Player Matchup

Anhur
Anhur
BorfiTheGod
Anhur
Level 156
God Stats
1W - 3L
1,517 SR
Queue Stats
47W - 46L
1,604 Elo+
Party 1
Baba Yaga
Baba Yaga
CelloSantana
Baba Yaga
Level 126
God Stats
16W - 11L
1,623 SR
Queue Stats
193W - 200L
1,513 Elo+
Solo
Sol
Sol
EdenReborn
Sol
Level 148
God Stats
3W - 2L
1,699 SR
Queue Stats
140W - 123L
1,522 Elo+
Party 2
Zhong Kui
Zhong Kui
FenrirsWrath984
Zhong Kui
Level 115
God Stats
2W - 3L
1,533 SR
Queue Stats
63W - 46L
1,538 Elo+
Party 2
Hercules
Hercules
tony11500
Hercules
Level 148
God Stats
3W - 1L
1,816 SR
Queue Stats
23W - 22L
1,581 Elo+
Party 1
Team Averages
Level 139
1,637 SR
1,551 Elo+

VS

Team Averages
Level 122
1,588 SR
1,511 Elo+
Freya
Freya
 
Freya
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Foximae
Nut
Level 146
God Stats
11W - 9L
1,531 SR
Queue Stats
88W - 95L
1,511 Elo+
Party 3
Fenrir
Fenrir
FuzzyToucan
Fenrir
Level 153
God Stats
4W - 4L
1,339 SR
Queue Stats
211W - 212L
1,471 Elo+
Party 3
Nu Wa
Nu Wa
OFS Hordan
Nu Wa
Level 103
God Stats
16W - 7L
1,848 SR
Queue Stats
122W - 105L
1,499 Elo+
Solo
Horus
Horus
james p0pez
Horus
Level 121
God Stats
1W - 0L
1,724 SR
Queue Stats
84W - 58L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
4,644
663
1,348
4,059
1,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
CelloSantana
Baba Yaga
8
0 / 1 / 1
4,347
621
1,532
2,826
842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

4
0 / 4 / 0
3,295
471
989
3,222
443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
FenrirsWrath984
Zhong Kui
4
0 / 2 / 0
3,320
474
1,095
2,994
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hercules
tony11500
Hercules
8
0 / 1 / 1
4,448
635
2,161
4,042
2,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
8
4 / 0 / 3
5,005
715
1,892
2,100
586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Nut
7
0 / 1 / 0
4,155
594
1,948
4,057
844
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
5
0 / 0 / 0
3,435
491
279
2,356
610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
9
1 / 1 / 1
4,470
639
3,199
2,937
638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
3 / 0 / 5
5,329
761
2,154
3,836
2,435
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
8
8
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
4
0
3
5.5
L
2
0
0
2
L
Baba Yaga
CelloSantana
Baba Yaga
0
1
1
0.5
L
0
4
0
0
L
Zhong Kui
FenrirsWrath984
Zhong Kui
0
2
0
0
W
Nut
0
1
0
0
W
Fenrir
0
0
0
0
W
Nu Wa
1
1
1
1.5
W
3
0
5
5.5
L
Hercules
tony11500
Hercules
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,125
Damage
9,472
17,143
Taken
15,286
6,858
Mitigated
5,113
4,427
Healing
7,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
1,892
719
0
1,292
2,100
586
0
537
1,563
24,065
0
L
1,348
240
0
1,090
4,059
1,278
0
657
3,308
0
34,567
L
Baba Yaga
CelloSantana
Baba Yaga
1,532
0
0
771
2,826
842
0
1,527
1,133
21,789
1,365
L
989
365
0
289
3,222
443
0
763
2,219
9,598
1,512
L
Zhong Kui
FenrirsWrath984
Zhong Kui
1,095
249
0
633
2,994
1,342
0
1,161
1,601
6,830
0
W
Nut
1,948
962
0
1,640
4,057
844
0
0
3,903
0
21,046
W
Fenrir
279
59
0
1,568
2,356
610
0
450
1,906
0
9,871
W
Nu Wa
3,199
504
0
740
2,937
638
0
1,082
1,855
24,350
0
W
2,154
750
220
2,061
3,836
2,435
0
1,484
2,352
0
10,521
L
Hercules
tony11500
Hercules
2,161
669
0
1,644
4,042
2,953
0
171
3,791
0
19,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,054
Gold Earned
22,394
188
Minions Killed
164
0
Camps Cleared
0
624,317
Distance Traveled
646,472
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,005
715
49
7
0
136,106
2
L
Anhur
4,644
663
73
10
0
153,814
0
L
Baba Yaga
4,347
621
42
6
0
148,453
0
L
Sol
3,295
471
16
2
0
94,583
0
L
Zhong Kui
3,320
474
13
2
0
91,342
0
W
Nut
4,155
594
33
5
0
138,284
1
W
Fenrir
3,435
491
21
3
0
91,364
0
W
Nu Wa
4,470
639
50
7
0
127,077
3
W
Horus
5,329
761
11
2
0
153,641
3
L
Hercules
4,448
635
44
6
0
136,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role