Player Matchup

Bellona
Bellona
 
Bellona
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Dezwell
Sylvanus
Level 70
God Stats
1W - 0L
1,535 SR
Queue Stats
96W - 98L
1,508 Elo+
Solo
Pele
Pele
HebezZ26
Pele
Level 135
God Stats
22W - 19L
1,399 SR
Queue Stats
1,039W - 1,068L
1,382 Elo+
Party 1
Athena
Athena
Nasramaxxus
Athena
Level 118
God Stats
2W - 0L
1,700 SR
Queue Stats
55W - 45L
1,502 Elo+
Party 2
Cernunnos
Cernunnos
WckDCLoWnMoNsT3R
Cernunnos
Level 107
God Stats
2W - 7L
1,326 SR
Queue Stats
223W - 234L
1,394 Elo+
Party 1
Team Averages
Level 106
1,492 SR
1,457 Elo+

VS

Team Averages
Level 76
1,588 SR
1,466 Elo+
Thor
Thor
Paddy_Opatrick
Thor
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 66L
1,513 Elo+
Solo
Guan Yu
Guan Yu
PlattyPete72
Guan Yu
Level 129
God Stats
0W - 1L
1,741 SR
Queue Stats
9W - 7L
1,539 Elo+
Solo
Maman Brigitte
Maman Brigitte
SiriS42
Maman Brigitte
Level 105
God Stats
2W - 1L
1,715 SR
Queue Stats
46W - 49L
1,458 Elo+
Solo
Neith
Neith
Solmar3lk
Neith
Level 62
God Stats
1W - 2L
1,485 SR
Queue Stats
168W - 178L
1,432 Elo+
Solo
Gilgamesh
Gilgamesh
vill3n3uv3
Gilgamesh
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 91L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
6 / 4 / 19
10,169
847
16,026
12,784
9,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sylvanus
Dezwell
Sylvanus
19
11 / 1 / 22
11,835
986
11,379
17,112
20,472
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Pele
18
14 / 7 / 11
11,872
989
18,924
20,298
21,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
16
4 / 3 / 21
10,754
896
9,272
14,650
20,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
18
6 / 4 / 15
11,281
940
11,905
10,961
3,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 6
9,196
766
8,048
13,893
4,432
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
PlattyPete72
Guan Yu
16
4 / 8 / 6
9,689
807
10,855
18,755
14,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maman Brigitte
SiriS42
Maman Brigitte
14
3 / 9 / 4
9,120
760
10,341
12,624
4,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Solmar3lk
Neith
19
7 / 5 / 6
10,485
874
15,493
12,486
5,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
vill3n3uv3
Gilgamesh
13
1 / 11 / 5
8,534
711
7,390
18,330
6,136
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
45
41
Kills
18
19
Deaths
41
88
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
4
19
3.88
W
Sylvanus
Dezwell
Sylvanus
11
1
22
22
W
Pele
14
7
11
2.79
W
Athena
4
3
21
4.83
L
3
8
6
0.75
L
Guan Yu
PlattyPete72
Guan Yu
4
8
6
0.88
L
Maman Brigitte
SiriS42
Maman Brigitte
3
9
4
0.56
L
Neith
Solmar3lk
Neith
7
5
6
2
W
Cernunnos
6
4
15
3.38
L
Gilgamesh
vill3n3uv3
Gilgamesh
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,506
Damage
52,127
75,805
Taken
76,088
75,079
Mitigated
34,440
25,145
Healing
9,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
16,026
3,900
1,219
1,609
12,784
9,675
956
1,916
10,599
0
26,376
W
Sylvanus
Dezwell
Sylvanus
11,379
2,658
4,737
7,960
17,112
20,472
972
2,950
13,976
20,163
422
W
Pele
18,924
3,077
923
3,348
20,298
21,132
2,263
2,723
17,413
6,323
36,574
W
Athena
9,272
2,238
1,324
1,701
14,650
20,228
637
1,712
12,736
14,187
1,310
L
8,048
2,379
601
1,648
13,893
4,432
0
4,525
9,171
0
15,931
L
Guan Yu
PlattyPete72
Guan Yu
10,855
600
293
2,216
18,755
14,447
0
4,666
13,738
743
20,142
L
Maman Brigitte
SiriS42
Maman Brigitte
10,341
53
620
781
12,624
4,074
0
3,252
9,248
17,147
412
L
Neith
Solmar3lk
Neith
15,493
3,545
71
2,026
12,486
5,351
0
4,807
7,542
0
31,102
W
Cernunnos
11,905
5,083
930
1,394
10,961
3,572
1,667
1,179
9,695
0
25,494
L
Gilgamesh
vill3n3uv3
Gilgamesh
7,390
1,819
0
1,476
18,330
6,136
0
5,193
12,862
0
14,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,911
Gold Earned
47,024
124
Minions Killed
115
0
Camps Cleared
0
1,025,186
Distance Traveled
905,583
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,169
847
30
3
0
221,174
0
W
Sylvanus
11,835
986
14
1
0
207,125
0
W
Pele
11,872
989
34
3
0
198,996
0
W
Athena
10,754
896
17
1
0
198,097
0
L
Thor
9,196
766
25
2
0
183,464
0
L
Guan Yu
9,689
807
17
1
0
183,867
0
L
Maman Brigitte
9,120
760
18
2
0
179,383
0
L
Neith
10,485
874
45
4
0
183,822
0
W
Cernunnos
11,281
940
29
2
0
199,794
0
L
Gilgamesh
8,534
711
10
1
0
175,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role