Player Matchup

Anubis
Anubis
Selmer47
Anubis
Level 47
God Stats
22W - 10L
1,620 SR
Queue Stats
172W - 173L
1,397 Elo+
Solo
Sun Wukong
Sun Wukong
ShBrandi
Sun Wukong
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,331 Elo+
Party 1
Jormungandr
Jormungandr
spudac
Jormungandr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 66
1,540 SR
1,409 Elo+

VS

Team Averages
Level 61
1,480 SR
1,339 Elo+
Chang'e
Chang'e
MostDangerous
Chang'e
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,281 Elo+
Solo
Skadi
Skadi
Norfolk13
Skadi
Level 84
God Stats
0W - 1L
1,545 SR
Queue Stats
12W - 13L
1,400 Elo+
Solo
Artio
Artio
Yipsyx
Artio
Level 46
God Stats
5W - 6L
1,397 SR
Queue Stats
21W - 34L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Selmer47
Anubis
12
3 / 1 / 1
6,890
984
6,788
4,446
1,870
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
ShBrandi
Sun Wukong
12
1 / 1 / 5
6,634
948
4,955
5,884
2,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Jormungandr
spudac
Jormungandr
11
3 / 0 / 4
6,735
962
2,574
2,309
1,357
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
9
0 / 3 / 1
5,587
798
2,821
6,659
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Norfolk13
Skadi
8
1 / 2 / 0
5,575
796
1,954
2,840
696
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Artio
Yipsyx
Artio
10
1 / 2 / 0
5,768
824
3,036
8,236
5,567
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
7
Kills
2
2
Deaths
7
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chang'e
0
3
1
0.17
L
Skadi
Norfolk13
Skadi
1
2
0
0.5
W
Anubis
Selmer47
Anubis
3
1
1
3.5
W
Sun Wukong
ShBrandi
Sun Wukong
1
1
5
3.5
L
Artio
Yipsyx
Artio
1
2
0
0.5
W
Jormungandr
spudac
Jormungandr
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,317
Damage
7,811
12,639
Taken
17,735
6,173
Mitigated
7,876
1,970
Healing
3,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
2,821
727
316
1,145
6,659
1,613
0
3,120
3,431
11,676
438
L
Skadi
Norfolk13
Skadi
1,954
451
0
381
2,840
696
0
1,299
1,508
0
9,651
W
Anubis
Selmer47
Anubis
6,788
332
0
1,650
4,446
1,870
185
1,504
2,680
26,926
0
W
Sun Wukong
ShBrandi
Sun Wukong
4,955
1,055
0
320
5,884
2,946
434
2,444
2,994
0
20,644
L
Artio
Yipsyx
Artio
3,036
571
128
1,810
8,236
5,567
0
4,928
3,027
8,736
1,355
W
Jormungandr
spudac
Jormungandr
2,574
877
0
0
2,309
1,357
190
787
1,427
6,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,259
Gold Earned
16,930
86
Minions Killed
61
0
Camps Cleared
0
397,764
Distance Traveled
314,895
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,587
798
30
4
0
126,412
0
L
Skadi
5,575
796
15
2
0
66,388
0
W
Anubis
6,890
984
34
5
0
130,009
2
W
Sun Wukong
6,634
948
41
6
0
144,161
0
L
Artio
5,768
824
16
2
0
122,095
0
W
Jormungandr
6,735
962
11
2
0
123,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role