Player Matchup

Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Dobbermax
Ah Puch
Level 156
God Stats
5W - 3L
1,704 SR
Queue Stats
197W - 207L
1,447 Elo+
Solo
Sylvanus
Sylvanus
Guilx2
Sylvanus
Level 155
God Stats
17W - 12L
1,612 SR
Queue Stats
386W - 371L
1,519 Elo+
Solo
Mulan
Mulan
McGolfinho
Mulan
Level 139
God Stats
8W - 5L
1,529 SR
Queue Stats
73W - 63L
1,525 Elo+
Solo
Anhur
Anhur
NC25
Anhur
Level 131
God Stats
19W - 12L
1,520 SR
Queue Stats
297W - 245L
1,594 Elo+
Solo
Team Averages
Level 145
1,573 SR
1,517 Elo+

VS

Team Averages
Level 118
1,538 SR
1,395 Elo+
Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Crakbom
Cthulhu
Level 18
God Stats
0W - 1L
1,756 SR
Queue Stats
0W - 6L
1,067 Elo+
Party 1
Baron Samedi
Baron Samedi
DrOlisan
Baron Samedi
Level 125
God Stats
4W - 7L
1,478 SR
Queue Stats
469W - 485L
1,493 Elo+
Solo
Zhong Kui
Zhong Kui
Thedemonred
Zhong Kui
Level 147
God Stats
5W - 8L
1,529 SR
Queue Stats
274W - 244L
1,516 Elo+
Solo
Anhur
Anhur
Toulon-RJ
Anhur
Level 143
God Stats
1W - 3L
1,428 SR
Queue Stats
38W - 40L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
15
8 / 2 / 3
9,034
602
5,951
11,411
3,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Dobbermax
Ah Puch
14
5 / 2 / 5
8,813
588
7,954
6,552
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Guilx2
Sylvanus
12
0 / 2 / 11
7,482
499
6,324
13,508
11,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Mulan
13
1 / 3 / 5
8,001
533
8,680
15,654
12,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anhur
NC25
Anhur
15
8 / 0 / 6
9,681
645
14,692
7,750
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
4 / 5 / 2
7,266
484
7,709
15,048
4,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cthulhu
Crakbom
Cthulhu
8
0 / 5 / 2
6,226
415
5,342
14,025
5,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
DrOlisan
Baron Samedi
13
3 / 5 / 1
7,625
508
8,635
10,765
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Thedemonred
Zhong Kui
14
2 / 3 / 1
8,548
570
10,581
13,936
12,279
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
Toulon-RJ
Anhur
12
0 / 4 / 0
6,462
431
952
7,129
1,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
22
Kills
9
9
Deaths
22
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
 
Maman Brigitte
8
2
3
4.75
L
Arachne
 
Arachne
4
5
2
1
L
Cthulhu
Crakbom
Cthulhu
0
5
2
0.2
W
Ah Puch
Dobbermax
Ah Puch
5
2
5
3.75
L
Baron Samedi
DrOlisan
Baron Samedi
3
5
1
0.7
W
Sylvanus
Guilx2
Sylvanus
0
2
11
2.75
W
Mulan
1
3
5
1.17
W
Anhur
NC25
Anhur
8
0
6
11
L
Zhong Kui
Thedemonred
Zhong Kui
2
3
1
0.83
L
Anhur
Toulon-RJ
Anhur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,601
Damage
33,219
54,875
Taken
60,903
32,396
Mitigated
26,865
20,938
Healing
22,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
 
Maman Brigitte
5,951
587
0
4,152
11,411
3,586
501
3,922
7,489
59,138
0
L
Arachne
 
Arachne
7,709
5,260
0
4,712
15,048
4,382
0
7,528
7,520
0
44,263
L
Cthulhu
Crakbom
Cthulhu
5,342
839
1,501
2,642
14,025
5,546
0
4,269
9,756
15,871
0
W
Ah Puch
Dobbermax
Ah Puch
7,954
281
0
2,098
6,552
1,916
292
3,129
3,423
58,563
0
L
Baron Samedi
DrOlisan
Baron Samedi
8,635
352
604
2,346
10,765
3,618
0
5,755
5,010
57,241
0
W
Sylvanus
Guilx2
Sylvanus
6,324
799
2,100
5,421
13,508
11,096
86
5,741
7,767
25,283
3,870
W
Mulan
8,680
1,936
0
2,222
15,654
12,792
225
9,634
6,020
0
54,277
W
Anhur
NC25
Anhur
14,692
10,535
0
4,945
7,750
3,006
2,581
2,335
5,415
0
90,307
L
Zhong Kui
Thedemonred
Zhong Kui
10,581
2,560
0
9,106
13,936
12,279
348
1,719
12,217
62,252
2,910
L
Anhur
Toulon-RJ
Anhur
952
703
0
1,792
7,129
1,040
0
412
6,717
0
37,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,011
Gold Earned
36,127
480
Minions Killed
373
0
Camps Cleared
0
1,444,467
Distance Traveled
1,340,528
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
9,034
602
109
7
0
347,920
0
L
Arachne
7,266
484
63
4
0
311,808
1
L
Cthulhu
6,226
415
16
1
0
272,712
0
W
Ah Puch
8,813
588
100
7
0
289,141
5
L
Baron Samedi
7,625
508
109
7
0
275,562
2
W
Sylvanus
7,482
499
40
3
0
264,163
0
W
Mulan
8,001
533
100
7
0
271,286
0
W
Anhur
9,681
645
131
9
0
271,957
3
L
Zhong Kui
8,548
570
112
7
0
252,807
4
L
Anhur
6,462
431
73
5
0
227,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role