Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Tyragnì
Bacchus
Level 21
God Stats
3W - 1L
1,782 SR
Queue Stats
24W - 26L
1,396 Elo+
Party 1
Yu Huang
Yu Huang
Weweslayer44
Yu Huang
Level 82
God Stats
9W - 3L
1,902 SR
Queue Stats
297W - 279L
1,481 Elo+
Solo
Ao Kuang
Ao Kuang
Zeyroxs
Ao Kuang
Level 47
God Stats
3W - 4L
1,622 SR
Queue Stats
107W - 115L
1,405 Elo+
Party 1
King Arthur
King Arthur
lauty2712
King Arthur
Level 149
God Stats
4W - 8L
1,443 SR
Queue Stats
304W - 296L
1,560 Elo+
Solo
Team Averages
Level 89
1,650 SR
1,468 Elo+

VS

Team Averages
Level 91
1,557 SR
1,459 Elo+
Nu Wa
Nu Wa
CelestialCRL
Nu Wa
Level 125
God Stats
34W - 27L
1,662 SR
Queue Stats
527W - 616L
1,489 Elo+
Party 2
Bacchus
Bacchus
Danee666
Bacchus
Level 77
God Stats
9W - 5L
1,533 SR
Queue Stats
83W - 97L
1,456 Elo+
Party 2
Serqet
Serqet
RogueDmL
Serqet
Level 100
God Stats
10W - 6L
1,566 SR
Queue Stats
116W - 116L
1,475 Elo+
Party 2
Cthulhu
Cthulhu
Vladimirovna
Cthulhu
Level 91
God Stats
10W - 5L
1,427 SR
Queue Stats
426W - 386L
1,535 Elo+
Solo
Charybdis
Charybdis
mystic-wings10
Charybdis
Level 63
God Stats
1W - 0L
1,598 SR
Queue Stats
16W - 21L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
4 / 1 / 3
8,480
565
7,057
6,198
1,980
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Tyragnì
Bacchus
12
4 / 2 / 4
8,184
546
4,963
9,662
8,797
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yu Huang
Weweslayer44
Yu Huang
15
1 / 3 / 0
8,632
575
4,393
8,713
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Zeyroxs
Ao Kuang
12
1 / 5 / 0
7,094
473
4,191
12,322
3,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
lauty2712
King Arthur
12
0 / 4 / 1
6,908
461
4,456
13,257
9,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 10
8,595
573
7,970
5,456
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bacchus
Danee666
Bacchus
10
1 / 5 / 3
6,359
424
2,412
10,217
9,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
RogueDmL
Serqet
16
10 / 1 / 1
8,873
592
7,652
8,724
3,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Vladimirovna
Cthulhu
14
4 / 1 / 2
8,737
582
8,658
9,319
7,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Charybdis
mystic-wings10
Charybdis
11
0 / 2 / 2
6,592
439
1,765
5,983
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
10
Kills
15
15
Deaths
10
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
4
1
3
5.5
W
0
1
10
5
W
Bacchus
Danee666
Bacchus
1
5
3
0.5
W
Serqet
RogueDmL
Serqet
10
1
1
10.5
L
Bacchus
Tyragnì
Bacchus
4
2
4
3
W
Cthulhu
Vladimirovna
Cthulhu
4
1
2
5
L
Yu Huang
Weweslayer44
Yu Huang
1
3
0
0.33
L
Ao Kuang
Zeyroxs
Ao Kuang
1
5
0
0.2
L
King Arthur
lauty2712
King Arthur
0
4
1
0.13
W
Charybdis
mystic-wings10
Charybdis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,060
Damage
28,457
50,152
Taken
39,699
26,637
Mitigated
23,332
11,808
Healing
12,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
7,057
2,917
0
1,300
6,198
1,980
858
1,651
4,259
0
68,075
W
7,970
791
0
586
5,456
1,420
0
3,775
1,505
65,658
0
W
Bacchus
Danee666
Bacchus
2,412
77
0
2,355
10,217
9,528
0
2,990
7,184
12,137
1,299
W
Serqet
RogueDmL
Serqet
7,652
1,353
0
5,227
8,724
3,039
0
2,328
6,226
0
60,678
L
Bacchus
Tyragnì
Bacchus
4,963
296
0
2,343
9,662
8,797
30
2,296
6,988
24,578
0
W
Cthulhu
Vladimirovna
Cthulhu
8,658
994
2
2,908
9,319
7,696
238
1,966
7,353
62,610
2,092
L
Yu Huang
Weweslayer44
Yu Huang
4,393
76
0
1,621
8,713
2,850
0
2,578
5,473
72,762
990
L
Ao Kuang
Zeyroxs
Ao Kuang
4,191
962
16
4,934
12,322
3,851
0
3,030
8,831
37,781
0
L
King Arthur
lauty2712
King Arthur
4,456
470
0
1,594
13,257
9,159
0
8,279
4,628
0
40,341
W
Charybdis
mystic-wings10
Charybdis
1,765
677
0
1,504
5,983
1,649
0
2,069
3,904
0
44,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,298
Gold Earned
39,156
457
Minions Killed
442
0
Camps Cleared
0
1,457,324
Distance Traveled
1,499,744
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,480
565
109
7
0
305,423
1
W
Nu Wa
8,595
573
135
9
0
287,867
5
W
Bacchus
6,359
424
16
1
0
300,372
9
W
Serqet
8,873
592
99
7
0
375,258
0
L
Bacchus
8,184
546
37
2
0
313,779
2
W
Cthulhu
8,737
582
113
8
0
265,411
5
L
Yu Huang
8,632
575
163
11
0
286,737
0
L
Ao Kuang
7,094
473
73
5
0
309,629
0
L
King Arthur
6,908
461
75
5
0
241,756
1
W
Charybdis
6,592
439
79
5
0
270,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role