
Artemis
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,467
Damage
16,694
27,468
Taken
26,111
11,401
Mitigated
11,561
7,104
Healing
11,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
1,320
146
0
802
4,262
1,198
0
379
3,801
31,632
791
L
Ymir
 
Ymir
1,312
476
0
2,172
7,657
3,620
0
1,905
5,672
13,321
0
L
Vulcan
 
Vulcan
1,831
0
32
1,780
4,328
1,079
0
201
4,089
29,023
0
W
Awilix
Khalil923
Awilix
4,938
1,883
0
3,416
5,715
1,760
0
1,147
4,568
0
46,086
L
Vamana
Lnndon
Vamana
2,213
1,058
0
1,031
6,140
4,241
0
0
6,140
0
27,920
W
King Arthur
MatyCampos10
King Arthur
2,623
289
0
1,219
5,046
2,460
0
90
4,700
0
43,350
W
Bacchus
2,695
216
228
3,537
7,391
5,178
69
1,898
5,493
15,228
3,005
W
Janus
1,608
43
0
970
3,693
922
448
1,380
2,313
32,304
760
L
Hachiman
casiomak2
Hachiman
2,791
1,238
0
1,287
5,081
1,263
0
1,444
3,637
0
20,088
W
Artemis
silent790
Artemis
4,830
1,940
0
2,133
4,266
1,241
755
604
3,662
0
36,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,367
Gold Earned
30,748
233
Minions Killed
314
0
Camps Cleared
0
981,209
Distance Traveled
1,018,786
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,339
534
57
6
0
183,353
2
L
Ymir
4,899
490
24
2
0
195,965
2
L
Vulcan
4,783
478
49
5
0
216,887
0
W
Awilix
6,862
686
74
7
0
230,779
0
L
Vamana
4,988
499
59
6
0
212,124
0
W
King Arthur
6,667
667
71
7
0
194,988
2
W
Bacchus
5,769
577
35
4
0
214,079
0
W
Janus
5,814
581
75
8
0
205,049
0
L
Hachiman
4,358
436
44
4
0
172,880
0
W
Artemis
5,636
564
59
6
0
173,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role