Player Matchup

King Arthur
King Arthur
AndroidWater76
King Arthur
Level 100
God Stats
10W - 6L
1,491 SR
Queue Stats
179W - 181L
1,396 Elo+
Solo
Merlin
Merlin
DC-beastJoe202
Merlin
Level 82
God Stats
2W - 2L
1,424 SR
Queue Stats
84W - 95L
1,415 Elo+
Solo
Awilix
Awilix
Willi P 816
Awilix
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 32L
1,524 Elo+
Solo
Maui
Maui
hirulik
Maui
Level 39
God Stats
14W - 13L
1,213 SR
Queue Stats
64W - 75L
1,274 Elo+
Party 1
Danzaburou
Danzaburou
lunaurstepsis
Danzaburou
Level 38
God Stats
28W - 13L
1,644 SR
Queue Stats
73W - 65L
1,301 Elo+
Party 1
Team Averages
Level 81
1,455 SR
1,382 Elo+

VS

Team Averages
Level 79
1,510 SR
1,401 Elo+
Bellona
Bellona
Eyeluh
Bellona
Level 62
God Stats
13W - 17L
1,374 SR
Queue Stats
351W - 347L
1,431 Elo+
Solo
Ishtar
Ishtar
LDCxH0TxS0UP
Ishtar
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,276 Elo+
Solo
Bacchus
Bacchus
Washedupqt
Bacchus
Level 49
God Stats
6W - 3L
1,815 SR
Queue Stats
69W - 57L
1,459 Elo+
Party 2
Erlang Shen
Erlang Shen
Wolfswift3030
Erlang Shen
Level 108
God Stats
11W - 15L
1,380 SR
Queue Stats
266W - 260L
1,404 Elo+
Solo
Persephone
Persephone
hamsandwitch6969
Persephone
Level 88
God Stats
5W - 4L
1,480 SR
Queue Stats
272W - 258L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AndroidWater76
King Arthur
9
0 / 4 / 1
5,774
481
4,117
10,683
5,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 2 / 0
6,779
565
1,026
5,383
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
12
2 / 0 / 2
6,529
544
3,947
6,261
2,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
hirulik
Maui
9
1 / 0 / 2
6,327
527
2,699
6,940
3,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
lunaurstepsis
Danzaburou
11
1 / 2 / 2
6,521
543
2,554
5,602
1,738
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Eyeluh
Bellona
3
0 / 1 / 0
4,008
334
747
1,634
885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
10
2 / 3 / 0
6,049
504
2,082
6,143
1,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
Washedupqt
Bacchus
12
4 / 0 / 2
6,991
583
9,111
7,865
7,213
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
Wolfswift3030
Erlang Shen
9
2 / 3 / 0
5,695
475
3,169
8,222
3,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
hamsandwitch6969
Persephone
10
0 / 1 / 1
5,789
482
4,538
5,235
1,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
6
Kills
8
8
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AndroidWater76
King Arthur
0
4
1
0.13
W
2
2
0
1
L
Bellona
Eyeluh
Bellona
0
1
0
0
L
Ishtar
2
3
0
0.67
L
Bacchus
Washedupqt
Bacchus
4
0
2
5
W
Awilix
2
0
2
3
L
Erlang Shen
Wolfswift3030
Erlang Shen
2
3
0
0.67
L
Persephone
hamsandwitch6969
Persephone
0
1
1
0.5
W
Maui
hirulik
Maui
1
0
2
2
W
Danzaburou
lunaurstepsis
Danzaburou
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,343
Damage
19,647
34,869
Taken
29,099
14,800
Mitigated
14,309
8,309
Healing
10,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AndroidWater76
King Arthur
4,117
728
0
1,901
10,683
5,939
0
6,030
4,570
0
31,641
W
1,026
61
0
606
5,383
1,393
0
2,172
2,839
38,687
180
L
Bellona
Eyeluh
Bellona
747
113
0
568
1,634
885
0
0
1,634
130
5,378
L
Ishtar
2,082
796
48
797
6,143
1,751
328
929
5,214
0
30,070
L
Bacchus
Washedupqt
Bacchus
9,111
853
0
4,929
7,865
7,213
0
1,048
6,817
34,515
3,596
W
Awilix
3,947
986
0
1,648
6,261
2,040
0
1,725
4,359
0
38,963
L
Erlang Shen
Wolfswift3030
Erlang Shen
3,169
1,713
0
3,600
8,222
3,297
0
830
7,346
0
39,194
L
Persephone
hamsandwitch6969
Persephone
4,538
43
0
744
5,235
1,163
0
634
4,363
31,875
0
W
Maui
hirulik
Maui
2,699
973
0
1,782
6,940
3,690
365
1,966
4,964
22,623
0
W
Danzaburou
lunaurstepsis
Danzaburou
2,554
762
0
2,372
5,602
1,738
1,061
1,025
4,567
0
44,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,930
Gold Earned
28,532
321
Minions Killed
256
0
Camps Cleared
0
1,155,496
Distance Traveled
806,151
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,774
481
56
5
0
194,676
0
W
Merlin
6,779
565
86
7
0
214,602
3
L
Bellona
4,008
334
13
1
0
46,026
0
L
Ishtar
6,049
504
60
5
0
173,558
1
L
Bacchus
6,991
583
63
5
0
200,228
0
W
Awilix
6,529
544
73
6
0
273,086
0
L
Erlang Shen
5,695
475
61
5
0
161,070
0
L
Persephone
5,789
482
59
5
0
225,269
2
W
Maui
6,327
527
35
3
0
248,236
1
W
Danzaburou
6,521
543
71
6
0
224,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role