Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
Black-HunterDadd
Ao Kuang
Level 128
God Stats
2W - 5L
1,578 SR
Queue Stats
68W - 73L
1,454 Elo+
Solo
Cernunnos
Cernunnos
Grimmerk
Cernunnos
Level 158
God Stats
0W - 1L
1,448 SR
Queue Stats
69W - 62L
1,453 Elo+
Party 2
Aphrodite
Aphrodite
Nitpookie
Aphrodite
Level 166
God Stats
12W - 14L
1,530 SR
Queue Stats
84W - 77L
1,431 Elo+
Party 2
Fafnir
Fafnir
W33by
Fafnir
Level 192
God Stats
1W - 3L
1,500 SR
Queue Stats
74W - 67L
1,408 Elo+
Party 3
Team Averages
Level 150
1,511 SR
1,449 Elo+

VS

Team Averages
Level 105
1,481 SR
1,479 Elo+
Fenrir
Fenrir
Chemyname
Fenrir
Level 107
God Stats
3W - 0L
1,815 SR
Queue Stats
114W - 101L
1,554 Elo+
Solo
Kuzenbo
Kuzenbo
Romerotttiii_36
Kuzenbo
Level 86
God Stats
3W - 1L
1,362 SR
Queue Stats
91W - 92L
1,459 Elo+
Party 1
Cupid
Cupid
kensinh_023
Cupid
Level 120
God Stats
2W - 2L
1,228 SR
Queue Stats
122W - 122L
1,426 Elo+
Party 1
Anubis
Anubis
maadriigal_
Anubis
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 116L
1,493 Elo+
Solo
Vamana
Vamana
zIPxbstomp-__
Vamana
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
2 / 2 / 0
6,326
575
4,300
5,004
785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
0 / 7 / 1
5,046
459
2,714
13,020
3,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cernunnos
Grimmerk
Cernunnos
10
0 / 1 / 0
5,241
476
6,608
7,684
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
Nitpookie
Aphrodite
9
0 / 0 / 0
5,509
501
4,536
6,659
4,232
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fafnir
W33by
Fafnir
11
0 / 2 / 0
6,024
548
4,944
10,917
9,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chemyname
Fenrir
12
3 / 2 / 3
6,353
578
3,864
8,317
3,293
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
1 / 0 / 2
6,232
567
4,751
8,009
7,889
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 0 / 1
6,020
547
5,231
7,169
2,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
12
3 / 0 / 4
7,233
658
6,867
6,687
2,772
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 0 / 1
7,643
695
5,740
9,528
6,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
12
12
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
2
0
1
L
0
7
1
0.07
W
Fenrir
Chemyname
Fenrir
3
2
3
2.25
L
Cernunnos
Grimmerk
Cernunnos
0
1
0
0
L
Aphrodite
Nitpookie
Aphrodite
0
0
0
0
W
1
0
2
2
L
Fafnir
W33by
Fafnir
0
2
0
0
W
2
0
1
2.5
W
Anubis
3
0
4
5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,102
Damage
26,453
43,284
Taken
39,710
21,330
Mitigated
22,780
19,151
Healing
16,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,300
241
0
1,591
5,004
785
0
3,480
1,524
35,728
58
L
2,714
1,168
0
2,905
13,020
3,855
0
2,941
10,079
31,892
0
W
Fenrir
Chemyname
Fenrir
3,864
363
0
1,715
8,317
3,293
0
2,186
6,131
0
43,125
L
Cernunnos
Grimmerk
Cernunnos
6,608
2,404
0
3,001
7,684
2,799
0
2,162
5,522
0
44,604
L
Aphrodite
Nitpookie
Aphrodite
4,536
254
2,667
4,202
6,659
4,232
0
1,526
5,133
19,920
925
W
4,751
1,865
0
1,574
8,009
7,889
0
2,331
5,662
19,221
1,837
L
Fafnir
W33by
Fafnir
4,944
836
0
4,785
10,917
9,659
0
1,098
9,819
33,429
1,596
W
5,231
2,831
644
5,059
7,169
2,450
0
2,676
4,493
0
41,519
W
Anubis
6,867
566
0
3,501
6,687
2,772
0
4,462
2,149
54,025
0
W
5,740
2,480
0
3,625
9,528
6,376
0
4,456
5,072
0
60,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,146
Gold Earned
33,481
306
Minions Killed
386
0
Camps Cleared
0
1,090,328
Distance Traveled
1,186,227
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,326
575
79
7
0
218,483
7
L
Ao Kuang
5,046
459
47
4
0
236,797
0
W
Fenrir
6,353
578
76
7
0
264,661
4
L
Cernunnos
5,241
476
78
7
0
219,871
0
L
Aphrodite
5,509
501
39
4
0
219,479
6
W
Kuzenbo
6,232
567
19
2
0
252,844
0
L
Fafnir
6,024
548
63
6
0
195,698
2
W
Cupid
6,020
547
97
9
0
230,024
0
W
Anubis
7,233
658
89
8
0
219,410
1
W
Vamana
7,643
695
105
10
0
219,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role