Player Matchup

Skadi
Skadi
DarkReaper0978
Skadi
Level 118
God Stats
8W - 2L
1,771 SR
Queue Stats
24W - 21L
1,548 Elo+
Party 3
Jormungandr
Jormungandr
Heatthcliff
Jormungandr
Level 148
God Stats
0W - 2L
1,694 SR
Queue Stats
21W - 20L
1,540 Elo+
Party 3
Agni
Agni
Mozuuhs
Agni
Level 127
God Stats
0W - 1L
1,196 SR
Queue Stats
24W - 21L
1,548 Elo+
Party 3
Lancelot
Lancelot
RainOver
Lancelot
Level 164
God Stats
9W - 13L
1,471 SR
Queue Stats
765W - 727L
1,593 Elo+
Party 1
Khepri
Khepri
kianmh
Khepri
Level 122
God Stats
7W - 6L
1,656 SR
Queue Stats
480W - 458L
1,562 Elo+
Party 1
Team Averages
Level 136
1,558 SR
1,558 Elo+

VS

Team Averages
Level 115
1,462 SR
1,459 Elo+
Hun Batz
Hun Batz
AA Guesty
Hun Batz
Level 80
God Stats
13W - 8L
1,564 SR
Queue Stats
66W - 65L
1,395 Elo+
Solo
Hercules
Hercules
DarnzRW
Hercules
Level 120
God Stats
2W - 2L
1,429 SR
Queue Stats
15W - 15L
1,437 Elo+
Party 2
Janus
Janus
ROBMAYWEATHA
Janus
Level 127
God Stats
203W - 202L
1,521 SR
Queue Stats
267W - 259L
1,450 Elo+
Solo
Anhur
Anhur
Yjs_dz
Anhur
Level 106
God Stats
9W - 10L
1,325 SR
Queue Stats
115W - 106L
1,519 Elo+
Party 2
Mulan
Mulan
huntingfreedom0
Mulan
Level 141
God Stats
44W - 43L
1,472 SR
Queue Stats
261W - 240L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,416
451
2,923
6,411
1,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Jormungandr
Heatthcliff
Jormungandr
12
2 / 1 / 1
7,180
598
5,457
8,977
10,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Agni
Mozuuhs
Agni
11
0 / 1 / 2
5,942
495
2,487
4,929
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
RainOver
Lancelot
8
2 / 1 / 1
5,242
437
3,505
5,391
1,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Khepri
kianmh
Khepri
9
0 / 4 / 2
5,641
470
2,802
8,462
4,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AA Guesty
Hun Batz
13
1 / 1 / 0
6,569
547
3,698
7,497
2,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
DarnzRW
Hercules
12
3 / 0 / 6
7,532
628
5,904
8,536
7,411
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 1 / 2
7,166
597
2,394
2,780
739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Yjs_dz
Anhur
12
6 / 1 / 3
7,147
596
7,594
5,904
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 2 / 1
6,583
549
5,044
8,836
5,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
5
Kills
11
11
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AA Guesty
Hun Batz
1
1
0
1
L
1
4
1
0.38
W
Hercules
DarnzRW
Hercules
3
0
6
6
L
Jormungandr
Heatthcliff
Jormungandr
2
1
1
2.5
L
Agni
Mozuuhs
Agni
0
1
2
1
W
1
1
2
2
L
Lancelot
RainOver
Lancelot
2
1
1
2.5
W
Anhur
Yjs_dz
Anhur
6
1
3
7.5
W
0
2
1
0.25
L
Khepri
kianmh
Khepri
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,174
Damage
24,634
34,170
Taken
33,553
19,571
Mitigated
18,293
9,142
Healing
10,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AA Guesty
Hun Batz
3,698
802
0
1,221
7,497
2,681
0
1,885
5,612
0
64,301
L
2,923
969
0
440
6,411
1,627
0
553
5,824
0
26,729
W
Hercules
DarnzRW
Hercules
5,904
2,124
0
2,738
8,536
7,411
22
1,602
6,934
0
26,463
L
Jormungandr
Heatthcliff
Jormungandr
5,457
1,855
0
3,022
8,977
10,642
0
200
8,777
50,474
2,074
L
Agni
Mozuuhs
Agni
2,487
434
0
1,163
4,929
1,201
0
901
3,876
35,758
0
W
2,394
86
0
500
2,780
739
0
1,545
1,235
47,381
272
L
Lancelot
RainOver
Lancelot
3,505
726
0
2,359
5,391
1,690
0
0
5,391
0
22,395
W
Anhur
Yjs_dz
Anhur
7,594
3,661
0
3,182
5,904
1,573
184
852
5,052
0
49,765
W
5,044
929
0
2,833
8,836
5,889
0
4,437
4,399
0
43,691
L
Khepri
kianmh
Khepri
2,802
338
1,058
1,100
8,462
4,411
0
480
7,908
15,252
1,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,421
Gold Earned
34,997
287
Minions Killed
407
0
Camps Cleared
0
1,109,520
Distance Traveled
1,243,136
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,569
547
108
9
0
279,651
0
L
Skadi
5,416
451
51
4
0
207,685
0
W
Hercules
7,532
628
49
4
0
261,872
3
L
Jormungandr
7,180
598
102
9
0
209,647
0
L
Agni
5,942
495
72
6
0
260,218
1
W
Janus
7,166
597
90
8
0
251,001
0
L
Lancelot
5,242
437
39
3
0
208,822
2
W
Anhur
7,147
596
82
7
0
240,870
1
W
Mulan
6,583
549
78
7
0
209,742
0
L
Khepri
5,641
470
23
2
0
223,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role