Player Matchup

Ullr
Ullr
 
Ullr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KlampFer
Nu Wa
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 32L
1,507 Elo+
Solo
Ares
Ares
MadarAD-69
Ares
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,139 Elo+
Solo
Vulcan
Vulcan
TableTennisGod2
Vulcan
Level 56
God Stats
10W - 19L
1,322 SR
Queue Stats
35W - 43L
1,443 Elo+
Solo
Team Averages
Level 96
1,464 SR
1,418 Elo+

VS

Team Averages
Level 141
1,687 SR
1,637 Elo+
Artio
Artio
Karl3000
Artio
Level 122
God Stats
4W - 0L
1,735 SR
Queue Stats
174W - 25L
1,811 Elo+
Party 1
Medusa
Medusa
OfficerHot
Medusa
Level 152
God Stats
2W - 0L
1,796 SR
Queue Stats
341W - 65L
1,770 Elo+
Party 1
Scylla
Scylla
RegulusCorLeonis
Scylla
Level 132
God Stats
6W - 4L
1,697 SR
Queue Stats
304W - 216L
1,514 Elo+
Solo
Hercules
Hercules
Weebules
Hercules
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,587 Elo+
Solo
Hel
Hel
YoungerMiquel
Hel
Level 151
God Stats
3W - 0L
1,707 SR
Queue Stats
74W - 65L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
2 / 1 / 3
7,326
1,221
10,916
9,963
5,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
 
Sun Wukong
11
0 / 2 / 1
6,502
1,084
2,728
5,668
2,761
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
KlampFer
Nu Wa
12
4 / 5 / 1
8,071
1,345
10,677
11,134
3,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
0 / 1 / 4
6,796
1,133
4,158
12,802
11,149
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
0 / 3 / 1
6,409
1,068
912
2,270
595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

260

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Karl3000
Artio
13
1 / 1 / 9
7,668
1,278
8,228
13,611
14,053
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Medusa
OfficerHot
Medusa
13
5 / 0 / 3
8,497
1,416
12,497
5,017
1,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 2 / 5
7,747
1,291
7,698
5,990
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hercules
Weebules
Hercules
12
2 / 1 / 4
7,134
1,189
4,442
4,561
2,985
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 2 / 5
7,634
1,272
4,843
4,766
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
6
Kills
12
12
Deaths
6
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
1
3
3.5
L
Sun Wukong
 
Sun Wukong
0
2
1
0.25
W
Artio
Karl3000
Artio
1
1
9
5.5
L
Nu Wa
KlampFer
Nu Wa
4
5
1
0.9
L
0
1
4
2
W
Medusa
OfficerHot
Medusa
5
0
3
6.5
W
3
2
5
2.75
L
0
3
1
0.17
W
Hercules
Weebules
Hercules
2
1
4
4
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,391
Damage
37,708
41,837
Taken
33,945
23,523
Mitigated
21,176
2,277
Healing
12,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
10,916
5,642
0
1,188
9,963
5,122
0
4,551
5,412
0
20,301
L
Sun Wukong
 
Sun Wukong
2,728
350
0
489
5,668
2,761
0
2,185
3,483
0
9,919
W
Artio
Karl3000
Artio
8,228
891
2,165
5,808
13,611
14,053
0
5,265
8,024
13,868
1,587
L
Nu Wa
KlampFer
Nu Wa
10,677
2,817
0
0
11,134
3,896
0
4,885
6,249
24,537
563
L
4,158
946
0
350
12,802
11,149
0
7,236
5,566
6,150
0
W
Medusa
OfficerHot
Medusa
12,497
6,457
0
1,187
5,017
1,425
0
2,360
2,479
0
28,404
W
7,698
406
0
0
5,990
1,376
0
2,459
3,363
17,603
0
L
912
38
0
250
2,270
595
0
1,436
834
6,342
0
W
Hercules
Weebules
Hercules
4,442
1,384
0
747
4,561
2,985
0
2,296
2,176
0
9,392
W
4,843
131
896
1,366
4,766
1,337
0
2,232
2,461
24,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,104
Gold Earned
38,680
90
Minions Killed
143
3
Camps Cleared
3
486,866
Distance Traveled
668,038
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,326
1,221
19
3
1
138,109
0
L
Sun Wukong
6,502
1,084
10
2
0
67,342
0
W
Artio
7,668
1,278
10
2
0
147,288
0
L
Nu Wa
8,071
1,345
41
7
1
115,944
0
L
Ares
6,796
1,133
5
1
1
129,412
0
W
Medusa
8,497
1,416
31
5
2
150,122
0
W
Scylla
7,747
1,291
41
7
0
137,810
0
L
Vulcan
6,409
1,068
15
3
0
36,059
0
W
Hercules
7,134
1,189
14
2
0
95,356
0
W
Hel
7,634
1,272
47
8
1
137,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role