Player Matchup

Anhur
Anhur
 
Anhur
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
ChungusTubby
Poseidon
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,500 Elo+
Party 1
Sol
Sol
Hitzu
Sol
Level 163
God Stats
134W - 76L
1,714 SR
Queue Stats
224W - 195L
1,539 Elo+
Solo
Erlang Shen
Erlang Shen
Sccoootttt
Erlang Shen
Level 246
God Stats
3W - 0L
1,482 SR
Queue Stats
367W - 280L
1,570 Elo+
Party 1
Nu Wa
Nu Wa
iPlomp
Nu Wa
Level 158
God Stats
2W - 2L
1,593 SR
Queue Stats
460W - 375L
1,518 Elo+
Party 1
Team Averages
Level 157
1,558 SR
1,525 Elo+

VS

Team Averages
Level 139
1,628 SR
1,518 Elo+
Scylla
Scylla
 
Scylla
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Armorfo
Anhur
Level 157
God Stats
1W - 1L
1,809 SR
Queue Stats
169W - 163L
1,530 Elo+
Solo
Ne Zha
Ne Zha
EmpxBoss
Ne Zha
Level 127
God Stats
1W - 2L
1,579 SR
Queue Stats
482W - 446L
1,519 Elo+
Solo
Baron Samedi
Baron Samedi
GXTonSafari
Baron Samedi
Level 65
God Stats
11W - 9L
1,751 SR
Queue Stats
254W - 264L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
3 / 1 / 2
5,576
558
3,947
5,540
1,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
ChungusTubby
Poseidon
12
3 / 1 / 3
6,093
609
3,823
5,473
1,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sol
Hitzu
Sol
12
1 / 0 / 2
6,764
676
8,690
10,021
2,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Erlang Shen
Sccoootttt
Erlang Shen
9
2 / 0 / 6
6,269
627
5,579
8,076
5,917
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
iPlomp
Nu Wa
11
3 / 1 / 4
6,542
654
4,133
3,291
739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 1 / 2
5,834
583
2,079
3,995
940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
 
Chaac
10
0 / 1 / 0
5,175
518
5,834
10,712
6,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Anhur
Armorfo
Anhur
9
1 / 3 / 0
5,582
558
3,335
6,787
1,192
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ne Zha
EmpxBoss
Ne Zha
10
1 / 4 / 2
5,101
510
3,786
8,923
3,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
GXTonSafari
Baron Samedi
7
0 / 3 / 2
4,633
463
3,558
7,514
3,660
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
12
Kills
3
3
Deaths
12
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
1
2
4
L
Scylla
 
Scylla
1
1
2
2
L
Chaac
 
Chaac
0
1
0
0
L
Anhur
Armorfo
Anhur
1
3
0
0.33
W
Poseidon
ChungusTubby
Poseidon
3
1
3
4.5
L
Ne Zha
EmpxBoss
Ne Zha
1
4
2
0.5
L
Baron Samedi
GXTonSafari
Baron Samedi
0
3
2
0.33
W
Sol
Hitzu
Sol
1
0
2
2
W
Erlang Shen
Sccoootttt
Erlang Shen
2
0
6
5
W
Nu Wa
iPlomp
Nu Wa
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,172
Damage
18,592
32,401
Taken
37,931
12,356
Mitigated
15,787
15,140
Healing
11,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,947
2,753
0
2,030
5,540
1,427
0
2,425
3,115
0
32,072
L
Scylla
 
Scylla
2,079
117
0
1,039
3,995
940
0
2,546
1,449
40,836
0
L
Chaac
 
Chaac
5,834
687
0
2,804
10,712
6,931
0
7,948
2,764
0
35,251
L
Anhur
Armorfo
Anhur
3,335
1,891
0
2,178
6,787
1,192
0
704
6,083
0
31,840
W
Poseidon
ChungusTubby
Poseidon
3,823
1,028
0
824
5,473
1,617
0
914
4,559
49,830
0
L
Ne Zha
EmpxBoss
Ne Zha
3,786
453
0
1,778
8,923
3,064
0
3,507
5,416
0
35,475
L
Baron Samedi
GXTonSafari
Baron Samedi
3,558
624
714
2,550
7,514
3,660
0
1,760
5,754
14,248
0
W
Sol
Hitzu
Sol
8,690
4,209
0
8,325
10,021
2,656
83
0
10,021
55,798
1,003
W
Erlang Shen
Sccoootttt
Erlang Shen
5,579
2,357
0
3,612
8,076
5,917
0
1,457
6,619
0
20,306
W
Nu Wa
iPlomp
Nu Wa
4,133
688
0
349
3,291
739
0
841
2,450
44,923
450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,244
Gold Earned
26,325
339
Minions Killed
327
0
Camps Cleared
0
957,990
Distance Traveled
959,764
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,576
558
51
5
0
146,504
0
L
Scylla
5,834
583
93
9
0
198,104
2
L
Chaac
5,175
518
71
7
0
202,274
0
L
Anhur
5,582
558
76
8
0
172,567
0
W
Poseidon
6,093
609
86
9
0
213,531
1
L
Ne Zha
5,101
510
67
7
0
210,961
0
L
Baron Samedi
4,633
463
20
2
0
175,858
1
W
Sol
6,764
676
92
9
0
186,701
0
W
Erlang Shen
6,269
627
26
3
0
217,209
0
W
Nu Wa
6,542
654
84
8
0
194,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role