Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Jefejesss
Medusa
Level 75
God Stats
6W - 6L
1,605 SR
Queue Stats
68W - 73L
1,495 Elo+
Party 1
Ao Kuang
Ao Kuang
Scrunchybuns
Ao Kuang
Level 141
God Stats
105W - 73L
1,544 SR
Queue Stats
299W - 282L
1,468 Elo+
Solo
Chaac
Chaac
Tsunami_Fonsyy
Chaac
Level 68
God Stats
8W - 7L
1,532 SR
Queue Stats
45W - 59L
1,451 Elo+
Party 1
Hel
Hel
xDeportMe
Hel
Level 159
God Stats
6W - 8L
1,353 SR
Queue Stats
389W - 398L
1,566 Elo+
Solo
Team Averages
Level 120
1,507 SR
1,496 Elo+

VS

Team Averages
Level 132
1,585 SR
1,512 Elo+
Bacchus
Bacchus
LIFExYAHOO
Bacchus
Level 106
God Stats
10W - 19L
1,444 SR
Queue Stats
532W - 524L
1,512 Elo+
Solo
Ullr
Ullr
PostLonely
Ullr
Level 126
God Stats
0W - 3L
1,809 SR
Queue Stats
145W - 137L
1,493 Elo+
Solo
Da Ji
Da Ji
This9iggaday
Da Ji
Level 124
God Stats
4W - 7L
1,615 SR
Queue Stats
60W - 64L
1,507 Elo+
Solo
Zhong Kui
Zhong Kui
UsualWinner
Zhong Kui
Level 159
God Stats
2W - 2L
1,534 SR
Queue Stats
48W - 48L
1,523 Elo+
Solo
Chaac
Chaac
kosluki1521
Chaac
Level 147
God Stats
1W - 2L
1,524 SR
Queue Stats
38W - 36L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
2 / 2 / 4
6,944
694
4,051
9,675
2,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Jefejesss
Medusa
9
1 / 3 / 0
5,218
522
4,715
7,076
1,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
Scrunchybuns
Ao Kuang
11
0 / 3 / 2
5,848
585
2,393
8,709
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

8
0 / 5 / 0
4,646
465
5,217
9,609
3,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
5 / 2 / 0
7,190
719
5,613
5,558
1,738
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LIFExYAHOO
Bacchus
9
4 / 1 / 5
6,100
610
6,630
10,198
7,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
5 / 0 / 4
6,330
633
4,855
7,083
2,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

3
0 / 2 / 0
3,716
372
824
1,607
532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Zhong Kui
UsualWinner
Zhong Kui
10
3 / 3 / 2
5,816
582
7,007
9,328
5,606
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
3 / 2 / 1
6,358
636
3,499
6,520
2,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
8
Kills
15
15
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
2
4
2
W
Medusa
Jefejesss
Medusa
1
3
0
0.33
L
Bacchus
LIFExYAHOO
Bacchus
4
1
5
6.5
L
5
0
4
7
W
Ao Kuang
Scrunchybuns
Ao Kuang
0
3
2
0.33
L
0
2
0
0
W
0
5
0
0
L
Zhong Kui
UsualWinner
Zhong Kui
3
3
2
1.33
L
3
2
1
1.75
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,989
Damage
22,815
40,627
Taken
34,736
12,589
Mitigated
18,730
14,943
Healing
9,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,051
1,318
0
1,817
9,675
2,678
0
297
9,378
0
43,936
W
Medusa
Jefejesss
Medusa
4,715
1,861
0
1,824
7,076
1,895
0
4,169
2,907
0
28,662
L
Bacchus
LIFExYAHOO
Bacchus
6,630
1,128
0
1,908
10,198
7,481
0
1,308
8,816
19,713
0
L
4,855
1,742
0
1,544
7,083
2,336
0
156
6,887
0
35,586
W
Ao Kuang
Scrunchybuns
Ao Kuang
2,393
706
0
4,985
8,709
2,344
0
2,281
6,428
45,228
0
L
824
292
0
241
1,607
532
0
0
1,607
0
4,181
W
5,217
1,348
0
2,502
9,609
3,934
0
3,567
6,042
0
15,817
L
Zhong Kui
UsualWinner
Zhong Kui
7,007
220
0
3,966
9,328
5,606
5
4,252
4,747
33,631
1,826
L
3,499
1,207
0
1,415
6,520
2,775
0
1,847
4,673
0
41,613
W
5,613
361
1,334
2,481
5,558
1,738
336
3,245
2,313
41,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,846
Gold Earned
28,320
306
Minions Killed
236
0
Camps Cleared
0
1,088,022
Distance Traveled
897,000
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,944
694
75
8
0
204,192
2
W
Medusa
5,218
522
41
4
0
218,255
0
L
Bacchus
6,100
610
27
3
0
212,607
0
L
Ullr
6,330
633
62
6
0
213,922
1
W
Ao Kuang
5,848
585
73
7
0
223,600
6
L
Da Ji
3,716
372
9
1
0
47,412
0
W
Chaac
4,646
465
24
2
0
219,336
6
L
Zhong Kui
5,816
582
60
6
0
206,249
0
L
Chaac
6,358
636
78
8
0
216,810
0
W
Hel
7,190
719
93
9
0
222,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role