Player Matchup

Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
HOSTALFOX
Thanatos
Level 149
God Stats
1W - 1L
1,704 SR
Queue Stats
47W - 35L
1,569 Elo+
Solo
Bacchus
Bacchus
JonesTheValiant
Bacchus
Level 86
God Stats
0W - 2L
1,274 SR
Queue Stats
30W - 42L
1,472 Elo+
Solo
Hades
Hades
Ls KIRA UCHIHA
Hades
Level 156
God Stats
141W - 102L
1,602 SR
Queue Stats
523W - 534L
1,520 Elo+
Solo
Tyr
Tyr
Sgt_Gunreaper13
Tyr
Level 104
God Stats
34W - 31L
1,573 SR
Queue Stats
248W - 244L
1,520 Elo+
Solo
Team Averages
Level 129
1,531 SR
1,516 Elo+

VS

Team Averages
Level 118
1,481 SR
1,489 Elo+
Hera
Hera
 
Hera
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
edy1102
Anhur
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 93L
1,488 Elo+
Party 1
Bacchus
Bacchus
penaguitos2
Bacchus
Level 83
God Stats
9W - 6L
1,564 SR
Queue Stats
273W - 254L
1,500 Elo+
Party 1
Charybdis
Charybdis
zzXBlackOutXzz
Charybdis
Level 159
God Stats
33W - 32L
1,340 SR
Queue Stats
356W - 332L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 0 / 0
3,596
599
2,411
2,094
411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
HOSTALFOX
Thanatos
7
3 / 1 / 0
4,202
700
925
3,992
1,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

6
0 / 1 / 2
3,891
649
1,664
3,160
1,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 3 / 0
3,519
587
1,330
4,379
2,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 1 / 0
4,339
723
1,504
7,007
3,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
8
3 / 0 / 1
4,618
770
2,662
2,642
603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anubis
 
Anubis
8
2 / 1 / 3
4,422
737
2,467
2,271
860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Anhur
edy1102
Anhur
6
0 / 1 / 1
3,353
559
1,472
3,003
645
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
penaguitos2
Bacchus
6
1 / 1 / 0
3,859
643
1,051
4,011
2,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
zzXBlackOutXzz
Charybdis
8
0 / 0 / 1
4,300
717
3,125
3,228
723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
3
Kills
6
6
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
W
Hera
 
Hera
3
0
1
3.5
W
Anubis
 
Anubis
2
1
3
3.5
L
Thanatos
HOSTALFOX
Thanatos
3
1
0
3
L
0
1
2
1
L
0
3
0
0
L
0
1
0
0
W
Anhur
edy1102
Anhur
0
1
1
0.5
W
Bacchus
penaguitos2
Bacchus
1
1
0
1
W
Charybdis
zzXBlackOutXzz
Charybdis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,834
Damage
10,777
20,632
Taken
15,155
8,627
Mitigated
5,485
9,193
Healing
7,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,411
1,437
0
1,028
2,094
411
0
490
1,604
0
22,999
W
Hera
 
Hera
2,662
622
0
1,410
2,642
603
0
1,287
1,355
22,920
0
W
Anubis
 
Anubis
2,467
79
0
1,135
2,271
860
0
118
2,153
25,375
0
L
Thanatos
HOSTALFOX
Thanatos
925
264
0
2,184
3,992
1,256
0
1,135
2,857
0
23,108
L
1,664
86
0
1,344
3,160
1,695
0
768
2,392
7,113
791
L
1,330
123
40
1,681
4,379
2,091
0
2,868
1,511
14,643
1,763
L
1,504
232
0
2,916
7,007
3,174
0
915
6,092
0
28,778
W
Anhur
edy1102
Anhur
1,472
871
0
1,096
3,003
645
0
631
2,372
0
17,256
W
Bacchus
penaguitos2
Bacchus
1,051
66
0
1,945
4,011
2,654
0
790
3,221
10,525
413
W
Charybdis
zzXBlackOutXzz
Charybdis
3,125
2,223
0
1,966
3,228
723
0
0
3,228
0
25,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,547
Gold Earned
20,552
172
Minions Killed
196
0
Camps Cleared
0
588,058
Distance Traveled
612,487
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,596
599
44
7
0
113,073
0
W
Hera
4,618
770
38
6
0
116,051
1
W
Anubis
4,422
737
49
8
0
137,308
0
L
Thanatos
4,202
700
48
8
0
143,348
0
L
Bacchus
3,891
649
3
1
0
127,123
4
L
Hades
3,519
587
26
4
0
79,444
0
L
Tyr
4,339
723
51
9
0
125,070
1
W
Anhur
3,353
559
34
6
0
117,278
0
W
Bacchus
3,859
643
14
2
0
133,909
0
W
Charybdis
4,300
717
61
10
0
107,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role