Player Matchup

Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Baba-HutcH-95
Charon
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 129L
1,459 Elo+
Solo
Erlang Shen
Erlang Shen
SheWasOnlyVII_
Erlang Shen
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 64L
1,495 Elo+
Party 2
Bastet
Bastet
The_R_Joker
Bastet
Level 143
God Stats
9W - 3L
1,926 SR
Queue Stats
136W - 141L
1,532 Elo+
Party 2
Anhur
Anhur
berniesmitsie
Anhur
Level 101
God Stats
26W - 23L
1,578 SR
Queue Stats
105W - 119L
1,510 Elo+
Party 2
Team Averages
Level 122
1,601 SR
1,499 Elo+

VS

Team Averages
Level 110
1,514 SR
1,415 Elo+
Charybdis
Charybdis
AL-_-FA8EEH
Charybdis
Level 141
God Stats
6W - 10L
1,500 SR
Queue Stats
324W - 329L
1,460 Elo+
Party 1
Hercules
Hercules
DirePants95
Hercules
Level 128
God Stats
129W - 98L
1,555 SR
Queue Stats
490W - 485L
1,385 Elo+
Solo
Kukulkan
Kukulkan
YHALANSARI_
Kukulkan
Level 148
God Stats
7W - 6L
1,619 SR
Queue Stats
322W - 319L
1,449 Elo+
Party 1
Horus
Horus
danielesaccardi
Horus
Level 49
God Stats
7W - 7L
1,386 SR
Queue Stats
47W - 58L
1,263 Elo+
Solo
Pele
Pele
supSumm3r
Pele
Level 85
God Stats
7W - 6L
1,512 SR
Queue Stats
49W - 40L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 1 / 0
6,004
546
508
4,698
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 2 / 1
4,702
427
5,185
8,380
5,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Erlang Shen
SheWasOnlyVII_
Erlang Shen
5
0 / 3 / 0
4,216
383
1,196
4,422
1,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
10
0 / 0 / 1
5,219
474
2,073
5,865
1,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
1 / 3 / 1
5,501
500
2,859
7,170
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AL-_-FA8EEH
Charybdis
10
0 / 1 / 4
5,335
485
5,562
5,872
1,492
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
DirePants95
Hercules
13
5 / 0 / 0
7,621
693
3,463
4,282
3,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
YHALANSARI_
Kukulkan
12
1 / 0 / 1
6,453
587
3,341
2,931
868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 5
6,035
549
2,702
6,670
3,846
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
10
3 / 0 / 1
5,987
544
5,071
7,617
2,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
9
9
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
0
0
W
Charybdis
AL-_-FA8EEH
Charybdis
0
1
4
2
L
1
2
1
0.75
W
Hercules
DirePants95
Hercules
5
0
0
5
L
Erlang Shen
SheWasOnlyVII_
Erlang Shen
0
3
0
0
L
Bastet
0
0
1
0.5
W
Kukulkan
YHALANSARI_
Kukulkan
1
0
1
1.5
L
1
3
1
0.5
W
0
1
5
2.5
W
Pele
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,821
Damage
20,139
30,535
Taken
27,372
11,747
Mitigated
12,149
10,075
Healing
12,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
508
0
72
1,650
4,698
1,680
534
2,631
2,067
37,599
1,012
W
Charybdis
AL-_-FA8EEH
Charybdis
5,562
3,166
0
2,392
5,872
1,492
0
1,724
3,875
0
36,756
L
5,185
826
248
1,776
8,380
5,509
0
0
8,380
16,841
2,192
W
Hercules
DirePants95
Hercules
3,463
1,551
0
2,494
4,282
3,473
62
0
4,282
0
44,418
L
Erlang Shen
SheWasOnlyVII_
Erlang Shen
1,196
712
0
807
4,422
1,204
0
0
4,422
0
10,818
L
Bastet
2,073
546
0
3,740
5,865
1,550
0
540
5,325
0
35,465
W
Kukulkan
YHALANSARI_
Kukulkan
3,341
104
0
1,010
2,931
868
0
440
2,423
50,666
0
L
2,859
1,559
0
1,782
7,170
1,804
0
170
7,000
0
41,444
W
2,702
1,257
976
4,069
6,670
3,846
0
1,516
4,721
0
14,384
W
Pele
5,071
1,402
0
1,807
7,617
2,470
0
558
7,022
0
44,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,642
Gold Earned
31,431
293
Minions Killed
342
0
Camps Cleared
0
929,561
Distance Traveled
1,119,218
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,004
546
94
9
0
229,079
1
W
Charybdis
5,335
485
59
5
0
195,252
2
L
Charon
4,702
427
23
2
0
188,961
0
W
Hercules
7,621
693
96
9
0
198,410
0
L
Erlang Shen
4,216
383
22
2
0
97,331
0
L
Bastet
5,219
474
79
7
0
220,763
0
W
Kukulkan
6,453
587
98
9
0
227,071
1
L
Anhur
5,501
500
75
7
0
193,427
0
W
Horus
6,035
549
27
2
0
231,207
2
W
Pele
5,987
544
62
6
0
267,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role