Player Matchup

Loki
Loki
 
Loki
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
BekkaBihhh__
Poseidon
Level 67
God Stats
7W - 16L
1,413 SR
Queue Stats
89W - 140L
1,347 Elo+
Solo
Nut
Nut
Guerillian
Nut
Level 126
God Stats
1W - 6L
1,274 SR
Queue Stats
29W - 32L
1,461 Elo+
Party 2
Sun Wukong
Sun Wukong
Inuxius_shade
Sun Wukong
Level 117
God Stats
0W - 1L
1,678 SR
Queue Stats
8W - 3L
1,751 Elo+
Solo
Janus
Janus
qwibbl
Janus
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 51L
1,522 Elo+
Party 2
Team Averages
Level 92
1,473 SR
1,516 Elo+

VS

Team Averages
Level 79
1,449 SR
1,442 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
ESTEBAN-2713321
Geb
Level 119
God Stats
6W - 5L
1,533 SR
Queue Stats
382W - 384L
1,428 Elo+
Solo
Persephone
Persephone
LayeredAtom2343
Persephone
Level 39
God Stats
3W - 2L
1,411 SR
Queue Stats
19W - 16L
1,493 Elo+
Solo
Anhur
Anhur
Nostalgic_Salt
Anhur
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,447 Elo+
Party 1
Achilles
Achilles
robkhaos
Achilles
Level 65
God Stats
26W - 25L
1,300 SR
Queue Stats
405W - 460L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
3 / 4 / 1
6,644
1,329
4,056
6,093
1,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
BekkaBihhh__
Poseidon
11
0 / 2 / 3
6,236
1,247
5,345
3,536
824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 0 / 1
5,802
1,160
2,064
3,352
945
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Inuxius_shade
Sun Wukong
11
2 / 3 / 2
6,378
1,276
4,619
7,592
4,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
qwibbl
Janus
10
0 / 0 / 0
5,141
1,028
0
0
0
Team 1 Tickets

347

VS

Team 2 Tickets

391

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
3 / 2 / 2
7,007
1,401
6,286
4,643
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 6
6,830
1,366
4,011
3,576
3,066
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
LayeredAtom2343
Persephone
11
2 / 0 / 3
6,362
1,272
2,357
1,335
330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
2 / 2 / 3
7,058
1,412
3,272
3,397
987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Achilles
robkhaos
Achilles
10
1 / 1 / 4
5,884
1,177
2,596
4,931
4,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
9
9
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
4
1
0.88
W
Morgan Le Fay
 
Morgan Le Fay
3
2
2
2
L
Poseidon
BekkaBihhh__
Poseidon
0
2
3
0.75
W
1
0
6
4
L
0
0
1
0.5
L
Sun Wukong
Inuxius_shade
Sun Wukong
2
3
2
1
W
Persephone
LayeredAtom2343
Persephone
2
0
3
3.5
W
2
2
3
1.75
L
Janus
qwibbl
Janus
0
0
0
0
W
Achilles
robkhaos
Achilles
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,084
Damage
18,522
20,573
Taken
17,882
7,825
Mitigated
10,289
514
Healing
3,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,056
1,067
0
0
6,093
1,628
0
4,226
1,804
0
10,059
W
Morgan Le Fay
 
Morgan Le Fay
6,286
970
83
398
4,643
1,531
0
969
3,534
20,530
0
L
Poseidon
BekkaBihhh__
Poseidon
5,345
528
0
0
3,536
824
0
1,731
1,736
18,093
0
W
4,011
509
0
1,537
3,576
3,066
0
1,170
2,200
6,761
0
L
2,064
786
0
0
3,352
945
0
2,474
878
0
8,052
L
Sun Wukong
Inuxius_shade
Sun Wukong
4,619
829
0
514
7,592
4,428
0
4,223
3,182
0
8,138
W
Persephone
LayeredAtom2343
Persephone
2,357
426
32
413
1,335
330
0
198
1,113
6,380
0
W
3,272
1,387
0
405
3,397
987
0
983
2,300
0
18,160
L
Janus
qwibbl
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
robkhaos
Achilles
2,596
651
0
262
4,931
4,375
0
1,333
3,390
0
4,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,201
Gold Earned
33,141
71
Minions Killed
86
3
Camps Cleared
8
412,736
Distance Traveled
502,879
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,644
1,329
13
3
0
102,631
0
W
Morgan Le Fay
7,007
1,401
28
6
0
108,570
0
L
Poseidon
6,236
1,247
37
7
1
100,045
0
W
Geb
6,830
1,366
1
0
0
120,371
0
L
Nut
5,802
1,160
9
2
0
110,167
0
L
Sun Wukong
6,378
1,276
12
2
2
99,893
0
W
Persephone
6,362
1,272
11
2
1
92,578
0
W
Anhur
7,058
1,412
44
9
6
94,479
3
L
Janus
5,141
1,028
0
0
0
0
0
W
Achilles
5,884
1,177
2
0
1
86,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role