Player Matchup

Thoth
Thoth
BraisMF
Thoth
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 30L
1,229 Elo+
Solo
Horus
Horus
Exposed6932
Horus
Level 83
God Stats
9W - 9L
1,486 SR
Queue Stats
48W - 46L
1,441 Elo+
Solo
Mulan
Mulan
Rondiablo63
Mulan
Level 56
God Stats
13W - 11L
1,568 SR
Queue Stats
64W - 53L
1,452 Elo+
Party 1
Bakasura
Bakasura
djnarrow
Bakasura
Level 149
God Stats
10W - 5L
1,498 SR
Queue Stats
125W - 134L
1,468 Elo+
Solo
Charybdis
Charybdis
mariusdiablo
Charybdis
Level 58
God Stats
3W - 6L
1,442 SR
Queue Stats
67W - 59L
1,432 Elo+
Party 1
Team Averages
Level 93
1,499 SR
1,404 Elo+

VS

Team Averages
Level 103
1,528 SR
1,487 Elo+
Nemesis
Nemesis
 
Nemesis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
DireWolfTC
Ix Chel
Level 68
God Stats
5W - 1L
1,605 SR
Queue Stats
20W - 18L
1,511 Elo+
Party 2
Freya
Freya
TheBurgersss
Freya
Level 129
God Stats
1W - 0L
1,312 SR
Queue Stats
36W - 37L
1,463 Elo+
Party 2
Hercules
Hercules
WhiteCutChimp
Hercules
Level 115
God Stats
6W - 5L
1,605 SR
Queue Stats
13W - 15L
1,462 Elo+
Party 2
Janus
Janus
leopardo2015mal
Janus
Level 122
God Stats
4W - 2L
1,617 SR
Queue Stats
188W - 182L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BraisMF
Thoth
12
2 / 3 / 2
6,657
605
6,465
5,563
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

2
0 / 0 / 0
3,908
355
0
682
186
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 2 / 0
7,098
645
4,121
7,020
2,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bakasura
djnarrow
Bakasura
11
3 / 4 / 0
6,424
584
3,928
11,316
4,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
mariusdiablo
Charybdis
10
0 / 4 / 1
5,611
510
5,574
8,083
2,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
6 / 1 / 0
6,993
636
7,448
10,125
4,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ix Chel
DireWolfTC
Ix Chel
13
2 / 3 / 4
7,045
640
4,802
5,563
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 0 / 2
6,059
551
1,181
4,490
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hercules
WhiteCutChimp
Hercules
11
4 / 1 / 2
6,629
603
4,858
7,043
4,006
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
0 / 2 / 1
6,235
567
1,980
4,502
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
7
Kills
13
13
Deaths
7
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
1
0
6
L
Thoth
BraisMF
Thoth
2
3
2
1
W
Ix Chel
DireWolfTC
Ix Chel
2
3
4
1.33
L
0
0
0
0
L
2
2
0
1
W
1
0
2
2
W
Hercules
WhiteCutChimp
Hercules
4
1
2
5
L
Bakasura
djnarrow
Bakasura
3
4
0
0.75
W
0
2
1
0.25
L
Charybdis
mariusdiablo
Charybdis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,088
Damage
20,269
32,664
Taken
31,723
11,391
Mitigated
12,519
8,193
Healing
8,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,448
4,096
0
3,185
10,125
4,477
0
1,226
8,393
0
52,476
L
Thoth
BraisMF
Thoth
6,465
430
0
791
5,563
1,703
0
2,931
2,310
39,542
0
W
Ix Chel
DireWolfTC
Ix Chel
4,802
290
58
1,013
5,563
1,570
0
3,344
1,719
41,680
1,681
L
0
0
0
48
682
186
0
0
682
0
0
L
4,121
102
0
2,075
7,020
2,775
104
1,903
5,117
0
44,057
W
1,181
217
0
1,611
4,490
1,206
429
0
4,490
29,850
0
W
Hercules
WhiteCutChimp
Hercules
4,858
1,585
0
1,845
7,043
4,006
399
1,017
5,130
0
29,588
L
Bakasura
djnarrow
Bakasura
3,928
2,621
0
2,269
11,316
4,585
0
1,585
9,563
0
36,661
W
1,980
0
0
1,219
4,502
1,260
0
0
4,502
37,353
887
L
Charybdis
mariusdiablo
Charybdis
5,574
3,207
0
3,010
8,083
2,142
0
807
7,164
0
34,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,698
Gold Earned
32,961
303
Minions Killed
335
0
Camps Cleared
0
862,523
Distance Traveled
1,160,575
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,993
636
81
7
0
265,192
0
L
Thoth
6,657
605
83
8
0
228,372
0
W
Ix Chel
7,045
640
77
7
0
233,379
4
L
Horus
3,908
355
0
0
0
15,284
0
L
Mulan
7,098
645
87
8
0
202,723
0
W
Freya
6,059
551
52
5
0
210,508
5
W
Hercules
6,629
603
51
5
0
223,156
0
L
Bakasura
6,424
584
78
7
0
248,849
0
W
Janus
6,235
567
74
7
0
228,340
0
L
Charybdis
5,611
510
55
5
0
167,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role