Player Matchup

Ravana
Ravana
Diamond I
 
Ravana
Diamond I
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Grandmaster
 
Kuzenbo
Grandmaster
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Grandmaster
GunTTeRR
Morgan Le Fay
Grandmaster
Level 156
God Stats
10W - 3L
1,923 SR
Queue Stats
339W - 238L
2,929 MMR
Solo
Bakasura
Bakasura
Diamond IV
NeonJamJar
Bakasura
Diamond IV
Level 181
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 186L
2,172 MMR
Party 1
Rama
Rama
Diamond I
SamDerp
Rama
Diamond I
Level 154
God Stats
37W - 25L
1,682 SR
Queue Stats
147W - 124L
2,481 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 146
1,621 SR
2,116 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 169
1,653 SR
2,048 MMR
Hachiman
Hachiman
Masters
 
Hachiman
Masters
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Masters
 
Bastet
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum IV
LostMyOldOne
Janus
Platinum IV
Level 150
God Stats
1W - 1L
1,542 SR
Queue Stats
29W - 17L
2,094 MMR
Solo
Loki
Loki
Diamond I
TodLeCoq
Loki
Diamond I
Level 222
God Stats
16W - 6L
1,870 SR
Queue Stats
154W - 72L
2,916 MMR
Solo
Pele
Pele
Platinum II
TridentOmega
Pele
Platinum II
Level 128
God Stats
30W - 15L
1,855 SR
Queue Stats
31W - 18L
2,228 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
1 / 3 / 1
5,751
639
6,379
7,244
4,069
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kuzenbo
 
Kuzenbo
9
2 / 2 / 2
5,459
607
5,573
6,787
4,254
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Morgan Le Fay
GunTTeRR
Morgan Le Fay
11
1 / 1 / 0
5,918
658
5,786
4,732
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
NeonJamJar
Bakasura
10
2 / 2 / 3
5,650
628
2,227
7,947
3,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Rama
SamDerp
Rama
10
2 / 3 / 2
5,774
642
2,555
7,510
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
FreyaErlang ShenAresAo KuangFafnir

VS

Bans
BacchusChang'eMedusaKing ArthurSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
2 / 1 / 3
6,188
688
5,013
5,045
1,512
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Bastet
 
Bastet
10
2 / 2 / 2
5,726
636
5,511
8,361
1,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
0 / 0 / 2
4,906
545
1,416
2,376
587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Loki
10
3 / 1 / 0
5,372
597
4,707
7,849
2,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
4 / 4 / 2
5,466
607
7,403
10,699
2,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
8
Kills
11
11
Deaths
8
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
1
3
1
0.5
W
Kuzenbo
 
Kuzenbo
2
2
2
1.5
L
Hachiman
 
Hachiman
2
1
3
3.5
L
Bastet
 
Bastet
2
2
2
1.5
W
Morgan Le Fay
GunTTeRR
Morgan Le Fay
1
1
0
1
L
0
0
2
1
W
Bakasura
NeonJamJar
Bakasura
2
2
3
1.75
W
Rama
SamDerp
Rama
2
3
2
1
L
Loki
3
1
0
3
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,520
Damage
24,050
34,220
Taken
34,330
14,893
Mitigated
8,770
11,029
Healing
11,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
6,379
1,366
0
2,095
7,244
4,069
0
0
7,244
0
35,449
W
Kuzenbo
 
Kuzenbo
5,573
2,089
0
1,759
6,787
4,254
0
294
6,462
19,854
1,842
L
Hachiman
 
Hachiman
5,013
1,989
0
2,062
5,045
1,512
0
2,291
2,714
0
42,371
L
Bastet
 
Bastet
5,511
1,185
0
2,443
8,361
1,940
0
0
8,281
0
32,618
W
Morgan Le Fay
GunTTeRR
Morgan Le Fay
5,786
309
0
1,193
4,732
1,365
0
168
4,524
37,264
872
L
1,416
205
0
1,000
2,376
587
0
942
1,296
27,162
0
W
Bakasura
NeonJamJar
Bakasura
2,227
1,690
0
2,454
7,947
3,476
0
799
7,064
0
24,849
W
Rama
SamDerp
Rama
2,555
1,960
0
3,528
7,510
1,729
0
0
7,510
0
36,523
L
Loki
4,707
1,428
0
2,821
7,849
2,102
0
1,604
5,978
0
41,588
L
7,403
1,374
0
2,911
10,699
2,629
0
5,665
4,773
0
33,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,552
Gold Earned
27,658
345
Minions Killed
324
0
Camps Cleared
0
1,051,957
Distance Traveled
979,778
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,751
639
75
8
0
178,544
0
W
Kuzenbo
5,459
607
35
4
0
221,407
0
L
Hachiman
6,188
688
81
9
0
186,264
1
L
Bastet
5,726
636
61
7
0
200,406
2
W
Morgan Le Fay
5,918
658
109
12
0
220,692
1
L
Janus
4,906
545
67
7
0
149,825
0
W
Bakasura
5,650
628
57
6
0
236,076
0
W
Rama
5,774
642
69
8
0
195,238
3
L
Loki
5,372
597
65
7
0
236,616
0
L
Pele
5,466
607
50
6
0
206,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role