Player Matchup

Tiamat
Tiamat
Platinum V
 
Tiamat
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond IV
Fellend
Sobek
Diamond IV
Level 186
God Stats
3W - 7L
1,450 SR
Queue Stats
256W - 232L
1,786 MMR
Party 1
Yu Huang
Yu Huang
Platinum V
MrTeaGrey
Yu Huang
Platinum V
Level 106
God Stats
0W - 2L
1,444 SR
Queue Stats
69W - 59L
1,760 MMR
Solo
Awilix
Awilix
Platinum I
PICA55O
Awilix
Platinum I
Level 158
God Stats
3W - 5L
1,541 SR
Queue Stats
212W - 202L
1,765 MMR
Party 1
Bellona
Bellona
Platinum III
ÃcuarioElBaneado
Bellona
Platinum III
Level 94
God Stats
0W - 1L
2,087 SR
Queue Stats
97W - 79L
1,808 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,605 SR
1,724 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 163
1,635 SR
1,719 MMR
Jormungandr
Jormungandr
Platinum III
 
Jormungandr
Platinum III
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Platinum I
ElPiloto
Tyr
Platinum I
Level 221
God Stats
27W - 19L
1,601 SR
Queue Stats
142W - 119L
1,803 MMR
Solo
Poseidon
Poseidon
Platinum I
ErickPeCausa
Poseidon
Platinum I
Level 183
God Stats
8W - 4L
1,783 SR
Queue Stats
180W - 156L
1,847 MMR
Party 2
Ullr
Ullr
Platinum I
HoldTheseLzho3
Ullr
Platinum I
Level 156
God Stats
27W - 21L
1,675 SR
Queue Stats
282W - 267L
1,799 MMR
Solo
Loki
Loki
Platinum V
iamSens
Loki
Platinum V
Level 69
God Stats
66W - 51L
1,617 SR
Queue Stats
138W - 140L
1,646 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
3 / 7 / 2
7,754
485
9,780
12,889
6,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
Fellend
Sobek
11
2 / 3 / 3
7,634
477
6,057
14,872
12,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Yu Huang
MrTeaGrey
Yu Huang
15
0 / 6 / 0
8,320
520
3,909
9,158
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
PICA55O
Awilix
13
0 / 4 / 1
7,122
445
4,115
12,576
4,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 2 / 0
9,068
567
13,924
13,672
14,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
ThorThanatosFreyaChang'e

VS

Bans
Erlang ShenBacchusKuzenboArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
5 / 3 / 7
9,296
581
8,542
15,310
12,722
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
1 / 1 / 2
9,763
610
7,399
20,539
16,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
ErickPeCausa
Poseidon
18
7 / 0 / 4
11,269
704
13,739
10,050
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

15
3 / 2 / 4
8,765
548
8,665
10,588
3,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Loki
iamSens
Loki
16
6 / 0 / 6
9,178
574
7,176
10,100
3,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
6
Kills
22
22
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
7
2
0.57
W
Jormungandr
 
Jormungandr
5
3
7
2.83
W
1
1
2
2
W
Poseidon
ErickPeCausa
Poseidon
7
0
4
9
L
Sobek
Fellend
Sobek
2
3
3
1.17
W
3
2
4
2.5
L
Yu Huang
MrTeaGrey
Yu Huang
0
6
0
0
L
Awilix
PICA55O
Awilix
0
4
1
0.13
W
Loki
iamSens
Loki
6
0
6
9
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,785
Damage
45,521
63,167
Taken
66,587
39,901
Mitigated
39,978
15,052
Healing
23,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,780
1,377
0
1,860
12,889
6,367
171
4,981
7,908
46,306
622
W
Jormungandr
 
Jormungandr
8,542
1,989
0
1,373
15,310
12,722
38
6,827
8,025
41,351
724
W
7,399
613
0
11,015
20,539
16,872
0
313
18,653
0
75,243
W
Poseidon
ErickPeCausa
Poseidon
13,739
2,972
0
3,630
10,050
3,602
220
2,726
7,279
118,463
1,236
L
Sobek
Fellend
Sobek
6,057
631
0
4,375
14,872
12,428
108
6,323
8,549
23,280
0
W
8,665
2,888
0
1,902
10,588
3,616
134
6,056
3,880
0
66,997
L
Yu Huang
MrTeaGrey
Yu Huang
3,909
425
0
1,290
9,158
2,419
290
6,109
3,049
79,014
203
L
Awilix
PICA55O
Awilix
4,115
1,343
0
849
12,576
4,554
0
2,742
9,834
0
52,347
W
Loki
iamSens
Loki
7,176
2,002
0
5,361
10,100
3,166
7
2,517
7,447
0
69,845
L
13,924
4,819
0
6,678
13,672
14,133
0
1,918
11,754
0
69,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,898
Gold Earned
48,271
486
Minions Killed
620
0
Camps Cleared
0
1,686,316
Distance Traveled
1,804,742
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,754
485
88
6
0
284,778
1
W
Jormungandr
9,296
581
54
3
0
358,930
11
W
Tyr
9,763
610
144
9
0
331,250
4
W
Poseidon
11,269
704
209
13
0
395,120
4
L
Sobek
7,634
477
36
2
0
347,450
4
W
Ullr
8,765
548
113
7
0
327,024
3
L
Yu Huang
8,320
520
146
9
0
313,461
2
L
Awilix
7,122
445
81
5
0
388,871
1
W
Loki
9,178
574
100
6
0
392,418
0
L
Bellona
9,068
567
135
8
0
351,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role