Player Matchup

Chronos
Chronos
 
Chronos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Googolplexian 0
Scylla
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 48L
1,524 Elo+
Solo
Ares
Ares
Spy759
Ares
Level 114
God Stats
5W - 7L
1,416 SR
Queue Stats
164W - 160L
1,559 Elo+
Solo
Tiamat
Tiamat
UfOtaKu
Tiamat
Level 145
God Stats
4W - 3L
1,652 SR
Queue Stats
337W - 339L
1,492 Elo+
Solo
Tsukuyomi
Tsukuyomi
etjhu
Tsukuyomi
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,234 Elo+
Solo
Team Averages
Level 113
1,514 SR
1,462 Elo+

VS

Team Averages
Level 132
1,505 SR
1,476 Elo+
Kuzenbo
Kuzenbo
Raganor87
Kuzenbo
Level 128
God Stats
5W - 5L
1,426 SR
Queue Stats
149W - 155L
1,420 Elo+
Party 1
Rama
Rama
Veprecula
Rama
Level 114
God Stats
6W - 2L
1,500 SR
Queue Stats
85W - 92L
1,462 Elo+
Party 1
Khepri
Khepri
amy roundhouse
Khepri
Level 180
God Stats
0W - 4L
1,367 SR
Queue Stats
255W - 261L
1,466 Elo+
Solo
Apollo
Apollo
bicjaxon
Apollo
Level 222
God Stats
2W - 8L
1,729 SR
Queue Stats
752W - 802L
1,534 Elo+
Solo
Thanatos
Thanatos
sturello
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
4 / 3 / 12
9,551
868
6,476
8,363
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 1 / 12
10,511
956
13,377
8,126
3,195
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Spy759
Ares
11
1 / 4 / 10
7,817
711
3,728
10,084
7,639
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
UfOtaKu
Tiamat
17
2 / 1 / 16
9,846
895
9,494
9,198
7,721
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
etjhu
Tsukuyomi
17
9 / 3 / 12
10,442
949
16,847
10,089
4,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Raganor87
Kuzenbo
14
0 / 6 / 5
8,256
751
7,087
15,013
20,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rama
15
1 / 5 / 4
7,492
681
4,568
8,281
2,897
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 5 / 6
7,319
665
2,765
11,476
8,620
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
bicjaxon
Apollo
15
4 / 5 / 4
8,203
746
12,383
10,365
4,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thanatos
sturello
Thanatos
16
5 / 2 / 2
9,055
823
8,998
8,747
8,144
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
31
23
Kills
10
12
Deaths
23
62
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
3
12
3.33
W
7
1
12
13
L
Kuzenbo
Raganor87
Kuzenbo
0
6
5
0.42
W
Ares
Spy759
Ares
1
4
10
1.5
W
Tiamat
UfOtaKu
Tiamat
2
1
16
10
L
Rama
1
5
4
0.6
L
0
5
6
0.6
L
Apollo
bicjaxon
Apollo
4
5
4
1.2
W
Tsukuyomi
etjhu
Tsukuyomi
9
3
12
5
L
Thanatos
sturello
Thanatos
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,922
Damage
35,801
45,860
Taken
53,882
26,518
Mitigated
44,600
13,646
Healing
15,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
6,476
2,830
642
1,374
8,363
3,211
2,490
2,072
6,115
20,919
416
W
13,377
562
436
2,428
8,126
3,195
160
1,358
6,714
25,594
2,774
L
Kuzenbo
Raganor87
Kuzenbo
7,087
1,607
581
1,106
15,013
20,863
0
7,772
7,241
13,038
0
W
Ares
Spy759
Ares
3,728
366
597
1,168
10,084
7,639
394
1,201
8,717
4,496
0
W
Tiamat
UfOtaKu
Tiamat
9,494
767
614
2,505
9,198
7,721
186
2,388
6,730
23,004
783
L
Rama
4,568
2,208
628
1,727
8,281
2,897
0
4,924
3,357
0
15,733
L
2,765
93
180
1,644
11,476
8,620
0
7,075
4,401
7,141
0
L
Apollo
bicjaxon
Apollo
12,383
5,241
1,621
2,231
10,365
4,076
0
7,013
3,352
0
30,527
W
Tsukuyomi
etjhu
Tsukuyomi
16,847
2,759
508
3,374
10,089
4,752
1,590
2,138
7,732
0
34,035
L
Thanatos
sturello
Thanatos
8,998
418
519
5,327
8,747
8,144
0
5,597
3,150
0
12,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,167
Gold Earned
40,325
161
Minions Killed
84
0
Camps Cleared
0
1,122,634
Distance Traveled
1,003,857
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,551
868
33
3
0
221,075
0
W
Scylla
10,511
956
42
4
0
236,900
0
L
Kuzenbo
8,256
751
14
1
0
186,028
0
W
Ares
7,817
711
3
0
0
204,339
0
W
Tiamat
9,846
895
39
4
0
235,814
0
L
Rama
7,492
681
15
1
0
195,796
0
L
Khepri
7,319
665
10
1
0
194,590
0
L
Apollo
8,203
746
33
3
0
194,357
0
W
Tsukuyomi
10,442
949
44
4
0
224,506
0
L
Thanatos
9,055
823
12
1
0
233,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role