Player Matchup

Chang'e
Chang'e
BigE2164
Chang'e
Level 28
God Stats
3W - 4L
1,472 SR
Queue Stats
4W - 11L
1,385 Elo+
Party 3
Charybdis
Charybdis
BreakingJet
Charybdis
Level 37
God Stats
0W - 1L
1,353 SR
Queue Stats
5W - 13L
1,384 Elo+
Party 3
Izanami
Izanami
CoqRaciss
Izanami
Level 43
God Stats
20W - 37L
1,407 SR
Queue Stats
102W - 161L
1,418 Elo+
Party 1
Amaterasu
Amaterasu
Hooxy
Amaterasu
Level 47
God Stats
28W - 34L
1,447 SR
Queue Stats
146W - 202L
1,482 Elo+
Party 1
Sol
Sol
LiLisBL4CK
Sol
Level 54
God Stats
57W - 53L
1,444 SR
Queue Stats
146W - 163L
1,432 Elo+
Party 1
Team Averages
Level 42
1,425 SR
1,420 Elo+

VS

Team Averages
Level 78
1,562 SR
1,477 Elo+
Rama
Rama
 
Rama
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Armandoixw
Ah Puch
Level 50
God Stats
6W - 1L
1,793 SR
Queue Stats
50W - 44L
1,481 Elo+
Solo
Aphrodite
Aphrodite
Authox
Aphrodite
Level 37
God Stats
31W - 29L
1,520 SR
Queue Stats
129W - 150L
1,488 Elo+
Party 2
Kuzenbo
Kuzenbo
HTOP BATMAN
Kuzenbo
Level 106
God Stats
3W - 2L
1,504 SR
Queue Stats
58W - 62L
1,444 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lyriii
Tsukuyomi
Level 145
God Stats
22W - 15L
1,494 SR
Queue Stats
327W - 364L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BigE2164
Chang'e
14
1 / 2 / 1
9,991
908
1,340
4,975
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
BreakingJet
Charybdis
15
1 / 3 / 3
10,499
954
2,578
4,298
1,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
CoqRaciss
Izanami
15
0 / 3 / 3
10,174
925
4,083
7,211
1,957
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Hooxy
Amaterasu
15
0 / 1 / 1
9,411
856
732
2,239
592
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

15
3 / 12 / 2
11,344
1,031
21,624
49,566
13,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
6 / 3 / 9
12,349
1,123
14,242
9,258
3,718
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Armandoixw
Ah Puch
17
4 / 1 / 11
11,910
1,083
21,359
9,901
3,988
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Aphrodite
Authox
Aphrodite
17
3 / 0 / 11
12,207
1,110
5,401
7,051
7,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kuzenbo
HTOP BATMAN
Kuzenbo
17
1 / 1 / 10
11,375
1,034
4,575
7,703
10,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
Lyriii
Tsukuyomi
17
7 / 0 / 8
12,418
1,129
21,012
14,281
11,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
70
5
Kills
21
21
Deaths
5
10
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
3
9
3.5
W
Ah Puch
Armandoixw
Ah Puch
4
1
11
9.5
W
Aphrodite
Authox
Aphrodite
3
0
11
8.5
L
Chang'e
BigE2164
Chang'e
1
2
1
0.75
L
Charybdis
BreakingJet
Charybdis
1
3
3
0.83
L
Izanami
CoqRaciss
Izanami
0
3
3
0.5
W
Kuzenbo
HTOP BATMAN
Kuzenbo
1
1
10
6
L
Amaterasu
Hooxy
Amaterasu
0
1
1
0.5
L
3
12
2
0.33
W
Tsukuyomi
Lyriii
Tsukuyomi
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,357
Damage
66,589
68,289
Taken
48,194
18,334
Mitigated
36,797
4,399
Healing
18,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
14,242
10,640
0
0
9,258
3,718
0
3,971
4,447
0
25,708
W
Ah Puch
Armandoixw
Ah Puch
21,359
2,270
0
1,729
9,901
3,988
0
5,816
4,085
47,396
421
W
Aphrodite
Authox
Aphrodite
5,401
492
7,991
5,205
7,051
7,467
0
3,374
3,677
13,028
0
L
Chang'e
BigE2164
Chang'e
1,340
175
440
444
4,975
1,158
0
3,071
1,806
7,022
0
L
Charybdis
BreakingJet
Charybdis
2,578
1,663
0
425
4,298
1,093
0
2,558
1,672
0
9,795
L
Izanami
CoqRaciss
Izanami
4,083
2,206
0
121
7,211
1,957
0
2,820
4,264
0
15,202
W
Kuzenbo
HTOP BATMAN
Kuzenbo
4,575
1,263
0
572
7,703
10,059
0
2,860
4,340
21,809
2,787
L
Amaterasu
Hooxy
Amaterasu
732
110
0
228
2,239
592
0
1,130
1,075
0
732
L
21,624
5,799
0
2,741
49,566
13,534
0
20,647
28,574
33,065
1,831
W
Tsukuyomi
Lyriii
Tsukuyomi
21,012
4,793
0
3,202
14,281
11,565
0
6,183
7,626
0
47,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,419
Gold Earned
60,259
121
Minions Killed
234
3
Camps Cleared
9
412,968
Distance Traveled
1,015,178
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,349
1,123
38
3
4
201,059
0
W
Ah Puch
11,910
1,083
66
6
2
188,977
0
W
Aphrodite
12,207
1,110
20
2
0
197,367
0
L
Chang'e
9,991
908
10
1
0
68,596
0
L
Charybdis
10,499
954
32
3
2
58,408
0
L
Izanami
10,174
925
32
3
0
75,342
0
W
Kuzenbo
11,375
1,034
60
5
0
191,381
0
L
Amaterasu
9,411
856
0
0
0
36,284
0
L
Sol
11,344
1,031
47
4
1
174,338
0
W
Tsukuyomi
12,418
1,129
50
5
3
236,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role