Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
HeavensAngels
Jormungandr
Level 166
God Stats
8W - 14L
1,344 SR
Queue Stats
229W - 246L
1,479 Elo+
Solo
Janus
Janus
R4zie1l
Janus
Level 149
God Stats
1W - 3L
1,615 SR
Queue Stats
21W - 38L
1,300 Elo+
Solo
Geb
Geb
ReiLucas
Geb
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,566 Elo+
Solo
Team Averages
Level 127
1,492 SR
1,469 Elo+

VS

Team Averages
Level 146
1,518 SR
1,488 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
N1VL3K
Nu Wa
Level 129
God Stats
6W - 1L
1,577 SR
Queue Stats
434W - 428L
1,514 Elo+
Solo
Thanatos
Thanatos
cherolayne
Thanatos
Level 141
God Stats
9W - 2L
1,500 SR
Queue Stats
174W - 178L
1,493 Elo+
Solo
Athena
Athena
danholiver
Athena
Level 158
God Stats
3W - 2L
1,512 SR
Queue Stats
113W - 107L
1,481 Elo+
Party 1
Charybdis
Charybdis
guryncrivel
Charybdis
Level 146
God Stats
3W - 2L
1,500 SR
Queue Stats
58W - 57L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
2 / 3 / 3
7,493
576
11,012
10,677
3,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Nemesis
 
Nemesis
9
1 / 1 / 2
5,551
427
1,509
8,456
2,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
HeavensAngels
Jormungandr
8
1 / 4 / 0
5,495
423
3,204
6,197
1,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
R4zie1l
Janus
15
2 / 0 / 1
7,928
610
4,474
5,373
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 2 / 3
6,087
468
3,772
10,438
7,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
5 / 1 / 0
8,663
666
5,280
8,247
4,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Nu Wa
N1VL3K
Nu Wa
12
0 / 0 / 6
6,887
530
6,353
4,798
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
cherolayne
Thanatos
12
4 / 1 / 0
6,758
520
7,018
10,664
4,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
danholiver
Athena
10
1 / 3 / 3
5,445
419
4,511
9,983
7,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
guryncrivel
Charybdis
10
0 / 3 / 1
5,567
428
2,776
8,214
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
8
Kills
10
10
Deaths
8
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
3
3
1.17
L
Nemesis
 
Nemesis
1
1
2
2
W
Guan Yu
 
Guan Yu
5
1
0
5
L
Jormungandr
HeavensAngels
Jormungandr
1
4
0
0.25
W
Nu Wa
N1VL3K
Nu Wa
0
0
6
3
L
Janus
R4zie1l
Janus
2
0
1
2.5
L
2
2
3
1.75
W
Thanatos
cherolayne
Thanatos
4
1
0
4
W
Athena
danholiver
Athena
1
3
3
0.83
W
Charybdis
guryncrivel
Charybdis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,971
Damage
25,938
41,141
Taken
41,906
16,403
Mitigated
19,999
7,374
Healing
18,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
11,012
5,724
0
3,732
10,677
3,447
234
2,978
7,374
0
60,617
L
Nemesis
 
Nemesis
1,509
388
0
912
8,456
2,337
0
2,371
6,003
0
28,847
W
Guan Yu
 
Guan Yu
5,280
823
0
3,891
8,247
4,697
305
4,021
4,226
0
59,133
L
Jormungandr
HeavensAngels
Jormungandr
3,204
1,194
0
981
6,197
1,832
0
404
5,510
23,256
3,247
W
Nu Wa
N1VL3K
Nu Wa
6,353
1,397
0
2,064
4,798
1,204
0
1,430
3,202
43,860
2,183
L
Janus
R4zie1l
Janus
4,474
68
0
480
5,373
1,652
0
1,496
3,877
74,805
0
L
3,772
847
110
1,159
10,438
7,135
0
2,835
7,241
20,442
0
W
Thanatos
cherolayne
Thanatos
7,018
1,274
0
7,965
10,664
4,022
0
1,593
9,006
0
53,133
W
Athena
danholiver
Athena
4,511
1,622
292
2,104
9,983
7,873
0
2,624
7,249
15,896
0
W
Charybdis
guryncrivel
Charybdis
2,776
1,340
0
2,311
8,214
2,203
0
1,270
6,944
0
35,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,554
Gold Earned
33,320
382
Minions Killed
367
0
Camps Cleared
0
1,199,624
Distance Traveled
1,348,244
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,493
576
114
9
0
244,229
2
L
Nemesis
5,551
427
49
4
0
290,492
0
W
Guan Yu
8,663
666
113
9
0
282,415
4
L
Jormungandr
5,495
423
46
4
0
122,152
2
W
Nu Wa
6,887
530
77
6
0
247,401
4
L
Janus
7,928
610
147
11
0
289,092
1
L
Geb
6,087
468
26
2
0
253,659
3
W
Thanatos
6,758
520
86
7
0
273,151
0
W
Athena
5,445
419
19
1
0
301,661
2
W
Charybdis
5,567
428
72
6
0
243,616
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role