Player Matchup

Merlin
Merlin
 
Merlin
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Kreide96
Charon
Level 159
God Stats
9W - 11L
1,493 SR
Queue Stats
287W - 350L
1,527 Elo+
Party 1
Bastet
Bastet
Solimo
Bastet
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 73L
1,458 Elo+
Solo
Amaterasu
Amaterasu
huntingfreedom0
Amaterasu
Level 141
God Stats
38W - 23L
1,509 SR
Queue Stats
266W - 247L
1,502 Elo+
Solo
Ra
Ra
kaeeihx187
Ra
Level 107
God Stats
41W - 47L
1,522 SR
Queue Stats
161W - 166L
1,519 Elo+
Party 1
Team Averages
Level 125
1,505 SR
1,501 Elo+

VS

Team Averages
Level 146
1,477 SR
1,491 Elo+
Eset
Eset
 
Eset
Level 301
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Atanarix
Surtr
Level 145
God Stats
35W - 24L
1,548 SR
Queue Stats
272W - 264L
1,535 Elo+
Solo
Medusa
Medusa
Jarod_1008
Medusa
Level 109
God Stats
3W - 2L
1,617 SR
Queue Stats
291W - 296L
1,499 Elo+
Solo
Serqet
Serqet
VVuulven
Serqet
Level 85
God Stats
5W - 4L
1,412 SR
Queue Stats
32W - 29L
1,440 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
gozwe123
Ah Muzen Cab
Level 92
God Stats
3W - 2L
1,310 SR
Queue Stats
45W - 36L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 4 / 0
6,296
484
4,627
10,384
3,050
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
Kreide96
Charon
10
0 / 0 / 0
6,372
490
3,611
9,039
6,189
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
Solimo
Bastet
12
1 / 4 / 1
6,437
495
4,946
11,418
3,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Amaterasu
huntingfreedom0
Amaterasu
12
0 / 6 / 1
6,362
489
4,587
15,035
12,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 2 / 0
6,340
488
3,998
6,863
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
2 / 0 / 3
7,101
546
4,288
6,562
3,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Surtr
Atanarix
Surtr
13
4 / 1 / 3
8,636
664
12,638
12,072
9,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Jarod_1008
Medusa
13
0 / 1 / 2
7,239
557
5,881
6,047
1,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Serqet
VVuulven
Serqet
14
8 / 0 / 4
8,007
616
8,759
9,641
3,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
gozwe123
Ah Muzen Cab
13
2 / 0 / 6
7,424
571
7,449
7,816
2,688
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
16
16
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
0
0
W
Eset
 
Eset
2
0
3
3.5
W
Surtr
Atanarix
Surtr
4
1
3
5.5
W
Medusa
Jarod_1008
Medusa
0
1
2
1
L
Charon
Kreide96
Charon
0
0
0
0
L
Bastet
Solimo
Bastet
1
4
1
0.38
W
Serqet
VVuulven
Serqet
8
0
4
10
W
Ah Muzen Cab
gozwe123
Ah Muzen Cab
2
0
6
5
L
Amaterasu
huntingfreedom0
Amaterasu
0
6
1
0.08
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,769
Damage
39,015
52,739
Taken
42,138
27,384
Mitigated
21,786
18,009
Healing
13,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,627
289
0
3,505
10,384
3,050
0
719
9,538
48,581
532
W
Eset
 
Eset
4,288
903
2,158
2,402
6,562
3,801
99
2,640
3,805
17,397
841
W
Surtr
Atanarix
Surtr
12,638
6,267
0
4,639
12,072
9,541
369
776
11,296
862
63,016
W
Medusa
Jarod_1008
Medusa
5,881
853
0
1,429
6,047
1,863
753
2,378
3,274
0
56,215
L
Charon
Kreide96
Charon
3,611
1,008
0
1,942
9,039
6,189
0
2,315
6,724
18,916
883
L
Bastet
Solimo
Bastet
4,946
1,487
0
4,391
11,418
3,455
0
454
10,811
0
52,140
W
Serqet
VVuulven
Serqet
8,759
2,100
0
1,960
9,641
3,893
0
2,317
7,222
0
54,255
W
Ah Muzen Cab
gozwe123
Ah Muzen Cab
7,449
3,899
0
635
7,816
2,688
36
3,439
4,327
0
56,602
L
Amaterasu
huntingfreedom0
Amaterasu
4,587
2,306
0
5,075
15,035
12,458
0
628
14,243
0
41,884
L
3,998
331
940
2,156
6,863
2,232
0
725
6,138
41,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,807
Gold Earned
38,407
411
Minions Killed
384
0
Camps Cleared
0
1,372,229
Distance Traveled
1,471,711
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,296
484
107
8
0
246,167
2
W
Eset
7,101
546
23
2
0
265,541
2
W
Surtr
8,636
664
99
8
0
265,669
0
W
Medusa
7,239
557
89
7
0
288,189
0
L
Charon
6,372
490
31
2
0
277,998
0
L
Bastet
6,437
495
89
7
0
319,775
2
W
Serqet
8,007
616
80
6
0
338,247
6
W
Ah Muzen Cab
7,424
571
93
7
0
314,065
3
L
Amaterasu
6,362
489
83
6
0
221,733
0
L
Ra
6,340
488
101
8
0
306,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role