Player Matchup

Susano
Susano
Cahuenga
Susano
Level 210
God Stats
0W - 1L
1,544 SR
Queue Stats
6W - 11L
1,381 Elo+
Solo
Chronos
Chronos
Forsaken_Soull
Chronos
Level 127
God Stats
1W - 2L
1,509 SR
Queue Stats
146W - 173L
1,458 Elo+
Solo
Zhong Kui
Zhong Kui
Riku Knightwolf
Zhong Kui
Level 195
God Stats
4W - 4L
1,501 SR
Queue Stats
191W - 213L
1,547 Elo+
Party 2
Thanatos
Thanatos
VanDusen31
Thanatos
Level 158
God Stats
2W - 5L
1,489 SR
Queue Stats
179W - 208L
1,525 Elo+
Party 2
Nox
Nox
WinterxDeath
Nox
Level 123
God Stats
0W - 1L
1,238 SR
Queue Stats
5W - 13L
1,341 Elo+
Solo
Team Averages
Level 163
1,456 SR
1,450 Elo+

VS

Team Averages
Level 145
1,452 SR
1,488 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Magicdisaster_
Cthulhu
Level 176
God Stats
26W - 16L
1,573 SR
Queue Stats
847W - 879L
1,485 Elo+
Party 1
Sun Wukong
Sun Wukong
Mcgruber14
Sun Wukong
Level 135
God Stats
6W - 3L
1,537 SR
Queue Stats
358W - 358L
1,481 Elo+
Solo
Fafnir
Fafnir
Sunrise_Elleth
Fafnir
Level 145
God Stats
1W - 1L
1,461 SR
Queue Stats
844W - 874L
1,485 Elo+
Party 1
Izanami
Izanami
deathNote278
Izanami
Level 123
God Stats
3W - 4L
1,187 SR
Queue Stats
346W - 341L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Cahuenga
Susano
13
4 / 5 / 4
7,540
754
9,829
10,701
3,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
0 / 2 / 5
7,108
711
4,916
6,835
2,389
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
Riku Knightwolf
Zhong Kui
14
0 / 4 / 7
7,468
747
11,407
10,980
7,812
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
VanDusen31
Thanatos
14
3 / 5 / 3
7,668
767
4,804
9,811
3,385
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 3 / 6
7,967
797
5,717
6,239
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
4 / 1 / 15
8,944
894
12,737
5,854
2,350
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
7 / 2 / 9
9,059
906
5,095
7,570
7,159
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Mcgruber14
Sun Wukong
14
3 / 2 / 15
8,301
830
9,372
10,445
11,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
1 / 3 / 11
8,409
841
2,593
10,183
11,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
deathNote278
Izanami
15
4 / 2 / 10
9,292
929
9,867
8,109
3,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
79
10
Kills
19
19
Deaths
10
25
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
1
15
11.5
L
Susano
Cahuenga
Susano
4
5
4
1.2
L
0
2
5
1.25
W
7
2
9
5.75
W
Sun Wukong
Mcgruber14
Sun Wukong
3
2
15
5.25
L
Zhong Kui
Riku Knightwolf
Zhong Kui
0
4
7
0.88
W
1
3
11
2.17
L
Thanatos
VanDusen31
Thanatos
3
5
3
0.9
L
3
3
6
2
W
Izanami
deathNote278
Izanami
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,673
Damage
39,664
44,566
Taken
42,161
19,185
Mitigated
36,263
15,138
Healing
11,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,737
3,863
1,240
1,759
5,854
2,350
505
2,571
3,283
23,259
227
L
Susano
Cahuenga
Susano
9,829
1,389
776
1,610
10,701
3,540
0
4,214
6,487
0
19,182
L
4,916
1,305
763
1,716
6,835
2,389
39
3,518
3,317
24,540
0
W
5,095
142
89
449
7,570
7,159
0
4,787
2,783
13,900
308
W
Sun Wukong
Mcgruber14
Sun Wukong
9,372
332
679
1,619
10,445
11,199
262
5,576
4,869
0
16,052
L
Zhong Kui
Riku Knightwolf
Zhong Kui
11,407
849
0
2,964
10,980
7,812
63
5,207
5,773
21,174
849
W
2,593
1,464
502
2,572
10,183
11,614
490
5,106
5,077
9,270
0
L
Thanatos
VanDusen31
Thanatos
4,804
659
1,358
4,986
9,811
3,385
0
4,016
5,795
0
13,754
L
5,717
494
287
678
6,239
2,059
397
3,080
3,159
21,472
476
W
Izanami
deathNote278
Izanami
9,867
4,901
712
1,901
8,109
3,941
370
3,378
4,731
0
24,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,751
Gold Earned
44,005
132
Minions Killed
108
0
Camps Cleared
0
882,759
Distance Traveled
807,464
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,944
894
24
2
0
177,512
0
L
Susano
7,540
754
15
2
0
180,503
0
L
Chronos
7,108
711
32
3
0
170,020
0
W
Cthulhu
9,059
906
11
1
0
117,338
0
W
Sun Wukong
8,301
830
14
1
0
180,203
0
L
Zhong Kui
7,468
747
24
2
0
172,779
0
W
Fafnir
8,409
841
14
1
0
152,747
0
L
Thanatos
7,668
767
14
1
0
194,840
0
L
Nox
7,967
797
47
5
0
164,617
0
W
Izanami
9,292
929
45
5
0
179,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role