Player Matchup

Susano
Susano
Burrakkuraia
Susano
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 100L
1,545 Elo+
Solo
Skadi
Skadi
JankyPlayer
Skadi
Level 165
God Stats
10W - 10L
1,567 SR
Queue Stats
213W - 209L
1,536 Elo+
Party 2
Raijin
Raijin
WheelsTheLegMan
Raijin
Level 160
God Stats
4W - 4L
1,630 SR
Queue Stats
237W - 222L
1,520 Elo+
Party 2
Nut
Nut
amills9
Nut
Level 129
God Stats
6W - 6L
1,556 SR
Queue Stats
198W - 183L
1,563 Elo+
Solo
Cerberus
Cerberus
obi_one_Shenobi
Cerberus
Level 159
God Stats
14W - 7L
1,762 SR
Queue Stats
566W - 560L
1,510 Elo+
Solo
Team Averages
Level 142
1,603 SR
1,535 Elo+

VS

Team Averages
Level 122
1,600 SR
1,532 Elo+
Janus
Janus
IAMurasame
Janus
Level 146
God Stats
20W - 16L
1,708 SR
Queue Stats
317W - 293L
1,601 Elo+
Solo
Heimdallr
Heimdallr
Pink Hues
Heimdallr
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,495 Elo+
Party 1
Athena
Athena
Redstorm96
Athena
Level 108
God Stats
4W - 3L
1,789 SR
Queue Stats
105W - 106L
1,530 Elo+
Solo
Cu Chulainn
Cu Chulainn
TooAmazingg4u
Cu Chulainn
Level 157
God Stats
0W - 1L
1,503 SR
Queue Stats
14W - 11L
1,456 Elo+
Party 1
Arachne
Arachne
UncertifiedC
Arachne
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 92L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
18
4 / 2 / 5
9,732
572
7,237
12,688
4,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

17
6 / 2 / 4
10,057
592
15,064
7,833
2,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
5 / 0 / 3
10,786
634
9,701
6,778
2,248
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nut
16
1 / 1 / 3
10,360
609
12,573
19,463
15,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cerberus
15
2 / 1 / 8
9,490
558
7,181
16,361
13,551
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
2 / 3 / 0
9,296
547
3,424
5,949
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Pink Hues
Heimdallr
15
3 / 8 / 0
8,654
509
11,047
16,557
6,219
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Athena
Redstorm96
Athena
13
0 / 3 / 3
7,831
461
4,253
14,827
14,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cu Chulainn
TooAmazingg4u
Cu Chulainn
14
0 / 3 / 1
8,137
479
11,848
21,933
17,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
UncertifiedC
Arachne
14
1 / 1 / 2
7,798
459
8,904
16,922
6,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
18
Kills
6
6
Deaths
18
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Susano
4
2
5
3.25
L
Janus
2
3
0
0.67
W
6
2
4
4
L
Heimdallr
Pink Hues
Heimdallr
3
8
0
0.38
L
Athena
Redstorm96
Athena
0
3
3
0.5
L
Cu Chulainn
TooAmazingg4u
Cu Chulainn
0
3
1
0.17
L
Arachne
UncertifiedC
Arachne
1
1
2
2
W
5
0
3
6.5
W
Nut
1
1
3
2.5
W
Cerberus
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,756
Damage
39,476
63,123
Taken
76,188
38,762
Mitigated
46,875
27,146
Healing
16,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
7,237
1,583
0
7,894
12,688
4,836
0
1,224
11,344
0
85,438
L
Janus
3,424
108
0
0
5,949
1,972
0
2,350
3,599
69,300
821
W
15,064
5,190
0
680
7,833
2,699
0
440
7,353
0
93,683
L
Heimdallr
Pink Hues
Heimdallr
11,047
8,123
0
4,022
16,557
6,219
0
3,346
13,211
0
70,052
L
Athena
Redstorm96
Athena
4,253
636
0
1,520
14,827
14,570
0
5,768
9,059
22,911
0
L
Cu Chulainn
TooAmazingg4u
Cu Chulainn
11,848
2,671
0
5,198
21,933
17,647
7
3,001
18,932
0
69,837
L
Arachne
UncertifiedC
Arachne
8,904
5,942
0
6,131
16,922
6,467
0
2,242
14,680
0
59,654
W
9,701
498
295
3,976
6,778
2,248
643
1,193
5,539
93,678
0
W
Nut
12,573
7,053
0
7,617
19,463
15,428
0
2,217
17,180
0
87,041
W
Cerberus
7,181
144
151
6,533
16,361
13,551
27
2,546
13,797
37,243
3,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,425
Gold Earned
41,716
734
Minions Killed
537
0
Camps Cleared
0
1,735,995
Distance Traveled
1,831,180
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,732
572
133
8
0
375,897
4
L
Janus
9,296
547
175
10
0
365,257
4
W
Skadi
10,057
592
156
9
0
345,741
2
L
Heimdallr
8,654
509
106
6
0
334,237
1
L
Athena
7,831
461
43
3
0
390,339
3
L
Cu Chulainn
8,137
479
121
7
0
320,858
7
L
Arachne
7,798
459
92
5
0
420,489
0
W
Raijin
10,786
634
181
11
0
356,498
3
W
Nut
10,360
609
169
10
0
287,552
2
W
Cerberus
9,490
558
95
6
0
370,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role