Player Matchup

Anubis
Anubis
AkiShin001
Anubis
Level 43
God Stats
3W - 4L
1,610 SR
Queue Stats
17W - 40L
1,341 Elo+
Solo
Thanatos
Thanatos
Platopie
Thanatos
Level 145
God Stats
16W - 20L
1,583 SR
Queue Stats
40W - 46L
1,452 Elo+
Party 1
Charon
Charon
RaggedyRager
Charon
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,451 Elo+
Solo
Danzaburou
Danzaburou
Snαve
Danzaburou
Level 157
God Stats
1W - 1L
1,552 SR
Queue Stats
42W - 47L
1,448 Elo+
Party 1
Kuzenbo
Kuzenbo
xMedniizzX
Kuzenbo
Level 145
God Stats
2W - 2L
1,764 SR
Queue Stats
30W - 34L
1,475 Elo+
Solo
Team Averages
Level 105
1,602 SR
1,434 Elo+

VS

Team Averages
Level 116
1,561 SR
1,521 Elo+
Izanami
Izanami
FreeZeR xX
Izanami
Level 158
God Stats
4W - 2L
1,561 SR
Queue Stats
239W - 248L
1,480 Elo+
Solo
Bellona
Bellona
Jolkof
Bellona
Level 148
God Stats
90W - 81L
1,525 SR
Queue Stats
182W - 188L
1,462 Elo+
Solo
Hel
Hel
SaintElysium
Hel
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
194W - 188L
1,566 Elo+
Party 2
Zhong Kui
Zhong Kui
Solanki69
Zhong Kui
Level 48
God Stats
17W - 11L
1,671 SR
Queue Stats
121W - 111L
1,509 Elo+
Party 2
Achilles
Achilles
loonaticarmy
Achilles
Level 121
God Stats
17W - 9L
1,550 SR
Queue Stats
95W - 99L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AkiShin001
Anubis
10
1 / 2 / 3
5,573
507
3,658
5,800
2,363
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Platopie
Thanatos
11
4 / 3 / 3
6,188
563
6,742
10,999
3,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charon
10
1 / 1 / 4
5,688
517
2,518
6,346
2,018
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Snαve
Danzaburou
10
2 / 4 / 4
6,039
549
3,541
5,131
1,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
xMedniizzX
Kuzenbo
8
2 / 5 / 4
5,486
499
3,112
11,419
8,319
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FreeZeR xX
Izanami
13
0 / 2 / 4
7,506
682
4,055
6,763
1,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Jolkof
Bellona
11
7 / 2 / 3
6,954
632
7,195
8,469
6,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
0 / 2 / 4
6,350
577
4,724
6,390
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Solanki69
Zhong Kui
9
2 / 3 / 5
5,988
544
5,911
5,794
3,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Achilles
loonaticarmy
Achilles
12
6 / 2 / 2
6,952
632
4,952
7,598
2,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
10
Kills
15
15
Deaths
11
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anubis
AkiShin001
Anubis
1
2
3
1.25
W
Izanami
FreeZeR xX
Izanami
0
2
4
1
W
Bellona
Jolkof
Bellona
7
2
3
4.25
L
Thanatos
Platopie
Thanatos
4
3
3
1.83
L
Charon
1
1
4
3
W
0
2
4
1
L
Danzaburou
Snαve
Danzaburou
2
4
4
1
W
Zhong Kui
Solanki69
Zhong Kui
2
3
5
1.5
W
Achilles
loonaticarmy
Achilles
6
2
2
3.5
L
Kuzenbo
xMedniizzX
Kuzenbo
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,571
Damage
26,837
39,695
Taken
35,014
17,315
Mitigated
16,710
15,648
Healing
13,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AkiShin001
Anubis
3,658
64
0
2,123
5,800
2,363
38
1,484
4,202
30,672
860
W
Izanami
FreeZeR xX
Izanami
4,055
2,648
0
2,731
6,763
1,997
2,867
2,095
4,668
0
57,586
W
Bellona
Jolkof
Bellona
7,195
1,871
0
2,312
8,469
6,318
0
1,496
6,973
927
32,038
L
Thanatos
Platopie
Thanatos
6,742
1,535
0
9,159
10,999
3,142
0
2,316
8,537
0
36,207
L
Charon
2,518
464
0
1,936
6,346
2,018
185
1,430
4,864
26,540
0
W
4,724
558
1,877
3,000
6,390
1,838
0
2,229
4,161
41,622
2,185
L
Danzaburou
Snαve
Danzaburou
3,541
1,620
0
353
5,131
1,473
569
1,071
3,638
0
28,550
W
Zhong Kui
Solanki69
Zhong Kui
5,911
1,247
0
1,095
5,794
3,975
0
2,092
3,702
23,678
1,050
W
Achilles
loonaticarmy
Achilles
4,952
1,619
0
2,587
7,598
2,582
0
1,486
6,112
0
34,502
L
Kuzenbo
xMedniizzX
Kuzenbo
3,112
1,526
0
2,077
11,419
8,319
0
3,968
6,950
10,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,974
Gold Earned
33,750
218
Minions Killed
335
0
Camps Cleared
0
1,093,848
Distance Traveled
1,057,542
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,573
507
54
5
0
196,248
6
W
Izanami
7,506
682
113
10
0
169,257
0
W
Bellona
6,954
632
42
4
0
240,182
0
L
Thanatos
6,188
563
68
6
0
237,980
0
L
Charon
5,688
517
28
3
0
215,259
0
W
Hel
6,350
577
75
7
0
222,380
0
L
Danzaburou
6,039
549
48
4
0
214,572
0
W
Zhong Kui
5,988
544
45
4
0
199,299
2
W
Achilles
6,952
632
60
5
0
226,424
2
L
Kuzenbo
5,486
499
20
2
0
229,789
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role