Player Matchup

Ares
Ares
Bronze III
BmB Skyy
Ares
Bronze III
Level 46
God Stats
0W - 1L
1,508 SR
Queue Stats
5W - 8L
1,400 MMR
Party 1
Ix Chel
Ix Chel
Gold V
ErosZeroken
Ix Chel
Gold V
Level 159
God Stats
7W - 5L
1,564 SR
Queue Stats
187W - 189L
1,400 MMR
Solo
Thor
Thor
Bronze III
i_Snipe_u187
Thor
Bronze III
Level 47
God Stats
0W - 1L
1,170 SR
Queue Stats
44W - 51L
1,400 MMR
Solo
Surtr
Surtr
Gold V
koiii7
Surtr
Gold V
Level 126
God Stats
1W - 3L
1,359 SR
Queue Stats
966W - 1,034L
1,280 MMR
Solo
Danzaburou
Danzaburou
Silver V
l715l
Danzaburou
Silver V
Level 94
God Stats
4W - 7L
1,526 SR
Queue Stats
11W - 20L
1,329 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,425 SR
1,362 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,405 SR
1,362 MMR
Yemoja
Yemoja
Gold V
Clow King13
Yemoja
Gold V
Level 143
God Stats
4W - 1L
1,296 SR
Queue Stats
123W - 124L
1,353 MMR
Party 2
King Arthur
King Arthur
Gold III
IngJoe
King Arthur
Gold III
Level 137
God Stats
1W - 4L
1,085 SR
Queue Stats
145W - 138L
1,421 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
KitsuneAnubis
Ah Muzen Cab
Silver I
Level 136
God Stats
3W - 5L
1,425 SR
Queue Stats
52W - 72L
1,403 MMR
Solo
Pele
Pele
Silver III
TheSauce3206
Pele
Silver III
Level 70
God Stats
1W - 0L
1,720 SR
Queue Stats
11W - 20L
1,274 MMR
Solo
Sol
Sol
Gold V
ViscousComb203
Sol
Gold V
Level 146
God Stats
16W - 5L
1,500 SR
Queue Stats
122W - 123L
1,361 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
1 / 3 / 0
5,221
522
2,449
7,799
5,555
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ix Chel
ErosZeroken
Ix Chel
10
1 / 3 / 0
5,434
543
4,463
4,457
1,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 1
5,396
540
3,630
8,445
3,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Surtr
koiii7
Surtr
7
0 / 5 / 0
4,456
446
2,382
8,276
4,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Danzaburou
l715l
Danzaburou
9
0 / 2 / 0
4,808
481
5,142
7,148
2,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
Erlang ShenBacchusRavanaMedusa

VS

Bans
MulanAthenaAgniChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
3 / 0 / 2
6,237
624
2,364
6,478
3,685
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
IngJoe
King Arthur
12
6 / 1 / 1
7,173
717
7,566
8,179
5,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ah Muzen Cab
KitsuneAnubis
Ah Muzen Cab
11
1 / 2 / 3
5,547
555
3,764
7,336
2,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
4 / 0 / 2
5,808
581
5,621
6,467
2,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
2 / 0 / 2
6,110
611
5,582
6,069
1,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
16
16
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ares
1
3
0
0.33
W
Yemoja
3
0
2
4
L
Ix Chel
ErosZeroken
Ix Chel
1
3
0
0.33
W
King Arthur
IngJoe
King Arthur
6
1
1
6.5
W
Ah Muzen Cab
KitsuneAnubis
Ah Muzen Cab
1
2
3
1.25
W
4
0
2
5
W
2
0
2
3
L
1
3
1
0.5
L
Surtr
koiii7
Surtr
0
5
0
0
L
Danzaburou
l715l
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,066
Damage
24,897
36,125
Taken
34,529
16,786
Mitigated
14,521
5,923
Healing
11,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,449
340
0
782
7,799
5,555
0
2,570
5,229
13,682
0
W
Yemoja
2,364
492
1,522
2,661
6,478
3,685
0
2,611
3,641
13,101
1,700
L
Ix Chel
ErosZeroken
Ix Chel
4,463
506
200
479
4,457
1,435
0
763
3,694
33,400
863
W
King Arthur
IngJoe
King Arthur
7,566
908
0
1,691
8,179
5,215
0
310
7,391
0
49,336
W
Ah Muzen Cab
KitsuneAnubis
Ah Muzen Cab
3,764
1,454
0
660
7,336
2,009
0
2,072
5,018
0
42,630
W
5,621
1,080
0
1,131
6,467
2,120
0
736
5,691
0
38,556
W
5,582
2,591
0
3,388
6,069
1,492
0
558
5,511
52,143
4,217
L
3,630
476
0
355
8,445
3,672
0
212
8,233
0
36,482
L
Surtr
koiii7
Surtr
2,382
843
0
1,133
8,276
4,069
0
0
8,276
454
19,142
L
Danzaburou
l715l
Danzaburou
5,142
2,093
0
2,974
7,148
2,055
0
4,187
2,961
0
41,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,315
Gold Earned
30,875
285
Minions Killed
349
0
Camps Cleared
0
978,082
Distance Traveled
996,845
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,221
522
27
3
0
200,426
0
W
Yemoja
6,237
624
24
2
0
195,771
3
L
Ix Chel
5,434
543
75
8
0
187,057
4
W
King Arthur
7,173
717
77
8
0
179,041
0
W
Ah Muzen Cab
5,547
555
84
8
0
197,417
0
W
Pele
5,808
581
66
7
0
234,973
0
W
Sol
6,110
611
98
10
0
189,643
2
L
Thor
5,396
540
68
7
0
220,210
0
L
Surtr
4,456
446
41
4
0
189,060
0
L
Danzaburou
4,808
481
74
7
0
181,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role